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AgeCommit message (Expand)Author
2011-01-24SCI/Robot: Simplify ::setPalette()Lars Skovlund
2011-01-24SCI/Robot: Fix typoLars Skovlund
2011-01-22SCI/Robot:Don't ifdef out ::playAudio, since it is only used for debuggingLars Skovlund
2011-01-22SCI: Moved the robot audio playing test code inside GfxRobot::playAudio()Filippos Karapetis
2011-01-22SCI/robot: Correct detection of null preloadLars Skovlund
2011-01-22SCI: Added stub for playing robot audio from the consoleLars Skovlund
2011-01-22SCI21: Allow the game scripts to sync robot videos, like in SSCI. Also, refer...Filippos Karapetis
2011-01-22SCI: Changed the expensive and inaccurate floating-point divisions to integer...Filippos Karapetis
2011-01-22SCI: Code formattingFilippos Karapetis
2011-01-21SCI: Fix robot palette activationLars Skovlund
2011-01-21SCI: Fix robot memory leakLars Skovlund
2011-01-21SCI: Partial robot support, currently disabled since it does not runLars Skovlund
2011-01-15SCI: Plugged 2 memory leaks, reported by digitallFilippos Karapetis
2011-01-09SCI2.1: Some further work on robot filesFilippos Karapetis
2011-01-09SCI2: Implemented proper text splittingFilippos Karapetis
2011-01-09SCI: CleanupFilippos Karapetis
2011-01-09SCI: Changed the bShow parameter of GfxText16:Box() into a boolFilippos Karapetis
2011-01-08SCI: Some function renamingFilippos Karapetis
2011-01-01SCI: debugC calls no longer require a debug level of 2 to show outputFilippos Karapetis
2010-12-26SCI: A more efficient solution for bug #3037874 (SCI high CPU usage), which w...Filippos Karapetis
2010-12-24SCI: Fixed bug #3059860 - "LB2CD: Glitch in Act 6 coroner answer buttons"Filippos Karapetis
2010-12-23SCI: Some initial work on the sound of robot videos (doesn't work yet, seems ...Filippos Karapetis
2010-12-22SCI2+: Set pictureCels to 0 after deleting themFilippos Karapetis
2010-12-21SCI: Reset the portrait bitmap to the "closed mouth" state, when skipping dia...Filippos Karapetis
2010-12-20SCI: Fixed bug #3041153 - "SCI Fanmade Games: Message window glitch"Filippos Karapetis
2010-12-20SCI: Fixed bug #3037945 - "PQ3 : Graphical Glitch with White Mercedes on Free...Filippos Karapetis
2010-12-20SCI: Commented out unused signal flagsFilippos Karapetis
2010-12-15SCI: Fixed View Cel RLE Decoding when RLE Code 0x40 is used (Corrects Bug #31...David Turner
2010-12-06SCI: Fix uninitialized reads (and therefore, GK1)Matthew Hoops
2010-12-01SCI: Fixed bugs #3041044, #3046543 and #3046513Filippos Karapetis
2010-11-26SCI: Implemented FR #3101338: "King's Quest 6 Windows Mouse Icons"Filippos Karapetis
2010-11-20SCI: Some minor fixes for Phantasmagoria 2 (which doesn't work at all, since ...Filippos Karapetis
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
2010-11-17SCI: Change 'colour' to 'color'Max Horn
2010-11-11SCI: Some video related changesFilippos Karapetis
2010-11-08SCI2: Added some currently unused code for drawing text on a bufferFilippos Karapetis
2010-11-05SCI: Fix blend rounding, styleWillem Jan Palenstijn
2010-11-05SCI: Add a default case to a switch statement to silence some compiler warnings.Johannes Schickel
2010-11-04SCI: Fix precedence error in commentWillem Jan Palenstijn
2010-11-04SCI: Use gamma 2.2 for blending undithered coloursWillem Jan Palenstijn
2010-11-04SCI: adding force to memorial area for SQ3/introMartin Kiewitz
2010-11-02SCI: Remove any use of printfMax Horn
2010-11-01SCI: Fixed a silly bug when restoring port rectangles. This uncovered a bug w...Filippos Karapetis
2010-11-01SCI: fixing lfMartin Kiewitz
2010-11-01SCI: saving/restoring script created windows nowMartin Kiewitz
2010-10-31SCI: Play time related changesFilippos Karapetis
2010-10-26SCI: removing unneeded callMartin Kiewitz
2010-10-26SCI: fix gfx issues when giving out cards hoyle4Martin Kiewitz
2010-10-26SCI: kAnimate bit 2 is hoyle 4 exclusiveMartin Kiewitz
2010-10-26SCI: little cleanup kAnimateMartin Kiewitz