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path: root/engines/sci/graphics/screen.cpp
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2011-03-04SCI: Add fixme for EGA flood fill bug (#3078365)Willem Jan Palenstijn
2011-02-18SCI: Fix window height for some Mac SCI1/1.1 gamesMatthew Hoops
Some games have removed the menu bar from the screen. This also fixes King's Quest V's icon bar.
2011-02-17SCI: Fix Mac icon bar vertical positioningMatthew Hoops
2011-02-17SCI: Fix Mac icon bar palettesMatthew Hoops
The Mac icon bar uses a palette from the executable and keeps those entries in the palette constantly. In addition, we're now performing gamma correction on the Mac-based colors so that they are in the same gamma as SCI. The color matching now works with this and using the same color finding as the Mac Palette Manager.
2011-02-08SCI: Add detection for Freddy Pharkas MacMatthew Hoops
svn-id: r55828
2011-02-07COMMON: OSystem now has a PaletteManagerMax Horn
svn-id: r55806
2011-02-03SCI: Add support for GK1 Mac high-res fontsMatthew Hoops
svn-id: r55754
2011-02-03SCI: Disable the special QFG1 Mac icon barMatthew Hoops
The original interpreter completely ignores it in favor of the regular one. svn-id: r55748
2011-02-02SCI: Fix GK1 Mac views, the game now startsMatthew Hoops
svn-id: r55721
2011-01-09SCI: CleanupFilippos Karapetis
svn-id: r55182
2010-11-11SCI: Some video related changesFilippos Karapetis
- Now playVideo() is used when playing videos from the console (reducing code duplication) - Added support for 16bpp scaling in scale2x, so that the 16-bit color Duck videos are scaled correctly svn-id: r54210
2010-11-04SCI: adding force to memorial area for SQ3/introMartin Kiewitz
makes the view getting fully undithered svn-id: r54068
2010-10-13SCI: Add detection for Hoyle4 MacMatthew Hoops
svn-id: r53397
2010-09-07SCI: Added parentheses inside GfxScreen::isFillMatch() to make the code moreFilippos Karapetis
readable svn-id: r52615
2010-08-02SCI: fixing getting selected languageMartin Kiewitz
for multilingual games svn-id: r51608
2010-08-01SCI: switching to upscaled hires on pc98 gamesMartin Kiewitz
instead of checking the language to be japanese for that svn-id: r51601
2010-08-01SCI: Move kernelShakeScreen to GfxScreen so it can be used in SCI32 (it's ↵Matthew Hoops
used in GK1) svn-id: r51583
2010-07-14SCI: separating qfg1ega and qfg1vga gameidsMartin Kiewitz
svn-id: r50881
2010-07-11SCI: also sync palette after playing movies, fixes kq6 introMartin Kiewitz
svn-id: r50798
2010-07-02SCI: change drawing of fonts, so that we never do triple pixel line ↵Martin Kiewitz
duplications. sierra didn't do this, but it looks much better - "fixes" gk1, kq6 font rendering when running in hires svn-id: r50599
2010-07-02SCI: added possible workaround or final solution for hires portraits not ↵Martin Kiewitz
fully removed from screen in kq6 - needs to get investigated further but this will get a little bit difficult svn-id: r50594
2010-06-30SCI: adjust brRect and nsRect, if sci2 hires views are used, fixes hotspots ↵Martin Kiewitz
in gk1 svn-id: r50536
2010-06-29SCI: Rewrap more commentsMax Horn
svn-id: r50500
2010-06-28Remove CRsWillem Jan Palenstijn
svn-id: r50435
2010-06-28SCI: add const again to newWidthMartin Kiewitz
svn-id: r50434
2010-06-28SCI: fix regression of r50424, 2x scalingMartin Kiewitz
svn-id: r50433
2010-06-28SCI: Optimized GfxScreen::scale2x a bitMax Horn
svn-id: r50424
2010-06-28SCI: Comment cleanupMax Horn
svn-id: r50423
2010-06-28SCI: Make src param of GfxScreen::scale2x constMax Horn
svn-id: r50420
2010-06-28SCI: separated the graphics initialization code a bitFilippos Karapetis
- Moved all of the graphics initialization code on startup inside initGraphics() - Moved all of the screen initialization (resolution, upscaled graphics etc) code inside GfxScreen() svn-id: r50412
2010-06-25SCI: Introduce SciGameId enumMax Horn
svn-id: r50273
2010-06-17SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'Max Horn
svn-id: r49968
2010-05-24Add support for showing the icon bar in SCI1.1 Mac.Matthew Hoops
svn-id: r49196
2010-05-15SCI: adding special 640x440 upscaling mode for kq6, finally hires portraits ↵Martin Kiewitz
are drawn at the right position svn-id: r49041
2010-05-15SCI: adding upscaled hires mode 640x480 for kq6 and gk1, fixing valgrind ↵Martin Kiewitz
error in GfxPortrait class, not using priority anymore when drawing hires cels (shouldnt be needed for kq6) svn-id: r49040
2010-05-15SCI: SCI_SCREEN_MASK_* now GFX_SCREEN_MASK_*, using enum - added new enum ↵Martin Kiewitz
GFX_SCREEN_UPSCALED_* svn-id: r49039
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934
2010-04-16SCI: support for kanji (sjis), minor centering issue leftMartin Kiewitz
svn-id: r48674
2010-02-17SCI: Cleanup resource.hMax Horn
svn-id: r48084
2010-02-05SCI: screen specific debug functions are now called directly w/o SciGui/32Martin Kiewitz
svn-id: r47905
2010-02-05SCI2 Windows games are scaled from 320x200 to 640x480, not 640x400. Aspect ↵Matthew Hoops
ratio correction will eventually have to be applied. This fixes a possible segfault when playing the credits video in GK1 (which is 640x480). svn-id: r47895
2010-02-04SCI: kPicNotValid now uses GfxScreen directly and not SciGui/32Martin Kiewitz
svn-id: r47889
2010-01-31SCI: syncWithFramebuffer() is now called directly w/o SciGui/SciGui32Martin Kiewitz
svn-id: r47781
2010-01-31SCI: renamed SciPalette to GfxPalette, Screen to GfxScreen, GfxPalette is ↵Martin Kiewitz
now called directly w/o SciGui svn-id: r47752
2010-01-25SCI: created isAmiga32color(), using this method instead of comparing ↵Martin Kiewitz
against viewType svn-id: r47554
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-24SCI: added comment about using color 255 all the time for amiga gamesMartin Kiewitz
svn-id: r47523
2010-01-24SCI: changing white to be 255 for amiga all the time (works for our ↵Martin Kiewitz
interpreter) - fixes mouse cursor on amiga sci1 games svn-id: r47522
2010-01-24SCI: supporting .used bit 1 in palettes (force direct palette setting) and ↵Martin Kiewitz
clipping palette intensity results fixes fade in/out in sq5 intro (some timing problems remain) svn-id: r47495
2010-01-07SCI: fixed save/restorebits within screen class for displayscreen case, ↵Martin Kiewitz
fixes kq6 menu bar svn-id: r47125