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2012-03-07SCI: Add a new configuration option for SQ4 CD, "silver_cursors"Filippos Karapetis
This allows the user to choose the alternate set of silver mouse cursors that is available in the game resources of the game, instead of the original golden ones
2012-02-21Merge pull request #182 from fingolfin/forbid-ctypeWillem Jan Palenstijn
ALL: Avoid using is* macros from ctype.h
2012-02-20COMMON: Move isFoo functions to namespace Common, add doxygen commentsMax Horn
2012-02-17SCI: Added some sanity checks by digitallFilippos Karapetis
- Limit the LB1 cursor workaround to LB1 only (so that fanmade games aren't affected) - Error our when bad cursor hotspots are found
2012-02-17SCI: Fix and cleanup the monochrome cursor codeFilippos Karapetis
This makes the code like FreeSCI again, which is the correct way to fix bug #3487088.
2012-02-17SCI: Fix bug #3487088 - "SCI: LB1: Missing Wait cursor"Filippos Karapetis
2012-02-15JANITORIAL: Fix missing whitespace in pointer castTarek Soliman
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g' This seems to have caught some params as well which is not undesirable IMO. It also caught some strings containing this which is undesirable so I excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-02-15ALL: Avoid using is* macros from ctype.hMax Horn
On some systems, passing signed chars to macros like isspace() etc. lead to a runtime error. Hence, mark these macros as forbidden by default, and introduce otherwise equivalent alternatives for them.
2012-02-13SCI: Fix the order of diagonal roll transitions in the old lookup tableFilippos Karapetis
This fixes several inverted transitions (like in SQ3, ICEMAN, Hoyle 1 etc) - bug #3485194
2012-02-13SCI: Fix bug #3487092: "SCI: LB1: Magnifying glass cursor is grey"Filippos Karapetis
2012-01-15SCI: Properly handle negative coordinates in drawTextBitmap()Filippos Karapetis
This fixes occasional crashes when going to the map in GK1. Many thanks to digitall for finding this through Valgrind
2012-01-15SCI: Plug loads of memory leaks in the SCI32 graphics codeFilippos Karapetis
Many thanks to digitall for finding these
2012-01-14SCI: Don't clip the plane rectangle in kernelDeletePlane()Filippos Karapetis
The actual cause for this clipping has been fixed
2012-01-14SCI: When deleting a plane, also delete the items in itFilippos Karapetis
This fixes a crash in GK1 day 2, after using the thermostat outside Mosely's office
2012-01-14SCI: Fix bug in fadeIn()/fadeOut()Filippos Karapetis
This wasn't added in 4742b4d728ba772d47cc497681c9bfb0144475bc)
2012-01-13SCI: Fixed some graphics corruption (black boxes) in the dialogs of GK1Filippos Karapetis
2012-01-01JANITORIAL: Remove SVN tagsStrangerke
2011-11-17SCI: Break the huge kernelFrameOut function into several smaller onesFilippos Karapetis
Also, prefix more class variables with underscores
2011-11-17SCI: Prefix class variables with underscoresFilippos Karapetis
2011-11-17SCI: Updated information regarding bug #3439240Filippos Karapetis
2011-11-17SCI: Fixed bug #3439240 - "QFG1VGA: Game Crashes While Sleeping at Erana's ↵Filippos Karapetis
Peace"
2011-11-16SCI: Add support for slater macMatthew Hoops
2011-11-10SCI: Do not add 1 pixel to rect dimensions in SCI32Filippos Karapetis
2011-11-03SCI: Fixed typo in colorIsFromMacClut()Filippos Karapetis
2011-10-30SCI: More work on kEditTextFilippos Karapetis
2011-10-29SCI: Bugfix for text alignment in SCI32 gamesFilippos Karapetis
2011-10-29SCI: Silence GCC warningTorbjörn Andersson
2011-10-29SCI: Fixed the up/down buttons in GK1Filippos Karapetis
2011-10-29SCI: Implemented text alignment for SCI32Filippos Karapetis
2011-10-29SCI: Fixed typoFilippos Karapetis
2011-10-29SCI: Some fixes for text positioning in SCI32 games (still WIP)Filippos Karapetis
Also, removed duplicate code
2011-10-28SCI: Remove unneeded casts (thanks to wjp for pointing that out)Filippos Karapetis
2011-10-28SCI: Added two files missing in commit 4ac2940Filippos Karapetis
2011-10-28SCI: Use the original text buffer width/height when drawing itFilippos Karapetis
Fixes the display of overlay text
2011-10-28SCI: Draw overlay text, if it exists (e.g. on buttons)Filippos Karapetis
2011-10-28SCI: Fixed text background color and text transparency for SCI32 gamesFilippos Karapetis
2011-10-26SCI: Renamed GfxControls to GfxControls16Filippos Karapetis
2011-10-20SCI: Added a hack to fix bug #3035693 - "SCI: QFG3 demo: Rope swinging more ↵Filippos Karapetis
heroic than ever"
2011-10-19SCI: Moved the width adjustment outside getPlaneRect()Filippos Karapetis
2011-10-19SCI: Move the palette merging checking code inside the GfxPalette classFilippos Karapetis
2011-10-19SCI: Added a sanity check when drawing text. Older SCI32 saves work nowFilippos Karapetis
2011-10-19SCI: Merged all the code to get/set the NS rectFilippos Karapetis
2011-10-19SCI: Removed unused includesFilippos Karapetis
2011-10-19SCI: Wrapped some very long linesFilippos Karapetis
2011-10-19SCI: Fixed script bug #3425276 - "SCI: PQ2: Game crashes when looking at file"Filippos Karapetis
2011-10-19SCI: The draw_pic console command now works in SCI32Filippos Karapetis
Moreover, the overlay is temporarily hidden to show the picture
2011-10-18SCI: Added some hacks related to new functionality in Phantasmagoria 2Filippos Karapetis
The game will now start (but won't do anything exciting - it'll display its main menu, which doesn't work yet)
2011-10-15SCI: Fixed text length in upscaled SCI32 gamesFilippos Karapetis
2011-10-14SCI: Fixed display of text surfaces in SCI21Filippos Karapetis
2011-10-14SCI: Silenced warningsFilippos Karapetis