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path: root/engines/sci/graphics/frameout.h
AgeCommit message (Expand)Author
2016-08-19SCI32: Remove unused ResourceManager from GfxFrameoutColin Snover
2016-08-19SCI32: Remove CoordAdjuster32, at least for the momentColin Snover
2016-08-19SCI32: Implement kShakeScreen for SCI32Colin Snover
2016-08-19SCI32: Fix signature of kSetNowSeenColin Snover
2016-08-19SCI32: Implement SCI32 cursor supportColin Snover
2016-08-19SCI32: Remove GfxScreen from GfxFrameoutColin Snover
2016-08-11SCI32: Fix GfxFrameout::_isHiRes flag to be accurate for all gamesColin Snover
2016-08-01SCI: Fix warningsEugene Sandulenko
2016-08-01SCI32: Add 6-argument signature of kAddPicAtColin Snover
2016-08-01SCI32: Implement plane transitions (kSetShowStyle and kSetScroll)Colin Snover
2016-07-10SCI32: Implement kPlayVMDColin Snover
2016-07-02SCI32: Expose graphics throttling codeColin Snover
2016-07-02SCI32: Document _remapOccurred flagColin Snover
2016-07-02SCI32: Improve accuracy of frameout throttlerColin Snover
2016-07-02SCI32: Add const to getCurrentBufferColin Snover
2016-06-30SCI32: Document & clean up extra rect argument for frameOutColin Snover
2016-06-26SCI32: Fix benchmarking for QFG4Colin Snover
2016-06-21SCI32: Remove unused dependencies from GfxFrameoutColin Snover
2016-06-21SCI32: Implement line drawing (kAddLine/kUpdateLine/kRemoveLine)Colin Snover
2016-06-14SCI32: Fix video performance benchmarking in most SCI32 gamesColin Snover
2016-03-17SCI32: Temporarily remove dead SCI2.1early transitions codeColin Snover
2016-03-16SCI32: Work around bad Styler script in KQ7 2.0bColin Snover
2016-03-16SCI32: Remove dead code related to priority map handlingFilippos Karapetis
2016-03-15SCI32: More work on remappingFilippos Karapetis
2016-03-10SCI32: Implement kMovePlaneItemsColin Snover
2016-03-10SCI32: Implement kSetNowSeenColin Snover
2016-03-08SCI32: Clean up kIsOnMe and fix rounding bugColin Snover
2016-03-07SCI32: Add debugger command to view screen items in the visible plane listColin Snover
2016-03-06SCI32: Implement kEditTextColin Snover
2016-03-02SCI32: Minor consistency improvement to FrameOutColin Snover
2016-02-21SCI32: Implement syncing planes+screen items from VM for restoreMartin Kiewitz
2016-02-20SCI32: Splitting up GfxFrameout::kernelIsOnMe() into 2 methodsMartin Kiewitz
2016-02-20SCI32: Some work on kIsOnMeMartin Kiewitz
2016-02-19SCI: Use American English, like we do in other parts of ScummVMFilippos Karapetis
2016-02-18SCI: Implement accurate renderer architecture for SCI32Colin Snover
2016-01-20SCI: Fix SCI32 hires detection making PQ4 unusably slowColin Snover
2016-01-14SCI: Minor clean-ups to comments and null pointer valuesColin Snover
2016-01-07SCI32: Add initial support for palette cycling (kPalCycle) and fading (kPalFade)Colin Snover
2014-02-18SCI: Make GPL headers consistent in themselves.Johannes Schickel
2013-01-13SCI: Some more work on scaling in SCI32Filippos Karapetis
2013-01-11SCI: More proper handling of scaling and global scaling in SCI32Filippos Karapetis
2012-07-16SCI: Handle all negative priority values. Fixes graphics in the SQ6 demoFilippos Karapetis
2012-06-22SCI: Simplify the SCI32 coordinate adjustment codeFilippos Karapetis
2012-06-09SCI: Initial implementation of AddLine, UpdateLine, DeleteLineFilippos Karapetis
2012-06-07SCI: Initial implementation of kScrollWindow, used in some SCI21 gamesFilippos Karapetis
2012-05-21SCI: Added two new debug commands, plane_list and plane_itemsFilippos Karapetis
2012-05-14SCI: Check for object visibility, if an object defines itFilippos Karapetis
2012-01-14SCI: When deleting a plane, also delete the items in itFilippos Karapetis
2011-11-17SCI: Break the huge kernelFrameOut function into several smaller onesFilippos Karapetis
2011-10-14SCI: More work on the vertical plane offset for SCI32. Still WIP.Filippos Karapetis