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path: root/engines/sci/engine/savegame.cpp
AgeCommit message (Expand)Author
2017-09-08SCI32: Add missing include for ConfManColin Snover
2017-09-08SCI32: Toggle Phant2 content censoring from game optionsColin Snover
2017-07-15SCI: Stop double-initialization of SCI0/1 objectsColin Snover
2017-06-18SCI: Switch SCI2 games to use Audio32Colin Snover
2017-06-09SCI32: Implement kLock & kDoAudio(1) for SCI32Colin Snover
2017-06-09SCI: Remove unhelpful commentColin Snover
2017-06-09SCI: Add serialization for ResourceIdColin Snover
2017-06-09SCI: Implement Serializable for ObjectColin Snover
2017-05-20SCI: Fix warning about missing base object when loading save gamesColin Snover
2017-05-20SCI: Nitpicky cleanup of some magic numbers and what-not-why commentsColin Snover
2017-05-20SCI: Stop making copies of ObjMap and remove related dead codeColin Snover
2017-05-13SCI32: Make sure all save game validity checks are in kCheckSaveGame32Colin Snover
2017-05-08SCI: Translate messages passed to dialoguesColin Snover
2017-04-30SCI: Clean up ugly syncBaseObject callColin Snover
2017-04-30SCI: Hold script data as mutable internallyColin Snover
2017-04-23SCI32: Fix missing mustSetViewVisible data in cloned objectsColin Snover
2017-04-23SCI32: Serialize Robots in SCI3Colin Snover
2017-04-23SCI: Replace mostly-unused flags property with a single booleanColin Snover
2017-04-23SCI: Convert Object to use Common::Array for SCI3Colin Snover
2017-04-23SCI32: Implement SCI3 Script::syncStringHeapColin Snover
2017-04-22SCI32: Add palette code for late SCI2.1mid+ gamesColin Snover
2017-04-22SCI: Fix compilation when SCI32 is disabledColin Snover
2017-04-22SCI: Do not sync objects when saving gamesColin Snover
2017-04-22SCI: Implement delayed restore for SCI32 and move implementations to GuestAdd...Colin Snover
2017-04-22SCI32: Remove original save/load option from games without ScummVM save integ...Colin Snover
2017-04-22SCI: Clean up unnecessary delayed restore flagsColin Snover
2017-04-22SCI: Move ScummVM save/restore to GuestAdditions and reimplement for SCI32Colin Snover
2017-03-27SCI: Implement bounds-checked reads of game resourcesColin Snover
2017-02-18SCI: Remove check that is never triggeredWillem Jan Palenstijn
2017-01-16SCI: Fix Possible Uninitialized Variable Usages.D G Turner
2017-01-06SCI: Unconditionally save palvary stateWillem Jan Palenstijn
2016-11-02SCI32: Fix missing digital audio playback on save game restoreColin Snover
2016-10-09SCI32: Change storage type of int16 arrays to hold reg_ts insteadColin Snover
2016-10-08SCI: Release SCI music mutex earlier in reconstructPlayListWillem Jan Palenstijn
2016-09-30SCI: Bump save game number to fix save game compatibilityColin Snover
2016-09-30SCI32: Give savegame-only methods internal linkageColin Snover
2016-09-30SCI32: Reset saved parts of GfxPalette32 when loading save gamesColin Snover
2016-09-30SCI32: Fix some buildbot compiler warningsColin Snover
2016-09-29SCI: Add prefix to global variable constantsColin Snover
2016-09-29SCI32: Fix warnings and incompatible save games when built without SCI32Colin Snover
2016-09-29SCI32: Emulate MGDX ego view metadataColin Snover
2016-09-29SCI32: Emulate Shivers 1 game score metadataColin Snover
2016-09-29SCI32: Start implementing kSave for SCI32Colin Snover
2016-09-29SCI32: Rewrite kArray & kStringColin Snover
2016-08-28SCI32: Fix incorrect/missing cursor after restoring a save gameColin Snover
2016-08-19SCI32: Implement SCI32 cursor supportColin Snover
2016-08-13SCI: Fix sign comparison warningColin Snover
2016-08-13SCI: Fix pointer invalidation caused by array storage movesColin Snover
2016-08-06SCI32: Actually save and load remapsColin Snover
2016-08-01SCI32: Implement bitmap save routineColin Snover