Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-10-31 | SCI32: Add HOYLE5 kFileIOReadString workaround | sluicebox | |
2019-10-21 | SCI: Add LSL6 Mac Floppy kGetCWD workaround | sluicebox | |
The game now starts | |||
2019-10-02 | SCI32: Add HOYLE5 support for original Save/Load screens | sluicebox | |
Trac #11174 | |||
2019-06-09 | SCI: Create message workaround system | sluicebox | |
Adds a new workaround system for known broken messages and their corresponding audio and sync resources. This replaces all special cases in c++ and several script patches with data structures and generic handling. Common message bugs: - Wrong tuple requested by game script - Wrong tuple in message resource - Wrong message text that exists in another record - Missing message text - Audio or sync resource with different tuple than message | |||
2018-09-06 | SCI32: Allow malformed calls to kLock in PQ:SWAT, after the training videos | Filippos Karapetis | |
Fixes bug #10699 | |||
2018-08-23 | SCI32: Add workarounds for OOB reads for parameters | Filippos Karapetis | |
These are mostly used to silence known cases, for now. Some workarounds of this type have already been addded | |||
2017-10-07 | SCI: Change index inside workaround tables to an index range | Martin Kiewitz | |
So that one can specify an entire range of temp variables by using just one single entry. | |||
2017-06-19 | SCI32: Add workaround for invalid kPalVarySetStart call in PQ4 | Colin Snover | |
Fixes Trac#9845. | |||
2017-05-13 | SCI32: Fix crash at end of Torin | Colin Snover | |
This "fix" is more of a hack, in the interest of making the game completable. The root cause is a combination of two problems in the game scripts: 1. Blink::init expects to receive either 0 or 2 arguments, but it assumes that if it received *any* arguments, it must have received 2 arguments. This assumption is wrong, though, because-- 2. soTorinWhoAreYou::changeState(0) calls poPecandEyes::setCycle(Blink) without including a second argument (the blink speed). This ends up with the second parameter being some garbage, and that garbage gets sent to kRandom which then complains about receiving garbage. The correct fix for this would be to fix soTorinWhoAreYou (in script 51400) to pass a second argument to setCycle, but there are not enough obvious spare bytes for a quick and easy patch, so this workaround will have to do for now. Fixes Trac#9779. | |||
2017-05-08 | SCI32: Add workaround for KQ7 | Colin Snover | |
Fixes Trac#9763. | |||
2017-02-26 | SCI: Clean up kRandom + allow 0 parameters via signatures | Martin Kiewitz | |
Also added in depth comments about the currently known variations Returning the RNG seed is now implemented (although it seems no games actually use this functionality, it seems to be just script bugs). Also remove Torin kRandom workarounds. | |||
2017-01-16 | SCI32: Add workaround for Hoyle5 | Colin Snover | |
2017-01-12 | SCI32: Add workarounds, transitions, fixes for PQ4CD | Colin Snover | |
2016-12-11 | SCI32: Add workarounds for Hoyle5 Crazy Eights | Colin Snover | |
2016-12-11 | SCI32: Add workaround for Hoyle5 startup call to kPlatform | Colin Snover | |
Fixes Trac#9665. | |||
2016-11-02 | SCI32: Automate kNumCels workaround | Colin Snover | |
2016-10-15 | SCI32: Fix crash clicking quit button during LSL6hires credits | Colin Snover | |
2016-09-29 | SCI32: Add workaround for kNumCels | Colin Snover | |
This workaround may be able to be vastly simplified in the future since, so far, simply returning the number of cels in loop 0 is enough to make all the scripts with this bug work as expected. | |||
2016-09-29 | SCI32: Fix kFileIOOpen signature | Colin Snover | |
The mode argument is required in SCI32 too; Torin just had a script bug. | |||
2016-09-29 | SCI32: Rewrite kArray & kString | Colin Snover | |
This change invalidates earlier SCI32 save games, which separated arrays and strings in an incompatible manner. Old save games contain invalid references to a string segment which no longer exists, and contain incompatible array structures that lack critical type information. | |||
2016-09-29 | SCI: Generalize code for getting information on the current call | Colin Snover | |
