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AgeCommit message (Expand)Author
2010-05-18Added the number of parameters passed in unknown kDoAudio subopsFilippos Karapetis
2010-05-18Committing the rest of the VideoDecoder Rewrite from patch #2963496.Matthew Hoops
2010-05-18- Removed the wrapper kalloc, kmem and kfree functions. Now, the associated S...Filippos Karapetis
2010-05-18- Moved kernel_lookup_text inside the Kernel classFilippos Karapetis
2010-05-18- Moved determine_reg_type() and kernel_matches_signature() inside the Kernel...Filippos Karapetis
2010-05-18Moved breakpointWasHit inside the DebugState struct, thus resolving a FIXMEFilippos Karapetis
2010-05-18Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointe...Matthew Hoops
2010-05-17SCI: adding speed throttler special case for iceman / submarine control roomMartin Kiewitz
2010-05-15SCI: SCI_SCREEN_MASK_* now GFX_SCREEN_MASK_*, using enum - added new enum GFX...Martin Kiewitz
2010-05-14Made locateVarSelector() a method of the Object classFilippos Karapetis
2010-05-12ListIndexOf can have a null object reference, so adjust its signature. GK1 no...Matthew Hoops
2010-05-11SCI: fix crash/heap issue when saving games (change was actually made by walt...Martin Kiewitz
2010-05-04Move DebugChannel related code to new headerMax Horn
2010-05-03SCI: fix possible heap errorMartin Kiewitz
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn
2010-04-25SCI: replaced value with constant when checking if controls are selectedMartin Kiewitz
2010-04-24SCI: Don't error() out when autodetection failsWalter van Niftrik
2010-04-24SCI: Fix regression in locals init for re-used segmentsWalter van Niftrik
2010-04-19SCI: For Japanese system-font strings, convert half-width characters toWalter van Niftrik
2010-04-18SCI: Don't add subtitles for monolingual strings.Walter van Niftrik
2010-04-17SCI: key presses of extended chars (umlauts, etc.) will now get ignored in ga...Martin Kiewitz
2010-04-16SCI: dont switch to english on kanji text, also cut off text w/o spaces insid...Martin Kiewitz
2010-04-15SCI: split menu/item strings when displaying instead of when initializing - m...Martin Kiewitz
2010-04-04SCI: check before writing 0 in SegManager::strncpy, fixes jones/cd crashMartin Kiewitz
2010-04-04SCI: put an ending NUL in strncpy, fixes castle of brain scrolling problem - ...Martin Kiewitz
2010-03-22Patch #2973290: Semicolon cleanupMax Horn
2010-03-18COMMON: Get rid of Common::StringListMax Horn
2010-03-18COMMON: Move typedef StringList from str.h to new header str-array.hMax Horn
2010-03-10Fix warningMax Horn
2010-03-10Silenced some harmless cppcheck warnings about unreachable code after a return.Torbjörn Andersson
2010-03-08SCI: Make EngineState parameter to INV_SEL explicitMax Horn
2010-03-08SCI: Made some stuff staticMax Horn
2010-02-23SCI: Turn kernel_sleep() into SciEvent::sleep()Max Horn
2010-02-23SCI: Move SciGui::wait to EngineState::waitMax Horn
2010-02-23SCI: Stop storing EngineState in SciGui32Max Horn
2010-02-21Added comments on the SCI0-SCI1.1 kernel function table differences Filippos Karapetis
2010-02-20Removed dead codeFilippos Karapetis
2010-02-17SCI: Reduce header interdependenciesMax Horn
2010-02-17SCI: Cleanup resource.hMax Horn
2010-02-17SCI: Remove hack in convertSierraGameId which caused a memory leakMax Horn
2010-02-15SCI32 reorders the REF* subops in kMessage; fixes GK1 conversations.Matthew Hoops
2010-02-15SCI: No need to set _executionStackPosChanged in kDisposeScript, as the callk...Max Horn
2010-02-15SCI: Remove sound/audio.h include from engine/state.hMax Horn
2010-02-14Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a sta...Filippos Karapetis
2010-02-13SCI: Move language related code from EngineState to SciEngineMax Horn
2010-02-13SCI: Fix compiling with USE_OLD_MUSIC_FUNCTIONS enabledMax Horn
2010-02-13SCI: Remove EngineState::_kernel, use SciEngine::_kernel insteadMax Horn
2010-02-13SCI: Move GameFeatures from EngineState to SciEngineMax Horn
2010-02-13SCI: Get rid of EngineState::resManMax Horn
2010-02-13SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngineMax Horn