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path: root/engines/sci/graphics/picture.cpp
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2010-07-22SCI: some more work on priority sci32Martin Kiewitz
2010-07-22SCI: some work on priority in sci32Martin Kiewitz
2010-07-21SCI: terminating at another resource of sq4cdMartin Kiewitz
2010-07-21SCI: fixing hires background pictures sci2.1Martin Kiewitz
2010-07-13SCI: adding comment about GfxPicture::draw() and picture resource formatsMartin Kiewitz
2010-07-13SCI: change handling of priority in combination with embedded cels inside pic...Martin Kiewitz
2010-06-25SCI: Introduce SciGameId enumMax Horn
2010-06-23SCI: implementing boundary checking for GfxPalette::createFromData(), sq5 has...Martin Kiewitz
2010-06-17SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'Max Horn
2010-05-26SCI: adding another workaround for picture 376 in sq4/cd (same issue like ori...Martin Kiewitz
2010-05-26SCI: adding another hack to sci32 picture drawing, fixes crash in sci32 games...Martin Kiewitz
2010-05-25SCI: adding comment about error() on pattern opcodes sci1.1+Martin Kiewitz
2010-05-25SCI: error out on pattern opcodes inside vector data when drawing pictures in...Martin Kiewitz
2010-05-25SCI: sci1.1 uses hardcoded white for picture cel data instead of the value sp...Martin Kiewitz
2010-05-25SCI: sci1.1 changed priority to 15, when adding to picture - fixes title in i...Martin Kiewitz
2010-05-20SCI: adding workaround for some underwater rooms in iceman - removing visual&...Martin Kiewitz
2010-05-15SCI: SCI_SCREEN_MASK_* now GFX_SCREEN_MASK_*, using enum - added new enum GFX...Martin Kiewitz
2010-05-14SCI: if no priority is set (=255) and a cel is embedded in picture vector dat...Martin Kiewitz
2010-02-17SCI: Cleanup resource.hMax Horn
2010-02-06SCI: added plane coordinate adjustment code for sci32 when drawing pictures, ...Martin Kiewitz
2010-02-05SCI: renamed SciGuiPicture to GfxPictureMartin Kiewitz
2010-02-03SCI: fixing picture corruption in sci32 (e.g. sq6 picture 430, kq7 after intro)Martin Kiewitz
2010-02-02SCI: some sort of priority support for sci32 (not working right, but at least...Martin Kiewitz
2010-02-01Skip extra pixels at the end of each row in the cel so that they don't carry ...Matthew Hoops
2010-01-31SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is now...Martin Kiewitz
2010-01-31SCI: cleaned up graphics classes, removed gfx&windowmgr, added gfxports, gfxc...Martin Kiewitz
2010-01-29SCI: added new SciGui32 class, Gfx class needs some work though and hopefully...Martin Kiewitz
2010-01-26SCI: changed flags (uint16) to force (bool) for set/merge palette methodsMartin Kiewitz
2010-01-25SCI: fixing skipping over dummy VGA palettes in amiga gamesMartin Kiewitz
2010-01-25SCI: created isAmiga32color(), using this method instead of comparing against...Martin Kiewitz
2010-01-25SCI: changed comment about amiga palette inside picture class (removed TODO a...Martin Kiewitz
2010-01-25SCI: support for amiga pictures that change the paletteMartin Kiewitz
2010-01-25SCI: support for both amiga "palettes" (one is a left-over VGA palette, the o...Martin Kiewitz
2010-01-24SCI: skip over amiga palette inside pictures for now, needs implementation (T...Martin Kiewitz
2010-01-19SCI: implemented priority bands support for sci1.1 picture resources, fixed l...Martin Kiewitz
2010-01-09SCI: added new debug command "picture_visualize", which enables visualization...Martin Kiewitz
2010-01-06SCI: making most of the variables in screen class private (some of it was nee...Martin Kiewitz
2010-01-05SCI: remove lowres limit from picture class, makes hires sci32 pictures workMartin Kiewitz
2010-01-05SCI: sci32 pictures are now fully drawn to screen (including all layers)Martin Kiewitz
2010-01-05More renamingFilippos Karapetis