aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/graphics/gui.h
AgeCommit message (Collapse)Author
2010-06-15SCI: SciGui/SciGui32 gone for good...Martin Kiewitz
svn-id: r49860
2010-06-15SCI: putting SciGui::init into SciEngine, removing it from SciGui(32)Martin Kiewitz
svn-id: r49854
2010-06-15SCI: calling wait() directly and removing it from SciGuiMartin Kiewitz
svn-id: r49853
2010-06-15SCI: move textSize and textFonts and textColors inside gfxText16Martin Kiewitz
svn-id: r49851
2010-06-15SCI: move portrait methods to gfxPaint16Martin Kiewitz
svn-id: r49806
2010-06-09The EngineState is no longer recreated when a game is restored, thus we ↵Filippos Karapetis
don't need to refresh pointers to it svn-id: r49549
2010-05-24SCI: leave console open for pic_visualize/undither commands - also don't use ↵Martin Kiewitz
SciGui class for undither anymore svn-id: r49198
2010-04-24SCI: reverting r48787 port updates were actually introduced (heard that ↵Martin Kiewitz
before) in SCI1. I used the outdated wiki before and that one lists qfg2 and xmas90ega being SCI01. They are actually SCI1 svn-id: r48789
2010-04-24SCI: r48786 port updates were actually introduced during SCI01, qfg2 and ↵Martin Kiewitz
xmas90ega only. We enable port updates only for non-multilingual SCI01 games now - fixes percentage bar for qfg1 japanese as well svn-id: r48787
2010-02-06SCI: put kShakeScreen into GfxPaint, called directly nowMartin Kiewitz
svn-id: r47936
2010-02-05SCI: moving kDisplay into GfxPaint16, now getting called directly as wellMartin Kiewitz
svn-id: r47917
2010-02-05SCI: priority band specific stuff now gets called directly w/o SciGuiMartin Kiewitz
svn-id: r47916
2010-02-05SCI: moved control type enumMartin Kiewitz
svn-id: r47915
2010-02-05SCI: remaining cursor functions now also directly calledMartin Kiewitz
svn-id: r47914
2010-02-05SCI: drawMenuBar, drawStatus now called directly and w/o SciGuiMartin Kiewitz
svn-id: r47913
2010-02-05SCI: moved onControl etc. into GfxCompare, now getting called directly. also ↵Martin Kiewitz
fixed loading saved games due Gfx* changes svn-id: r47912
2010-02-05SCI: GfxCoordAdjuster class added, local2Global and global2Local use that ↵Martin Kiewitz
class directly, kGraph / RedrawBox is now using GfxPaint16 directly svn-id: r47908
2010-02-05SCI: screen specific debug functions are now called directly w/o SciGui/32Martin Kiewitz
svn-id: r47905
2010-02-05SCI: calling most of the cursor functions directly via _gfxCursor instead of ↵Martin Kiewitz
SciGui/32 svn-id: r47903
2010-02-05SCI: renamed class Cursor to GfxCursorMartin Kiewitz
svn-id: r47902
2010-02-04Moved the PalVary code inside the GfxPalette classFilippos Karapetis
svn-id: r47893
2010-02-04SCI: renaming Transitions to GfxTransitionsMartin Kiewitz
svn-id: r47890
2010-02-04SCI: kPicNotValid now uses GfxScreen directly and not SciGui/32Martin Kiewitz
svn-id: r47889
2010-02-04SCI: putting most kGraph functions into GfxPaint16Martin Kiewitz
svn-id: r47887
2010-02-04SCI: putting kDrawCel info GfxPaint class, debug is using GfxPaint class as ↵Martin Kiewitz
well for drawing cels svn-id: r47885
2010-02-04SCI: adding GfxPaint class, implementing kernelDrawPicture for GfxPaint16 ↵Martin Kiewitz
and GfxPaint32, using those classes directly when drawing pictures instead of SciGui/32. Making draw_pic command work in sci32 that way, using _gfxPaint16 for kDrawPic because that command is sci16 exclusive svn-id: r47883
2010-02-01SCI: implemented reset for GfxMenu, not recreating object anymoreMartin Kiewitz
svn-id: r47793
