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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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savegame.cpp
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Author
2014-10-19
SCI: Add notes
Willem Jan Palenstijn
2014-02-18
SCI: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-17
SCI: Provide more accurate error messages for unsupported saved games
Filippos Karapetis
2013-12-14
SCI: Make second pass when loading objects
Willem Jan Palenstijn
2013-12-04
Merge branch 'master' of github.com:scummvm/scummvm
Martin Kiewitz
2013-12-04
SCI: script patcher is now a separate class
Martin Kiewitz
2013-11-23
SCI: Janitorial - Fix spacing errors
Strangerke
2013-09-21
SCI: abbrev. ffs to FE and priority check fix
m-kiewitz
2013-09-21
SCI: sfx/music priority int16 fixes bug #3615038
m-kiewitz
2013-04-27
SCI: Change wording for bug/further info references
Filippos Karapetis
2012-11-15
SCI: Properly reset the palVary signal when loading (bug #3575569)
Filippos Karapetis
2012-11-07
SCI: Fix bug #3575569 - "SCI: QFG1VGA: Palette/hue bug after loading"
Filippos Karapetis
2012-06-18
SCI: Add setter/getter methods to reg_t's
Filippos Karapetis
2012-06-15
SCI: Further cleanup of the script code
Filippos Karapetis
2012-06-14
SCI: A separate implementation is needed for syncStringHeap() for SCI3
Filippos Karapetis
2012-02-10
JANITORIAL: Fix template definition whitespace
Tarek Soliman
2011-11-05
SCI: Made the object map hashmap of the Script class private
Filippos Karapetis
2011-11-05
SCI: Made more fields of the Script class private. Some cleanup.
Filippos Karapetis
2011-10-22
SCI: fix thread lockup issue when loading savegames using a sound driver whic...
athrxx
2011-09-26
SCI: Changes to the sound resource initialization code
Filippos Karapetis
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-03-08
SCI: Cleanup
md5
2011-02-14
SCI: Fix loading SCI32 games
Matthew Hoops
2011-02-15
SCI2+: Set the correct segment for SCI32 strings/arrays when loading
md5
2011-02-14
SCI: Fix loading pre-version 28 saved games
Matthew Hoops
2011-02-11
SCI: Simplify SegManager::saveLoadWithSerializer, cleanup
Max Horn
2010-12-24
SCI: Only sync the synonyms vocabulary if the game actually has one (thanks wjp)
Filippos Karapetis
2010-12-24
SCI: Now saving/loading the list of synonyms (set by kSetSynonyms), like SSCI...
Filippos Karapetis
2010-12-07
SCI: Silence warnings
Matthew Hoops
2010-12-07
SCI: Removed the system strings code and replaced it with a much more simplif...
Filippos Karapetis
2010-11-27
SCI: Reverted changes to savegame.cpp made in r54510, as that still occurs
Filippos Karapetis
2010-11-27
SCI: Fixed bug #3034713 - "ICEMAN Demo: Fails to find base object"
Filippos Karapetis
2010-11-25
SCI: implemented reverb handling and related functionality
Filippos Karapetis
2010-11-24
SCI: Some renaming and added several TODOs concerning reverb
Filippos Karapetis
2010-11-11
SCI: Fixed bug #3104624 - "PQ3: Crash when loading saved game on the highway"
Filippos Karapetis
2010-11-09
SCI: Added comments for rev. 54150 and fixed a typo
Filippos Karapetis
2010-11-08
Fix assertion failure in SCI0 saving code
Lars Skovlund
2010-11-08
SCI: Some changes regarding the string heap in saved games
Filippos Karapetis
2010-11-01
SCI: fixing port restoring
Martin Kiewitz
2010-11-01
SCI: fixing bug when restoring ports
Martin Kiewitz
2010-11-01
SCI: saving/restoring script created windows now
Martin Kiewitz
2010-10-31
SCI: Removing obsolete function parameter
Filippos Karapetis
2010-10-31
SCI: Play time related changes
Filippos Karapetis
2010-09-24
SCI: save/restore intensity of sysPalette
Martin Kiewitz
2010-08-24
SCI: now pausing/unpausing music in replaced restore dialog
Martin Kiewitz
2010-08-17
SCI: added a wrapper for GUI::MessageDialog
Filippos Karapetis
2010-08-07
SCI: Converted an error back into a warning when loading games
Filippos Karapetis
2010-08-04
SCI: Fix infinite recursion when saving.
Willem Jan Palenstijn
2010-08-04
SCI: Simplify code (let the compiler interfer types where possible)
Max Horn
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