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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-12-12
SCI32: Adjust transition timings
Colin Snover
2016-12-10
SCI: Fix buffer overflows in GfxPicture circle drawing
Colin Snover
2016-11-19
SCI32: Remove no-longer-necessary Phant1 VMD sync hack
Colin Snover
2016-11-04
SCI32: Implement kPlayVMDIgnorePalettes
Colin Snover
2016-11-04
SCI32: Stop digital audio when VMDs open in some SCI2.1 games
Colin Snover
2016-11-04
SCI32: Fix VMD playback stuttering when kEventFlagToFrame is used
Colin Snover
2016-11-02
SCI32: Fix incorrect text width calculation of non-ASCII strings
Colin Snover
2016-11-02
SCI: Remove old SCI32 hires detection heuristic
Colin Snover
2016-11-02
SCI32: Automate kNumCels workaround
Colin Snover
2016-11-02
SCI32: Remove incorrect palette.h #include
Colin Snover
2016-10-26
SCI32: Fix AVI rendering
Colin Snover
2016-10-26
SCI32: Initialize video buffers to avoid flash of garbage memory
Colin Snover
2016-10-26
SCI32: Use standard max_size method instead of ARRAYSIZE for a container
Colin Snover
2016-10-22
SCI32: Fix slow SCI2.1mid transitions
Colin Snover
2016-10-21
SCI32: Implement HShutterIn for SCI2.1mid+
Colin Snover
2016-10-20
SCI32: Fix typo
Colin Snover
2016-10-20
SCI32: Split out detection of features that cross SSCI versions
Colin Snover
2016-10-16
SCI32: Fix screen items incorrectly drawing over higher planes
Colin Snover
2016-10-10
SCI32: Check for existence of visiblePlane before dereferencing
Colin Snover
2016-10-09
SCI32: Allow 'focused' variable to break out of the event loop
Colin Snover
2016-10-09
SCI32: Clarify some identifiers
Colin Snover
2016-10-09
SCI32: Change storage type of int16 arrays to hold reg_ts instead
Colin Snover
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-10-01
SCI32: Make kNumCels error more detailed
Colin Snover
2016-10-01
SCI32: Add the rest of the code from PR #813 for dynamic line drawing
Filippos Karapetis
2016-09-30
SCI32: Fix some buildbot compiler warnings
Colin Snover
2016-09-29
SCI32: Fix broken palette cycling in SCI2/2.1early games
Colin Snover
2016-09-29
SCI32: Clean up and document GfxPalette32
Colin Snover
2016-09-29
SCI32: Fix off-by-one error in palette fades
Colin Snover
2016-09-29
SCI: Deduplicate call origin formatting
Colin Snover
2016-09-29
SCI: Add prefix to global variable constants
Colin Snover
2016-09-29
SCI32: Break into debugger after frameout, not before
Colin Snover
2016-09-29
SCI32: Ensure break to debugger works during transitions
Colin Snover
2016-09-29
SCI32: Add workaround for kNumCels
Colin Snover
2016-09-29
SCI32: Fix crashes in line drawing code
Filippos Karapetis
2016-09-29
SCI32: Extra bounds checking in CelObj renderer
Colin Snover
2016-09-29
SCI32: Always build scaler tables to the maximum possible size
Colin Snover
2016-09-29
SCI32: Clean up scaling flags
Colin Snover
2016-09-29
SCI32: Fix CelObj scaling in games with hi-res scripts
Colin Snover
2016-09-29
SCI: Replace magic numbers for globals with named constants
Colin Snover
2016-09-29
SCI32: Implement kSetHotRectangles
Colin Snover
2016-09-29
SCI32: Rewrite kArray & kString
Colin Snover
2016-09-29
SCI32: Add a trap for invalid calls to kNumCels
Colin Snover
2016-09-29
SCI: Generalize code for getting information on the current call
Colin Snover
2016-09-29
SCI32: Fix buffer overflow when drawing border to a tiny text bitmap
Colin Snover
2016-09-29
SCI32: Improved game resolution detection
Colin Snover
2016-09-29
SCI32: Skip SEQ playback if file not found
Colin Snover
2016-09-29
SCI32: Fix incorrect use of speedThrottler in Video32
Colin Snover
2016-09-29
SCI32: Explicitly instantiate MIN/MAX templates
Colin Snover
2016-09-29
SCI32: Update screen on frameout, instead of in the event loop
Colin Snover
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