Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-28 | SCI32: Simplify default text width equation | Colin Snover | |
2016-05-28 | SCI: Explicit type conversion. Avoids warnings on number of compilers. | Eugene Sandulenko | |
2016-05-28 | SCI32: Remove unused titled text bitmap code | Colin Snover | |
Titled text bitmaps do not appear to be used by any game scripts. They seem to only be used by the error manager in SSCI, but ScummVM has its own error handling, so we don’t need this implementation. | |||
2016-03-10 | SCI32: Implement GfxText32::getTextCount | Colin Snover | |
2016-03-07 | SCI32: Move in-memory bitmap read/write into its own class | Colin Snover | |
2016-03-06 | SCI32: Implement variable size frame drawing | Colin Snover | |
2016-03-06 | SCI32: Implement kEditText | Colin Snover | |
2016-03-03 | SCI32: Fix misidentification of createFontBitmap(CelInfo &) | Colin Snover | |
2016-03-03 | SCI32: Add all kBitmap signatures | Colin Snover | |
Not all SCI2.1late/SCI3 function signatures are fully known yet, but all subops are now represented in the kernel tables. | |||
2016-03-01 | SCI32: Fix text size calculation scaling to match SCI | Colin Snover | |
The previous code works correctly only for ratios like 2:1 that do not generate remainders. | |||
2016-02-28 | SCI32: Non-titled text bitmap implementation | Colin Snover | |
This implementation is not 100% engine accurate, but it is more accurate than what was there, and hopefully the differences between this and the engine code are merely cosmetic. The known (intentional) differences are: 1. Uses ScummVM rects inside the engine code, converting to/from SCI rects on the kernel edges and when scaling 2. Fewer side effects when performing operations that *should* have been pure from the start (like text dimension calculation). Still not side-effect-free, but at least things like colours and alignment do not need to be reset every time a measurement is taken, unlike in the actual engine. Editor controls and some other kBitmap code are temporarily disabled as a result of changes to GfxText32 until they can be updated to be engine-accurate. | |||
2016-02-27 | SCI: Remove another GK1-related hack | Filippos Karapetis | |
2016-02-18 | SCI: WIP GfxText32 code | Colin Snover | |
This at least prevents SQ6 from crashing when going into the introduction | |||
2014-02-18 | SCI: Make GPL headers consistent in themselves. | Johannes Schickel | |
2012-06-20 | SCI: Remove multibyte character processing code from SCI32 | Filippos Karapetis | |
There are no Japanese/PC-98 SCI32 games, so this code is not needed | |||
2012-06-20 | SCI: Don't attempt to draw line feed characters in SCI32 | Filippos Karapetis | |
Fixes junk in the about dialogs in PQ4 | |||
2012-06-09 | SCI: Handle translucent text planes | Filippos Karapetis | |
Fixes the incorrect flood fill in the Rada Drums screen in GK1 | |||
2012-06-07 | SCI: Initial implementation of kScrollWindow, used in some SCI21 games | Filippos Karapetis | |
This is used in LSL6 hires and SQ6. This initial implementation is hackish and only works in SQ6 (nothing is shown in LSL6) | |||
2012-05-14 | SCI: Implement savegame deletion functionality in SCI32 | Filippos Karapetis | |
This is based on two kernel functions, kMakeSaveCatName and kMakeSaveFileName | |||
2012-03-08 | SCI: Fix GK1 Mac text positioning | Matthew Hoops | |
A regression from the text bitmap code addition | |||
2012-01-15 | SCI: Properly handle negative coordinates in drawTextBitmap() | Filippos Karapetis | |
This fixes occasional crashes when going to the map in GK1. Many thanks to digitall for finding this through Valgrind | |||
2012-01-13 | SCI: Fixed some graphics corruption (black boxes) in the dialogs of GK1 | Filippos Karapetis | |
2012-01-01 | JANITORIAL: Remove SVN tags | Strangerke | |
2011-10-30 | SCI: More work on kEditText | Filippos Karapetis | |
2011-10-29 | SCI: Bugfix for text alignment in SCI32 games | Filippos Karapetis | |
2011-10-29 | SCI: Silence GCC warning | Torbjörn Andersson | |
2011-10-29 | SCI: Fixed the up/down buttons in GK1 | Filippos Karapetis | |
2011-10-29 | SCI: Implemented text alignment for SCI32 | Filippos Karapetis | |
2011-10-29 | SCI: Fixed typo | Filippos Karapetis | |
2011-10-29 | SCI: Some fixes for text positioning in SCI32 games (still WIP) | Filippos Karapetis | |
Also, removed duplicate code | |||
2011-10-28 | SCI: Remove unneeded casts (thanks to wjp for pointing that out) | Filippos Karapetis | |
2011-10-28 | SCI: Use the original text buffer width/height when drawing it | Filippos Karapetis | |
Fixes the display of overlay text | |||
2011-10-28 | SCI: Fixed text background color and text transparency for SCI32 games | Filippos Karapetis | |
2011-10-19 | SCI: Moved the width adjustment outside getPlaneRect() | Filippos Karapetis | |
2011-10-19 | SCI: Added a sanity check when drawing text. Older SCI32 saves work now | Filippos Karapetis | |
2011-10-19 | SCI: Merged all the code to get/set the NS rect | Filippos Karapetis | |
2011-10-15 | SCI: Fixed text length in upscaled SCI32 games | Filippos Karapetis | |
2011-10-14 | SCI: Fixed display of text surfaces in SCI21 | Filippos Karapetis | |
2011-10-14 | SCI: Silenced warnings | Filippos Karapetis | |
2011-10-14 | SCI: More work on kBitmap (still WIP) | Filippos Karapetis | |
2011-10-13 | SCI: Implemented kBitmap(3) and kBitmap(5). Some cleanup | Filippos Karapetis | |
2011-10-11 | SCI: Fixed text display in QFG4 | Filippos Karapetis | |
2011-10-11 | SCI: Some work on the SCI32 bitmap / font code | Filippos Karapetis | |
- Initial implementation of kBitmap(0) - Bugfixes for fonts in upscaled games | |||
2011-10-11 | SCI: Removed leftover unused variables | Filippos Karapetis | |
2011-10-11 | SCI: Proper implementation of text drawing for SCI2+ | Filippos Karapetis | |
2011-10-09 | SCI: CreateTextBitmap should return a pointer. Also, silenced a warning | Filippos Karapetis | |
2011-10-09 | SCI32: Documented the extra 2 params in kCreateTextBitmap(0) | Filippos Karapetis | |
2011-10-08 | SCI2+: Fixed the implementation of kTextSize(), removing some hacks | Filippos Karapetis | |
Thanks to lskovlun for the fix | |||
2011-10-08 | SCI2+: Some groundwork for kTextSize() | Filippos Karapetis | |
The old behavior is currently hacked in inside kernelTextSize(), as the top of the subtitles frame is wrong if kTextWidth() is properly working... | |||
2011-09-03 | SCI32: Added an initial skeleton structure for the SCI2 text drawing code | Filippos Karapetis | |
This includes kCreateTextBitmap, and moves all of the text drawing code into the new GfxText32 class |