Age | Commit message (Expand) | Author |
---|---|---|
2009-10-11 | Implemented some advanced savegame functionality - loading and deleting saveg... | Filippos Karapetis |
2009-09-25 | SCI: Remove EngineState::game_version, it was only used for saving anyway. Al... | Max Horn |
2009-09-21 | SCI: Replace IntMapper Script::_objIndices and Common::Array Script::_objects... | Max Horn |
2009-09-06 | SCI: Replace "IntMapper *id_seg_map" in SegManager with a Common::HashMap<int... | Max Horn |
2009-08-25 | - Simplified the parameters of some functions | Filippos Karapetis |
2009-05-14 | - Replaced SCI_VERSION_FTU_LOFS_ABSOLUTE with the GF_SCI1_LOFSABSOLUTE game flag | Filippos Karapetis |
2009-03-12 | EngineState is a struct, not a class | Filippos Karapetis |
2009-03-12 | SCI: Moved savegame specific stuff from state.h to a new header savegame.h | Max Horn |