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path: root/engines/sci/engine/savegame.cpp
AgeCommit message (Expand)Author
2009-02-27SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp f...Max Horn
2009-02-26- Removed engine/sys_strings.*Filippos Karapetis
2009-02-25fix read_SegManagerPtr to not read from an uninitialzed pointerAndre Heider
2009-02-25reintroduce game_start_time (removed it in r38701), since the interpreter can...Andre Heider
2009-02-24SCI: Don't #include headers in other headers if a forward declaration of a fe...Max Horn
2009-02-24not needed include anymorePaweł Kołodziejski
2009-02-24SCI: Renamed gfx/gfx_operations.h to gfx/operations.h (matching the source fi...Max Horn
2009-02-24Fix compilationEugene Sandulenko
2009-02-24SCI: Moved engines/sci/include/sci_memory.h and engines/sci/scicore/sci_memor...Max Horn
2009-02-24SCI: Renamed int_hashmap to IntMapper, and added docs that explain that this ...Max Horn
2009-02-23SCI: Got rid of resource_dir & work_dir (temporarily disabled f_open_mirrored...Max Horn
2009-02-23SCI: Changed selector name table to a Common::StringListMax Horn
2009-02-23SCI: Fix saving/loading (regression introduced in r38767)Jordi Vilalta Prat
2009-02-22Check for end of file more often while reading CFSMLWillem Jan Palenstijn
2009-02-22SCI: Fix what looks like a bug in the save/load system (?)Max Horn
2009-02-22SCI: Rewrite the way file handles are managedMax Horn
2009-02-22Whitespace cleanupJordi Vilalta Prat
2009-02-21SCI: Convert the segment manager into a classJordi Vilalta Prat
2009-02-21SCI: Moved include/menubar.h -> gfx/menubar.h, untangled headers some moreMax Horn
2009-02-21SCI: Got rid of include/scitypes.hMax Horn
2009-02-21SCI: Renamed include/gfx_*.h to gfx/gfx_*.h and likewise for sfx header filesMax Horn
2009-02-21SCI: Tons of cleanupMax Horn
2009-02-21use OSystem::getMillis() for last_wait_time and get rid of game_start_timeAndre Heider
2009-02-21Replaced "typedef struct _seg_manager_t seg_manager_t" with "struct SegManager"Jordi Vilalta Prat
2009-02-21Replaced "typedef struct _state state_t" with "struct EngineState"Jordi Vilalta Prat
2009-02-21Wrapped the SCI engine in the Sci namespace.Oystein Eftevaag
2009-02-21SCI: Fixed warnings in engine/savegame.cpp, by improving cfsml.pl; also impro...Max Horn
2009-02-21avoid vsscanfWillem Jan Palenstijn
2009-02-20Converted SCI saving to use saveFileMan. Instead of a savegame beingWillem Jan Palenstijn
2009-02-20restored formatingPaweł Kołodziejski
2009-02-20use new instead of malloc for int_hash_map_tWillem Jan Palenstijn
2009-02-20formatingPaweł Kołodziejski
2009-02-18Updated the savegame.cfsml file to remove unused functions and generated the ...Filippos Karapetis
2009-02-18Disabled unused functionsFilippos Karapetis
2009-02-17Removed already implemented graphic capability flags, and used CLIP inside sc...Filippos Karapetis
2009-02-17fixed compiler warning about potentialy uninitialized variablePaweł Kołodziejski
2009-02-17Update headers. engine/Eugene Sandulenko
2009-02-16Removed a lot of unused and compiler-specific debug code. Note that for MSVC,...Filippos Karapetis
2009-02-16Replace strncasecmp by scumm_strnicmpMax Horn
2009-02-16SCI: Committed stuff I forgot in my last commit; changed int_hash_map_t to a ...Max Horn
2009-02-16Replace strcasecmp with scumm_stricmp.Travis Howell
2009-02-16SCI: cleanupMax Horn
2009-02-15SCI: Run astyle to make the code be more compliant with our Code Formatting G...Max Horn
2009-02-15SCI: Changed _WIN32 -> WIN32; _DREAMCAST -> __DC__; removed _DOS stuffMax Horn
2009-02-15constsWillem Jan Palenstijn
2009-02-15fix compilationPaweł Kołodziejski
2009-02-15- Remove some unneeded filesEugene Sandulenko