Age | Commit message (Expand) | Author |
2009-10-07 | SCI: SciGuiCursor class added, cleanup, OSystem removed from SciGui constructor | Martin Kiewitz |
2009-10-04 | SCI: Really remove sci/gui/gui.h include from engine/state.h | Max Horn |
2009-10-04 | SCI: Rename EngineState::segMan to _segMan | Max Horn |
2009-10-03 | SCI: Add hack to gui to fix loading | Willem Jan Palenstijn |
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ... | Max Horn |
2009-09-30 | - Moved the list of synonyms and parser nodes inside the vocabulary class | Filippos Karapetis |
2009-09-25 | SCI: Remove EngineState::game_version, it was only used for saving anyway. Al... | Max Horn |
2009-09-23 | - Moved the SCI version in a global variable | Filippos Karapetis |
2009-09-22 | Copy the internal game name when loading, and don't recreate it | Filippos Karapetis |
2009-09-22 | Removed unused variable | Filippos Karapetis |
2009-09-22 | SCI: Change SystemStrings to use RAW storage consistenly | Max Horn |
2009-09-22 | SCI: Change SystemString::name from char* to Common::String | Max Horn |
2009-09-22 | SCI: SegmentObj's now set their type in constructor; replace central SegmentO... | Max Horn |
2009-09-21 | SCI: Replace IntMapper Script::_objIndices and Common::Array Script::_objects... | Max Horn |
2009-09-21 | SCI: Rename Object::flags and pos to _flags and _pos; tweak scriptObjInit0 an... | Max Horn |
2009-09-17 | SCI: Add EngineState::_kernel member for convenience | Max Horn |
2009-09-17 | SCI: Add a global getSciVersion() function and make use of it | Max Horn |
2009-09-17 | SCI: Rename engine/memobj.* to engine/segment.* | Max Horn |
2009-09-17 | Changed the way object selectors are accessed, by removing the relevant defin... | Filippos Karapetis |
2009-09-17 | SCI: Rename MemObject -> SegmentObj | Max Horn |
2009-09-16 | SCI: Rename Script class members, change Script from struct to class | Max Horn |
2009-09-15 | Removed some unused variables from the engine state | Filippos Karapetis |
2009-09-14 | SCI: Misc cleanup | Max Horn |
2009-09-12 | - Made obj_get and obj_get_name methods of SegManager (getObject and getObjec... | Filippos Karapetis |
2009-09-08 | Fixed some (pedantic) warnings | Max Horn |
2009-09-07 | SCI: Replace GET_SEGMENT_ANY and GET_OBJECT_SEGMENT macros by new segman methods | Max Horn |
2009-09-06 | SCI: Rename SegManager::exports_wide to _exportsAreWide and changed it to a b... | Max Horn |
2009-09-06 | SCI: Replace "IntMapper *id_seg_map" in SegManager with a Common::HashMap<int... | Max Horn |
2009-09-06 | SCI: Convert saveload code to use the versioning feature of Common::Serializer | Max Horn |
2009-09-06 | SCI: Cleanup for some SegManager internals | Max Horn |
2009-09-04 | Removed the animation_granularity variable from the engine state (it never ch... | Filippos Karapetis |
2009-09-04 | Moved some functions inside the SegManager class, and renamed alloc_clone() t... | Filippos Karapetis |
2009-09-03 | SCI: Relocate export table when restoring SCI1.1 savegames | Walter van Niftrik |
2009-09-02 | Fixed loading again (broken accidentally in rev. 43504 | Filippos Karapetis |
2009-09-02 | Some renaming: | Filippos Karapetis |
2009-08-25 | - Simplified the parameters of some functions | Filippos Karapetis |
2009-08-23 | - Added more mappings from Sierra's internal IDs to our own ones. Hopefully, ... | Filippos Karapetis |
2009-08-18 | - Added game ID detection to the fallback detector. We still need to map some... | Filippos Karapetis |
2009-08-17 | SCI: Add autodetection for DoSound. Cleanup. | Walter van Niftrik |
2009-08-17 | - Simplified some functions to accept only the parts of the EngineState they ... | Filippos Karapetis |
2009-08-16 | SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect | Walter van Niftrik |
2009-08-15 | SCI: Added enum for map and volume versions. Removed res_version setting from | Walter van Niftrik |
2009-07-11 | Moved the kernel and the vocabulary outside of the engine state (they're stat... | Filippos Karapetis |
2009-07-08 | Only the kernel needs to be initialized before anything else, when saving/loa... | Filippos Karapetis |
2009-07-08 | Fixed saving/loading again (broken with the latest changes for game feature a... | Filippos Karapetis |
2009-07-07 | Added auto-detection for games with older headers for script blocks, and remo... | Filippos Karapetis |
2009-07-07 | - Added auto-detection for EGA graphics. As a result of this, GF_SCI1_EGA has... | Filippos Karapetis |
2009-07-06 | Renamed SCI_VERSION_01 -> SCI_VERSION_01_EGA | Filippos Karapetis |
2009-07-06 | Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls | Filippos Karapetis |
2009-06-07 | Hopefully fixed memory corruption when loading games | Filippos Karapetis |