2010-02-01SCI: class menu renamed to GfxMenu - now getting called directly, also fix ↵Martin Kiewitz
for loading savedgames svn-id: r47792
2010-01-31SCI: rename Controls to GfxControls, gets directly called nowMartin Kiewitz
svn-id: r47783
2010-01-31SCI: syncWithFramebuffer() is now called directly w/o SciGui/SciGui32Martin Kiewitz
svn-id: r47781
2010-01-31SCI: renamed Text class to GfxText16Martin Kiewitz
svn-id: r47780
2010-01-31Silence gcc warnings.Matthew Hoops
svn-id: r47760
2010-01-31SCI: GfxCache is now also called directly w/o SciGui nor SciGui32Martin Kiewitz
svn-id: r47759
2010-01-31SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is ↵Martin Kiewitz
now called directly w/o SciGui svn-id: r47752
2010-01-31SCI: renamed SciGuiAnimate to GfxAnimate, moved code from SciGui into this ↵Martin Kiewitz
class, now getting called directly svn-id: r47751
2010-01-31SCI: cleaned up graphics classes, removed gfx&windowmgr, added gfxports, ↵Martin Kiewitz
gfxcompare, gfxpaint16, gfxcache. kernel uses gfxports directly w/o going through SciGui svn-id: r47745
2010-01-29SCI: added new SciGui32 class, Gfx class needs some work though and ↵Martin Kiewitz
hopefully i didnt overlook some kernel function that is also used by sci32. now using plane left/top svn-id: r47679
2010-01-28SCI: some progress on REing robot files (99% comments only)Martin Kiewitz
svn-id: r47647
2010-01-27Only reshow the cursor after playing a video if it was originally showing ↵Matthew Hoops
beforehand. This fixes the GK1 demo menu. svn-id: r47602
2010-01-26SCI: changed flags (uint16) to force (bool) for set/merge palette methodsMartin Kiewitz
svn-id: r47578
2010-01-23Added some skeleton code for kPalVary()Filippos Karapetis
svn-id: r47485
2010-01-22SCI: restoring r47412, we were right all along but this "hack" was done on ↵Martin Kiewitz
the sierra sci interpreter for jones ega/vga only (talkie NOT included). So this restore does it game specific now, causing no regressions anywhere else. We detect jones/talkie as "jones" as well, may cause regressions for talkie svn-id: r47445
2010-01-22SCI: reverting r47412, change was incorrect and also resulted in broken ↵Martin Kiewitz
animations inside text boxes in kq5. jones also uses hardcoded -1 priority for control icons. svn-id: r47444
2010-01-20SCI: control icons now use objects priority selector instead of hardcoded ↵Martin Kiewitz
priority 255. fixes jones speech bubbles svn-id: r47412
2010-01-10SCI: updateBox now also supports hires modeMartin Kiewitz
svn-id: r47219
2010-01-10SCI: switching to hires kDrawCel when 8th parameter is passed, fixed ↵Martin Kiewitz
kDrawCel port adjust - fixes kq6 hires inventory svn-id: r47217
2010-01-09SCI: adding audio support to kPortrait, audio is now playing when portraits ↵Martin Kiewitz
are shown svn-id: r47202
2010-01-09SCI: added new debug command "picture_visualize", which enables ↵Martin Kiewitz
visualization of the drawing process of EGA pictures svn-id: r47201
2010-01-07SCI: implement crazy hack that fixes coordinates of some cel placements. I'm ↵Martin Kiewitz
not sure if thats what sierra sci actually does or if we get coordinates 0,0 due some error somewhere. Fixes portrait window placement in kq6 - strangely they are still not at the correct height perhaps related to not adjusting "correctly" (whatever this means in this ugly mess that hires was implemented) inside BitsSave() svn-id: r47140
2010-01-07SCI: changed kernel signature for kDrawCel, enabled upscaled hires savebox ↵Martin Kiewitz
code ("crashed" before because afterwards kDrawCel will get the handle from the savebox call) svn-id: r47121