Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-04-02 | SCI: Fix SQ1 droid zapping issue with a script patch, thanks to | Lars Skovlund | |
dhewg for reporting. | |||
2011-03-29 | SCI: Add workaround for a GK1 pointer comparison | Matthew Hoops | |
2011-03-28 | SCI: Fix Compilation with --enable-release set. | D G Turner | |
2011-03-28 | SCI: Renamed restAdjust to r_rest (like r_acc and r_prev) | md5 | |
2011-03-28 | SCI: Error out when kMemorySegment() is requested to save more than 256 bytes | md5 | |
2011-03-28 | SCI: Set the GC_INTERVAL define to its hexadecimal equivalent | md5 | |
2011-03-27 | SCI: Moved some debug functions from vm.cpp to scriptdebug.cpp | md5 | |
2011-03-26 | SCI: Removed the READ_VAR and WRITE_VAR wrappers | md5 | |
2011-03-26 | SCI: Refactored and cleaned up the VM call stack handling code | md5 | |
- Removed the CallsStruct intermediate stack. Calls are inserted directly in the execution stack - Added a constructor for the ExecStack struct and removed add_exec_stack_varselector() and add_exec_stack_entry() | |||
2011-03-25 | SCI: Reordered some functions | md5 | |
2011-03-25 | SCI: Cleaned up the BreakpointType enum and documented the bpe command | md5 | |
2011-03-25 | SCI: Cleaned up send_selector() | md5 | |
- Placed all of the associated debug code in a separate function - Unified debug output | |||
2011-03-25 | SCI: Extended a workaround for KQ7 to apply in all rooms | md5 | |
2011-03-24 | SCI: Close Memory Leak from kAnimate Calls. | D G Turner | |
This was due to a missing destructor in the HunkTable. Thanks to wjp for this patch. | |||
2011-03-20 | SCI: Moved the engine hunk pointer processing code inside the GfxPorts class | md5 | |
This allows us make _windowList private again | |||
2011-03-19 | ALL: s/PI/M_PI/ | dhewg | |
Tip of the day: git grep -w PI | |||
2011-03-19 | SCI: Changed several places that use PI to use the standard M_PI instead | md5 | |
2011-03-18 | SCI: Remove unused MAX_SAVE_DIR_SIZE | Max Horn | |
2011-03-14 | SCI: Remove a space at the end of a warning | Matthew Hoops | |
2011-03-14 | SCI: Add code to enumerate shadowed selectors | Willem Jan Palenstijn | |
If an object defines more variables than its base class, some method selectors may be hidden. This code tries to enumerate the affected selectors. It may be useful for mass-scanning objects using 'find_callk Dummy'. It's disabled by default currently since it does things to partially uninitialized objects that I can't guarantee are 100% safe at this point. | |||
2011-03-14 | SCI: Got rid of VERIFY() and removed some newlines in error messages | md5 | |
2011-03-14 | SCI: Removed obsolete comment about kDoBresen() | md5 | |
2011-03-13 | SCI: Add workaround for a QFG1 VGA Mac kFormat bug | Matthew Hoops | |
Also, fix the kernel signature for kFormat to require two parameters | |||
2011-03-13 | SCI: Cleanup | md5 | |
2011-03-13 | SCI: Add reference to related bug to comment | Willem Jan Palenstijn | |
2011-03-13 | SCI: Restore full object state after collision in DoBresen | Willem Jan Palenstijn | |
This makes the workaround for the hang in the Colonel's Bequest shower scene (bug #3122075) unnecessary. | |||
2011-03-12 | SCI: Continue disasm until no jumps go past the current opcode | Willem Jan Palenstijn | |
This should ensure disasm will disassemble an entire function, and not stop at an intermediate ret opcode. | |||
2011-03-12 | SCI: Added proper fix for bug #3048054 - "LONGBOW: crash when opening hand code" | md5 | |
This was caused by a buggy script, most probably the result of an incorrect copy/paste while processing the original script. Fixed with a script patch. | |||
2011-03-12 | SCI: Added automatic detection for several selectors | md5 | |
This ensures that these selectors will be detected regardless of the game ID, when they're missing | |||
2011-03-12 | SCI: Moved a heap patch from kScriptID() into script_patches.cpp | md5 | |
2011-03-11 | SCI: Clarify fix for KQ5 witch freeze bug #3034714 | Willem Jan Palenstijn | |
The cause for this bug turns out to be a corrupt object that as a side effect accidentally bypasses its own corruption. See the added comments for details. Also add a warning that points out similarly corrupted objects. | |||
2011-03-11 | SCI: Fixed bug #3034714 - "KQ5CD: ScummVM freezes in dark forest" | md5 | |
This is a heap patch for an odd object used in that scene, which will suffice for now (until we find why this works in SSCI). Thanks to wjp for his help and work on this | |||
2011-03-10 | SCI: kPurge is the SCI2+ version of kFlushResources | md5 | |
2011-03-10 | SCI: Don't try to uninstantiate scripts marked as deleted | md5 | |
Trying to delete a script marked as deleted should do nothing. Hoyle 3 tried to uninstantiate scripts more than once, and we incorrectly decreased the reference count of associated scripts more than once, thereby killing them. This properly fixes bug #3038837 (removed the hack for it). Many many thanks to wjp for his help on this :) | |||
2011-03-09 | SCI: Removed unnecessary parameter from deallocate() | md5 | |
2011-03-09 | SCI: Implement Mac iconbar event handling. | Walter van Niftrik | |
2011-03-09 | Merge branch 'master' of github.com:scummvm/scummvm | Lars Skovlund | |
2011-03-09 | SCI32: Reroute kSave(5) to kGetSaveFiles(). Any differences to pre-SCI32 | Lars Skovlund | |
kGetSaveFiles() should be worked out there. | |||
2011-03-09 | SCI: Save mouse position in SciEvent. | Johannes Schickel | |
Instead of querying the event manager for the current mouse cursor coordinates kGetEvent now uses the saved mouse positions, which will assure every event will be processed with the correct coordinates instead of the current ones. Various other functions using SciEvent directly were adapted too. This fixes cursor click positions for the WinCE backend. Thanks to wjp and waltervn for helping me with this. | |||
2011-03-08 | SCI: Remove unused argument to said | Willem Jan Palenstijn | |
2011-03-08 | SCI: Cleanup | md5 | |
2011-03-08 | SCI: Fixed typos | md5 | |
2011-03-08 | SCI: Cleanup | md5 | |
2011-03-08 | SCI: Comparisons between pointers and numbers are also done in SCI1.1 | md5 | |
Fixes SQ4CD | |||
2011-03-07 | SCI: Constify some code | Max Horn | |
2011-03-05 | SCI: Further clarify comment | Lars Skovlund | |
2011-03-05 | SCI: Added some support code for Longbow Amiga | md5 | |
2011-03-04 | SCI: Remove SCI version check from READ/WRITE_SCI1ENDIAN_UINT16. | Walter van Niftrik | |
2011-03-04 | SCI: Use BE string handling for Mac games. | Walter van Niftrik | |
2011-03-04 | SCI: Some palette related changes | md5 | |
- Moved palette color count inside the GfxPalette class - Enabled all of the kPalette subops for 16 color SCI1 games, apart from the ones for intensity palette animation, and palette resource loading - Removed isVGA() and isAmiga32color() methods from the resource manager - they ended up in having inconsistent code |