Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-04-27 | SCI: Change wording for bug/further info references | Filippos Karapetis | |
2011-10-19 | SCI: The draw_pic console command now works in SCI32 | Filippos Karapetis | |
Moreover, the overlay is temporarily hidden to show the picture | |||
2011-10-14 | SCI: More work on the vertical plane offset for SCI32. Still WIP. | Filippos Karapetis | |
Vertical clipping is still not finished. This fixes the display in the Torin demo (which uses a scene with loads of items with a vertical offset). | |||
2011-09-25 | SCI: Bugfix for the palette of Longbow Amiga (still not right) | Filippos Karapetis | |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-06-12 | SCI: Treat all priorities above 15 as none | Willem Jan Palenstijn | |
Before only 255 was treated this way. This fixes part of the broken dialog boxes in Jones CD (bug #3297111) which use priority 254, and matches Jones CD disassembly. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-05-09 | SCI: Line wrap some comments | Max Horn | |
2011-05-09 | SCI: Slight cleanup to undithering code | Max Horn | |
2011-04-02 | SCI: Fix Mac SCI32 picture transparency | Matthew Hoops | |
2011-03-10 | SCI: Some renaming related to the undithering code | md5 | |
Renamed some variables, functions and comments related to the undithering code, to make them a bit easier to understand | |||
2011-03-07 | SCI: Initial handling of the views in Longbow Amiga. Still not right | md5 | |
2011-03-06 | SCI: Silence GCC warning | eriktorbjorn | |
2011-03-06 | SCI: Merged the cel data unpacking code for views and pictures | md5 | |
2011-03-06 | SCI: Some changes to picture drawing | md5 | |
- Fixed picture drawing for Longbow Amiga (view drawing is still wrong, though) - Added debug output for picture drawing | |||
2011-03-04 | SCI: Cleaned up some view type checks | md5 | |
2011-03-04 | SCI: Fix flood fill matching in EGA mode | Willem Jan Palenstijn | |
In EGA games a pixel in the framebuffer is only 4 bits. We store a full byte per pixel to allow undithering, but when comparing pixels for flood-fill purposes, we should only compare the visible color of a pixel. This fixes bug #3078365 in Iceman. | |||
2011-02-05 | SCI: Fix SCI32 Mac picture palettes | Matthew Hoops | |
The palette offset should be 32-bit, not 16. The GK1 Mac intro now plays properly. svn-id: r55784 | |||
2011-02-02 | SCI: Fix SCI32 Mac pictures | Matthew Hoops | |
svn-id: r55724 | |||
2010-12-01 | SCI: Fixed bugs #3041044, #3046543 and #3046513 | Filippos Karapetis | |
svn-id: r54690 | |||
2010-11-05 | SCI: Add a default case to a switch statement to silence some compiler warnings. | Johannes Schickel | |
svn-id: r54078 | |||
2010-11-04 | SCI: adding force to memorial area for SQ3/intro | Martin Kiewitz | |
makes the view getting fully undithered svn-id: r54068 | |||
2010-09-07 | SCI: Slight change in GfxPicture::vectorFloodFill() | Filippos Karapetis | |
Changed bitwise XOR operations to bitwise NOT AND, to make the code a bit easier to understand svn-id: r52614 | |||
2010-08-16 | SCI: sci1.1 pictures w/o cel don't set palette | Martin Kiewitz | |
even if one is present in the picture, fixes some transitions looking weird in eq2 - bug #3037126 svn-id: r52125 | |||
2010-07-28 | SCI: adding header comments about sci1.1 pictures | Martin Kiewitz | |
also fixing some of the offsets (those are DWORD instead of just WORDs) svn-id: r51415 | |||
2010-07-28 | SCI: priority handling for sci1.1 add-pictures | Martin Kiewitz | |
fixes battle cruiser mini game in sq5 (at least we get something displayed now) svn-id: r51414 | |||
2010-07-27 | SCI: sci1.1 priority bands now changing in kDrawPic | Martin Kiewitz | |
