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2013-01-13SCI: Some more work on scaling in SCI32Filippos Karapetis
2013-01-11SCI: Fix the night time palette in QFG4Filippos Karapetis
2013-01-11SCI: More proper handling of scaling and global scaling in SCI32Filippos Karapetis
This fixes several scaling related problems in QFG4 and SQ6
2013-01-11SCI: Remove obsolete comment and codeFilippos Karapetis
2013-01-11SCI: Disable modification of object NS rects in SCI32Filippos Karapetis
This fixes the sliders in QFG4 without introducing any regressions, as the objects are still drawn on screen using the per-frame adjusted coordinates
2012-11-26SCI: Amended fix for palette related compiler warnings.D G Turner
2012-11-26SCI: Fix warningsFilippos Karapetis
2012-11-15SCI: Properly reset the palVary signal when loading (bug #3575569)Filippos Karapetis
2012-11-07SCI: Fix bug #3575569 - "SCI: QFG1VGA: Palette/hue bug after loading"Filippos Karapetis
We make sure that any leftover palVary timers are removed when loading. This is an edge case, but it won't hurt to remove these timers just in case
2012-10-08SCI: Add a workaround for the large text boxes in Freddy Pharkas CDFilippos Karapetis
Fixes bug #3575276 - "SCI: Freddy Pharkas: Text sometimes drawn/erased incorrectly"
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-08-26Merge pull request #268 from clone2727/video-rewriteMatthew Hoops
VideoDecoder upgrade & partial rewrite
2012-08-21SCI: Update a commentFilippos Karapetis
2012-08-21SCI: More work on kRemapColorsFilippos Karapetis
This implements some more color remap-based palette effects, found in QFG4
2012-08-16VIDEO: Remove setSystemPalette()Matthew Hoops
2012-07-26SCI: Differentiate between screen width and pitchFilippos Karapetis
This properly addresses the odd screen width (630) in Phantasmagoria 1
2012-07-25SCI: Fix delete[] formatting.Johannes Schickel
2012-07-25SCI: Set the RemapByPercent palette initiallyFilippos Karapetis
This needs to be performed because the screen palette might not change after the call. Fixes the display of the bat in the character selection screen in the full version of QFG4
2012-07-25SCI: Rewrite the color remapping code to support simultaneous effectsFilippos Karapetis
Fixes the torch in the full version of QFG4
2012-07-24SCI: Refresh remapping by percent whenever the screen palette changesFilippos Karapetis
2012-07-24SCI: Cleanup of the palette remapping codeFilippos Karapetis
2012-07-24SCI: More work on color remappingFilippos Karapetis
More transparency/color mapping effects are now working (e.g. the flashlight at the Gedde tomb in GK1, the rays of light at Schloss Ritter in GK1, the torch in the QFG4 demo and the shadows in QFG4, PQ4 and KQ7)
2012-07-24SCI: Remove unused variablesFilippos Karapetis
2012-07-24SCI: Initial implementation of kRemapColors(kRemapByPercent)Filippos Karapetis
Fixes some graphics glitches in the QFG4 demo and the menus of QFG4, by implementing one of the transparency effects used mainly in SCI32. Many thanks to fuzzie for her debugging info on QFG4 demo and to wjp for his great help on the dissassembly
2012-07-16SCI: Handle all negative priority values. Fixes graphics in the SQ6 demoFilippos Karapetis
2012-07-08SCI: Show information for correct file naming in the QFG4 import roomFilippos Karapetis
This information is shown in previous QFG versions, but it had to be placed in a SCI32 graphics function in order to be shown in QFG4 too
2012-07-06SCI: Better handling for Phantasmagoria's odd screen sizeFilippos Karapetis
Still not right, as the width isn't set
2012-07-06SCI: Add a hack to handle the internal script resolution in PhantasmagoriaFilippos Karapetis
2012-07-05SCI: Fix typoFilippos Karapetis
2012-07-05SCI: Some updates to SCI32 kernel graphics functionsFilippos Karapetis
- Added a stub for kSetScroll, which sets the target picture immediately for now - Added an initial stub of kPalCycle (doesn't work correctly yet) - Adjusted the signatures of kUpdateLine and kDeleteLine for LSL6 - Unmapped kSetHotRectangles again, with updated information on how it is used in Phantasmagoria
2012-07-04SCI: Add a check for invalid clip rectanglesFilippos Karapetis
Happens in QFG4, when starting a battle
2012-07-04SCI: Some cleanup of the warnings in the SCI32 plane manipulation codeFilippos Karapetis
2012-07-04SCI: Update some version checks in kernelFrameout() to work with SCI3 tooFilippos Karapetis
2012-06-22SCI: Further cleanup of the frame drawing codeFilippos Karapetis
2012-06-22SCI: Simplify the SCI32 coordinate adjustment codeFilippos Karapetis
2012-06-20Merge pull request #246 from lordhoto/osystem-void-buffersJohannes Schickel
OSYSTEM: Use void buffers for screen/overlay/mouse buffers and proper pitch values for overlay code
2012-06-20SCI: Remove multibyte character processing code from SCI32Filippos Karapetis
There are no Japanese/PC-98 SCI32 games, so this code is not needed
2012-06-20SCI: Don't attempt to draw line feed characters in SCI32Filippos Karapetis
Fixes junk in the about dialogs in PQ4
2012-06-18SCI: Add setter/getter methods to reg_t'sFilippos Karapetis
No functionality change has been made with this commit. This avoids setting and getting the reg_t members directly, and is the basis of any future work on large SCI3 scripts (larger than 64KB)
2012-06-16SCI: Get rid of casts on CursorManager::replaceCursor calls.Johannes Schickel
2012-06-16SCI: Get rid of casts on OSystem::copyRectToScreen calls.Johannes Schickel
2012-06-15SCI: Limit floodfill hack to GK1Filippos Karapetis
Fixes the intro of LSL7 and the inventory screen in PQ4
2012-06-09SCI: Initial implementation of AddLine, UpdateLine, DeleteLineFilippos Karapetis
2012-06-09SCI: Handle translucent text planesFilippos Karapetis
Fixes the incorrect flood fill in the Rada Drums screen in GK1
2012-06-08SCI: Handle resource ID -1 when setting the palVary resourceFilippos Karapetis
Fixes several wrong colors in SQ6
2012-06-07SCI: Initial implementation of kScrollWindow, used in some SCI21 gamesFilippos Karapetis
This is used in LSL6 hires and SQ6. This initial implementation is hackish and only works in SQ6 (nothing is shown in LSL6)
2012-05-21SCI: Added two new debug commands, plane_list and plane_itemsFilippos Karapetis
These can be used to debug drawn items in SCI32
2012-05-14SCI: Implement savegame deletion functionality in SCI32Filippos Karapetis
This is based on two kernel functions, kMakeSaveCatName and kMakeSaveFileName
2012-05-14SCI: Check for object visibility, if an object defines itFilippos Karapetis
Fixes the inventory in GK1
2012-05-11SCI: Fix bug #3040625 - "SCI: ECOQUEST French/German: Speech balloon graphic ↵Filippos Karapetis
glitch" This bug is caused by the fact that the sprites in that scene and the speech bubble share the same priority, so we compensate for that with a workaround