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path: root/engines/sci/engine/workarounds.cpp
AgeCommit message (Expand)Author
2017-04-22SCI32: Add workarounds & patches for QFG4Colin Snover
2017-04-22SCI32: Add workaround for SQ6 invalid read after a failed save game restoreColin Snover
2017-03-30SCI: Stop getCurrentCallOrigin from mutating stack framesColin Snover
2017-03-30SCI32: Add workaround for uninitialised read in TorinColin Snover
2017-03-30SCI32: Add workaround for uninitialised read in GK1Colin Snover
2017-03-27SCI: Implement bounds-checked reads of game resourcesColin Snover
2017-02-26SCI: Clean up kRandom + allow 0 parameters via signaturesMartin Kiewitz
2017-01-16SCI32: Add workarounds for MGDXColin Snover
2017-01-16SCI32: Add workaround for Hoyle5Colin Snover
2017-01-16SCI32: Add workarounds for KQ7 2.00bColin Snover
2017-01-12SCI32: Add workarounds, transitions, fixes for PQ4CDColin Snover
2017-01-11SCI32: Add workarounds for PQ:SWATColin Snover
2017-01-11SCI32: Add a workaround for the demo version of LSL7Filippos Karapetis
2017-01-09SCI32: Fix Torin demo crashColin Snover
2017-01-09SCI32: Fix SQ6 demo crashColin Snover
2017-01-09SCI32: Fix crashes and bad cel positioning in GK2 demoColin Snover
2017-01-09SCI32: Generalise uninitialised read workarounds for RAMAColin Snover
2017-01-09SCI32: Remove SCI3 workarounds hackColin Snover
2017-01-01SCI: Fix PQ2 crash reading second page of files in jailColin Snover
2016-12-19SCI32: Generalize Phant1 kArraySetElements workaroundColin Snover
2016-12-18SCI32: Simplify workaround commentColin Snover
2016-12-18SCI32: Add workaround for bad kArraySetElements call at end of Phant1Colin Snover
2016-12-12SCI32: Add workaround for hearts game in Hoyle5Colin Snover
2016-12-11SCI32: Add workarounds for Hoyle5 Crazy EightsColin Snover
2016-12-11SCI32: Add workaround for Hoyle5 startup call to kPlatformColin Snover
2016-12-11SCI32: Add a workaround for kDoSoundPlay for KQ7 demoOmer Mor
2016-11-10SCI32: Fix incomplete workaround commentColin Snover
2016-11-10SCI32: Fix GK1 crash when erasing letters in St Louis CemeteryColin Snover
2016-11-02SCI32: Automate kNumCels workaroundColin Snover
2016-10-16SCI32: Fix crash when clicking around the arterial blockage in SQ6Colin Snover
2016-10-16SCI32: Fix workaround commentColin Snover
2016-10-15SCI32: Fix crash clicking quit button during LSL6hires creditsColin Snover
2016-10-15SCI32: Fix crash in LSL6hires endingColin Snover
2016-10-12SCI: Add modified workaround for Simbani bridge room for GOGWillem Jan Palenstijn
2016-10-05SCI32: Fix uninitialized read when starting a new game in LSL6hiresColin Snover
2016-10-01SCI32: Fix crash when trying to interrogate bartender in GK1Colin Snover
2016-09-29SCI32: Add workaround for kNumCelsColin Snover
2016-09-29SCI32: Fix SQ6 crash using the special button in Stooge Fighter 3Colin Snover
2016-09-29SCI32: Improve MGDX supportColin Snover
2016-09-29SCI32: Fix kFileIOOpen signatureColin Snover
2016-09-29SCI32: Rewrite kArray & kStringColin Snover
2016-09-29SCI: Generalize code for getting information on the current callColin Snover
2016-08-25SCI32: Add a workaround when starting a new game in PhantasmagoriaFilippos Karapetis
2016-08-24SCI32: Add workarounds for a bug in Torin, in an animation of LycentiaFilippos Karapetis
2016-08-23SCI32: Add a workaround for an uninitialized variable in TorinFilippos Karapetis
2016-08-22SCI32: Add a workaround for kDoSoundPlay for GK1 MacFilippos Karapetis
2016-08-19SCI32: Bug fixes to PQ:SWAT script bugs and kList callsColin Snover
2016-08-19SCI32: Implement SCI32 cursor supportColin Snover
2016-08-09SCI: Fix sq4 workaround room 391, fixes bug #7179Martin Kiewitz
2016-07-24SCI32: Fix KQ7 uninitialized readColin Snover