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path: root/engines/sci/engine/savegame.cpp
AgeCommit message (Expand)Author
2010-01-23- Moved all of the parser-related variables inside the Vocabulary classFilippos Karapetis
2010-01-23Cleanup. (And along with it add some additional asserts).Johannes Schickel
2010-01-22- The reverb value is now obtained from the music driverFilippos Karapetis
2010-01-08SCI: call gui-init right after loading a saved game, fixes weird gui issue th...Martin Kiewitz
2010-01-05Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purposeFilippos Karapetis
2010-01-05SCI: Removed the old graphics codeFilippos Karapetis
2010-01-01SCI/newmusic: now clips volume against MUSIC_VOLUME_MAX (127) instead of the ...Martin Kiewitz
2010-01-01SCI: volume for sci0 now set to 127, now using constant instead of valueMartin Kiewitz
2010-01-01Fixed broken savegames when saving with the new music codeFilippos Karapetis
2010-01-01SCI: fixing saved game compatibilityMartin Kiewitz
2010-01-01SCI/new music code:Filippos Karapetis
2009-12-31SCI/new music code: The loop selector for each music score is no longer cache...Filippos Karapetis
2009-12-28SCI: Start objectifying MusicEntryMax Horn
2009-12-28SCI/new sound code:Filippos Karapetis
2009-12-27SCI/new music code:Filippos Karapetis
2009-12-27SCI/new music code:Filippos Karapetis
2009-12-27Renamed gameName -> gameId, to keep the same vocabulary everywhereFilippos Karapetis
2009-12-27Really fixed compilationFilippos Karapetis
2009-12-27Hopefully fixed compilationFilippos Karapetis
2009-12-27SCI/new music code: Filippos Karapetis
2009-12-26Hopefully fixed the freezes/deadlocks in the new music code (e.g. in LSL5 and...Filippos Karapetis
2009-12-26- Made the music playlist privateFilippos Karapetis
2009-12-26Some more work on the new music codeFilippos Karapetis
2009-12-26SCI/new music code: Fixed a bug where music was stopped when saving. Some cle...Filippos Karapetis
2009-12-25SCI/newmusic: added filter support for kq4early and adlibMartin Kiewitz
2009-12-25Fixed variable capitalizationFilippos Karapetis
2009-12-25Properly initialize the audio stream part of each music slot when loadingFilippos Karapetis
2009-12-25SCI/new music code: Some initial code for saving/loading the sound stateFilippos Karapetis
2009-12-20Moved all of the sound iterator code in its own directory, and added a slight...Filippos Karapetis
2009-12-20Wrapped some more sound code around appropriate definesFilippos Karapetis
2009-12-09SCI: Save/LoadGame Common::Rect saving now portableMartin Kiewitz
2009-12-08SCI: new USE_OLDGFX for switching to oldgui, fixes loading of savedgames unde...Martin Kiewitz
2009-12-08SCI: SciGui::getPortPic now uses byrefMartin Kiewitz
2009-12-08SCI: Saving picPort now (fixes loading saved games in castle of dr. brain)Martin Kiewitz
2009-12-04SCI: Recreate SciEvent on loading savesMartin Kiewitz
2009-11-29Properly update the sound state in the sound command parser when loading a gameFilippos Karapetis
2009-11-12Started objectifying kDoSound()Filippos Karapetis
2009-11-12Some more tweaks for skipping the menu data in savegames, when INCLUDE_OLDGFX...Filippos Karapetis
2009-11-12The menu bar code is no longer used in the new graphics code, and the menu st...Filippos Karapetis
2009-11-09SCI: Remove remarks about in-place loading, at least for now.Max Horn
2009-11-04Removed unused variables and placed some more old code inside INCLUDE_OLDGFX ...Filippos Karapetis
2009-11-04- Changed the segment manager to be a static part of the engine, and stopped ...Filippos Karapetis
2009-11-04Removed the reference to SciGuiCursor from EngineStateFilippos Karapetis
2009-11-04priority_first and priority_last are not used by the new drawing code, thus t...Filippos Karapetis
2009-11-04Moved most of the code for playing sound effects and speech into a separate c...Filippos Karapetis
2009-10-30- Removed status_bar_foreground and status_bar_background variables from the ...Filippos Karapetis
2009-10-30Remove unused includes when INCLUDE_OLDGFX is not set. Implemented the full s...Filippos Karapetis
2009-10-28Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard (def...Filippos Karapetis
2009-10-23Reset the graphics input after reconstructing game scripts. This fixes savega...Filippos Karapetis
2009-10-22CleanupFilippos Karapetis