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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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ports.h
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2011-03-20
SCI: Moved the engine hunk pointer processing code inside the GfxPorts class
md5
2011-03-20
SCI: Added a new console command "window_list" or "wl"
md5
2011-02-28
SCI: Skip Ports when iterating over Windows in GC
Willem Jan Palenstijn
2011-02-28
SCI: Moved hunk pointer handling to the GC, and removed some related workarounds
md5
2010-11-01
SCI: fixing lf
Martin Kiewitz
2010-11-01
SCI: saving/restoring script created windows now
Martin Kiewitz
2010-08-14
SCI: adding workaround for camelot during ending
Martin Kiewitz
2010-08-08
SCI: kDisposeWindow changes
Martin Kiewitz
2010-08-03
SCI: reset ports when restoring
Martin Kiewitz
2010-07-27
SCI: sci1.1 priority bands now changing in kDrawPic
Martin Kiewitz
2010-06-15
SCI: putting SciGui::init into SciEngine, removing it from SciGui(32)
Martin Kiewitz
2010-05-23
Cleaned up the game ID code:
Filippos Karapetis
2010-05-15
SCI: removed _mainPort (was unused, is unused)
Martin Kiewitz
2010-04-22
SCI: SCI1LATE+ checks for STYLE_USER, versions before check for STYLE_USER|ST...
Martin Kiewitz
2010-02-05
SCI: priority band specific stuff now gets called directly w/o SciGui
Martin Kiewitz
2010-02-05
SCI: adding some minor documentation for the various graphic classes
Martin Kiewitz
2010-01-31
SCI: renamed Text class to GfxText16
Martin Kiewitz
2010-01-31
SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is now...
Martin Kiewitz
2010-01-31
SCI: cleaned up graphics classes, removed gfx&windowmgr, added gfxports, gfxc...
Martin Kiewitz