Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | SCI: Make GPL headers consistent in themselves. | Johannes Schickel | |
2012-06-20 | SCI: Remove multibyte character processing code from SCI32 | Filippos Karapetis | |
There are no Japanese/PC-98 SCI32 games, so this code is not needed | |||
2012-06-20 | SCI: Don't attempt to draw line feed characters in SCI32 | Filippos Karapetis | |
Fixes junk in the about dialogs in PQ4 | |||
2012-06-09 | SCI: Handle translucent text planes | Filippos Karapetis | |
Fixes the incorrect flood fill in the Rada Drums screen in GK1 | |||
2012-06-07 | SCI: Initial implementation of kScrollWindow, used in some SCI21 games | Filippos Karapetis | |
This is used in LSL6 hires and SQ6. This initial implementation is hackish and only works in SQ6 (nothing is shown in LSL6) | |||
2012-05-14 | SCI: Implement savegame deletion functionality in SCI32 | Filippos Karapetis | |
This is based on two kernel functions, kMakeSaveCatName and kMakeSaveFileName | |||
2012-03-08 | SCI: Fix GK1 Mac text positioning | Matthew Hoops | |
A regression from the text bitmap code addition | |||
2012-01-15 | SCI: Properly handle negative coordinates in drawTextBitmap() | Filippos Karapetis | |
This fixes occasional crashes when going to the map in GK1. Many thanks to digitall for finding this through Valgrind | |||
2012-01-13 | SCI: Fixed some graphics corruption (black boxes) in the dialogs of GK1 | Filippos Karapetis | |
2012-01-01 | JANITORIAL: Remove SVN tags | Strangerke | |
2011-10-30 | SCI: More work on kEditText | Filippos Karapetis | |
2011-10-29 | SCI: Bugfix for text alignment in SCI32 games | Filippos Karapetis | |
2011-10-29 | SCI: Silence GCC warning | Torbjörn Andersson | |
2011-10-29 | SCI: Fixed the up/down buttons in GK1 | Filippos Karapetis | |
2011-10-29 | SCI: Implemented text alignment for SCI32 | Filippos Karapetis | |
2011-10-29 | SCI: Fixed typo | Filippos Karapetis | |
2011-10-29 | SCI: Some fixes for text positioning in SCI32 games (still WIP) | Filippos Karapetis | |
Also, removed duplicate code | |||
2011-10-28 | SCI: Remove unneeded casts (thanks to wjp for pointing that out) | Filippos Karapetis | |
2011-10-28 | SCI: Use the original text buffer width/height when drawing it | Filippos Karapetis | |
Fixes the display of overlay text | |||
2011-10-28 | SCI: Fixed text background color and text transparency for SCI32 games | Filippos Karapetis | |
2011-10-19 | SCI: Moved the width adjustment outside getPlaneRect() | Filippos Karapetis | |
2011-10-19 | SCI: Added a sanity check when drawing text. Older SCI32 saves work now | Filippos Karapetis | |
2011-10-19 | SCI: Merged all the code to get/set the NS rect | Filippos Karapetis | |
2011-10-15 | SCI: Fixed text length in upscaled SCI32 games | Filippos Karapetis | |
2011-10-14 | SCI: Fixed display of text surfaces in SCI21 | Filippos Karapetis | |
2011-10-14 | SCI: Silenced warnings | Filippos Karapetis | |
2011-10-14 | SCI: More work on kBitmap (still WIP) | Filippos Karapetis | |
2011-10-13 | SCI: Implemented kBitmap(3) and kBitmap(5). Some cleanup | Filippos Karapetis | |
2011-10-11 | SCI: Fixed text display in QFG4 | Filippos Karapetis | |
2011-10-11 | SCI: Some work on the SCI32 bitmap / font code | Filippos Karapetis | |
- Initial implementation of kBitmap(0) - Bugfixes for fonts in upscaled games | |||
2011-10-11 | SCI: Removed leftover unused variables | Filippos Karapetis | |
2011-10-11 | SCI: Proper implementation of text drawing for SCI2+ | Filippos Karapetis | |
2011-10-09 | SCI: CreateTextBitmap should return a pointer. Also, silenced a warning | Filippos Karapetis | |
2011-10-09 | SCI32: Documented the extra 2 params in kCreateTextBitmap(0) | Filippos Karapetis | |
2011-10-08 | SCI2+: Fixed the implementation of kTextSize(), removing some hacks | Filippos Karapetis | |
Thanks to lskovlun for the fix | |||
2011-10-08 | SCI2+: Some groundwork for kTextSize() | Filippos Karapetis | |
The old behavior is currently hacked in inside kernelTextSize(), as the top of the subtitles frame is wrong if kTextWidth() is properly working... | |||
2011-09-03 | SCI32: Added an initial skeleton structure for the SCI2 text drawing code | Filippos Karapetis | |
This includes kCreateTextBitmap, and moves all of the text drawing code into the new GfxText32 class |