2016-08-25 | SCI32: Add a workaround when starting a new game in Phantasmagoria | Filippos Karapetis | |
This workaround is needed when starting a new game from a chapter after the first one | |||
2016-08-24 | SCI32: Add workarounds for a bug in Torin, in an animation of Lycentia | Filippos Karapetis | |
2016-06-21 | SCI32: Add workaround for kScrollWindowAdd call in Phantasmagoria | Willem Jan Palenstijn | |
2016-06-20 | SCI32: Add kDoSound(play) workaround for LSL6hires | Colin Snover | |
2016-03-02 | SCI32: Add a workaround for kPalVarySetPercent in GK1 (chapter change) | Filippos Karapetis | |
2015-04-19 | SCI: workaround sig cleanup | Martin Kiewitz | |
old and now obsolete localCallOffset removed | |||
2015-04-18 | SCI: add signatures for workaround local-calls | Martin Kiewitz | |
instead of using hardcoded offsets, we can now use regular script patcher signatures. only 1 qfg3 workaround has been migrated, the others will follow. | |||
2014-06-01 | SCI: more hoyle 4 workarounds (bug #6604) | Martin Kiewitz | |
2014-02-19 | SCI: Fix script bug #6485 - "SCI: MUMG EGA - kStrCpy error" | Filippos Karapetis | |
2014-02-18 | SCI: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-10-30 | SCI: Fix script bug #3615120 - "SCI: Crazy Nick Laura Bow - kReadNumber ↵ | Filippos Karapetis | |
signature mismatch" | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-03-12 | SCI: Added proper fix for bug #3048054 - "LONGBOW: crash when opening hand code" | md5 | |
This was caused by a buggy script, most probably the result of an incorrect copy/paste while processing the original script. Fixed with a script patch. | |||
2011-02-19 | SCI: Refactored the reg_t related operations and comparisons | md5 | |
This refactoring reduces a lot of code duplication, allows for better control, makes the code more readable and allows us to remove a lot of now unneeded workarounds | |||
2011-01-12 | SCI: Added a workaround for script bug #3156472 - "King's Quest 5 cdrom ↵ | Filippos Karapetis | |
version crash on escape" svn-id: r55217 | |||
2010-10-31 | SCI: Fix for bug #3100292 - "QFG2: signature mismatch at the WIT" | Filippos Karapetis | |
svn-id: r53993 | |||
2010-08-19 | SCI: Fixed one of the bugs in hoyle3, from bug report #3038837 - "HOYLE3: ↵ | Filippos Karapetis | |
EGA/VGA Crashes" (that report includes more issues) svn-id: r52213 | |||
2010-08-18 | SCI: Fixed script bug #3048054 - "LONGBOW: crash when opening hand code" ↵ | Filippos Karapetis | |
(German version) svn-id: r52196 | |||
2010-08-18 | SCI: Fixed bug #3042964 - "KQ4: Signature Mismatch" | Filippos Karapetis | |
svn-id: r52180 | |||
2010-08-14 | SCI: adding workaround for camelot during ending | Martin Kiewitz | |
fixes bug #3044734 also fixing heap corruption during the ending svn-id: r52077 | |||
2010-08-07 | SCI: Fixed script bug #3040142 - "PEPPER: Crash on Pugh's office" | Filippos Karapetis | |
svn-id: r51821 | |||
2010-08-06 | SCI: Rewrote the Mother Goose workaround to be like the others, some cleanup | Filippos Karapetis | |
svn-id: r51786 | |||
2010-08-06 | SCI: properly implementing qfg2 astrologer workaround | Martin Kiewitz | |
svn-id: r51783 | |||
2010-08-04 | SCI: Fix bug #3038913 - SCI Fanmade - The Legend of the Lost Jewel: Crash by ↵ | Matthew Hoops | |
bugs Added workaround for calling mul with an object and kSetAngle with two objects as parameters. svn-id: r51743 | |||
2010-08-03 | SCI: adding workaround for pq3 | Martin Kiewitz | |
fixes bug #3037565 svn-id: r51701 | |||
2010-08-02 | SCI: Fixed script bug #3037835 - "ISLANDBRAIN: Crash when breeding ↵ | Filippos Karapetis | |
second-generation hybrid" svn-id: r51611 | |||
2010-08-02 | SCI: Fixed script bug #3038077 - "PQ3 : Engine Abort While Plotting Crimes", ↵ | Filippos Karapetis | |
together with 2 subsequent similar bugs svn-id: r51609 | |||
2010-07-30 | SCI: Fix saving/restoring games in fan games | Matthew Hoops | |
The SCI Studio function library incorrectly calls kDeviceInfo with one parameter to get the current device. svn-id: r51514 | |||
2010-07-30 | SCI: adding workaround for kSetCursor kq5cd | Martin Kiewitz | |
adding comments as well svn-id: r51510 |