fixes qfg3: right guard on top of the palace having wrong priority fixes sq5 and all sorts of sci1.1 games: when loading wrong priority for some actors that fixed itself after one frame svn-id: r51397 | |||
2010-07-26 | SCI: adding scrollcapability to sci32 | Martin Kiewitz | |
svn-id: r51313 | |||
2010-07-26 | SCI: some scrolling support for sci32 | Martin Kiewitz | |
not fully done yet svn-id: r51308 | |||
2010-07-24 | SCI: locking picture resource | Martin Kiewitz | |
fixes sq6 crashing with resource data NULL pointer svn-id: r51240 | |||
2010-07-22 | SCI: fixing mirrored sci32 pictures | Martin Kiewitz | |
fixes lsl6, also slight cleanup and adding comments about sci32 picture resources svn-id: r51162 | |||
2010-07-22 | SCI: some more work on priority sci32 | Martin Kiewitz | |
svn-id: r51139 | |||
2010-07-22 | SCI: some work on priority in sci32 | Martin Kiewitz | |
svn-id: r51134 | |||
2010-07-21 | SCI: terminating at another resource of sq4cd | Martin Kiewitz | |
contains broken data as well, room 35 svn-id: r51103 | |||
2010-07-21 | SCI: fixing hires background pictures sci2.1 | Martin Kiewitz | |
svn-id: r51086 | |||
2010-07-13 | SCI: adding comment about GfxPicture::draw() and picture resource formats | Martin Kiewitz | |
svn-id: r50846 | |||
2010-07-13 | SCI: change handling of priority in combination with embedded cels inside ↵ | Martin Kiewitz | |
picture resources, change in r49029 was wrong - fixes pq1 (map not changing when driving car) svn-id: r50845 | |||
2010-06-25 | SCI: Introduce SciGameId enum | Max Horn | |
svn-id: r50273 | |||
2010-06-23 | SCI: implementing boundary checking for GfxPalette::createFromData(), sq5 ↵ | Martin Kiewitz | |
has a broken picture 0 resource, which would result in either crash or at least bad read from memory depending on whats read there svn-id: r50178 | |||
2010-06-17 | SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()' | Max Horn | |
svn-id: r49968 | |||
2010-05-26 | SCI: adding another workaround for picture 376 in sq4/cd (same issue like ↵ | Martin Kiewitz | |
originally found in r49216) svn-id: r49247 | |||
2010-05-26 | SCI: adding another hack to sci32 picture drawing, fixes crash in sci32 ↵ | Martin Kiewitz | |
games introduced by r49216 svn-id: r49238 | |||
2010-05-25 | SCI: adding comment about error() on pattern opcodes sci1.1+ | Martin Kiewitz | |
svn-id: r49217 | |||
2010-05-25 | SCI: error out on pattern opcodes inside vector data when drawing pictures ↵ | Martin Kiewitz | |
in sci1.1+, also adding workaround for garbage data inside picture 381 in sq4 svn-id: r49216 | |||
2010-05-25 | SCI: sci1.1 uses hardcoded white for picture cel data instead of the value ↵ | Martin Kiewitz | |
specified in header - fixes pixel glitches in island of dr. brain title, sq4 title and qfg3 room during intro svn-id: r49213 | |||
2010-05-25 | SCI: sci1.1 changed priority to 15, when adding to picture - fixes title in ↵ | Martin Kiewitz | |
island of dr. brain intro svn-id: r49212 | |||
2010-05-20 | SCI: adding workaround for some underwater rooms in iceman - removing ↵ | Martin Kiewitz | |
visual&priority lines that appear because of non dither mode (would merge with dithered fill color combination normally) svn-id: r49113 | |||
2010-05-15 | SCI: SCI_SCREEN_MASK_* now GFX_SCREEN_MASK_*, using enum - added new enum ↵ | Martin Kiewitz | |
GFX_SCREEN_UPSCALED_* svn-id: r49039 | |||
2010-05-14 | SCI: if no priority is set (=255) and a cel is embedded in picture vector ↵ | Martin Kiewitz | |
data -> set priority to 0, fixes kq5/amiga - first scene not showing svn-id: r49029 | |||
2010-02-17 | SCI: Cleanup resource.h | Max Horn | |
svn-id: r48084 |