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AgeCommit message (Expand)Author
2009-10-31Properly fixed putPixel() for scaled screensFilippos Karapetis
2009-10-31Cursor positioning now takes screen scaling into accountFilippos Karapetis
2009-10-31Some more work on KQ6 hi res version - screen scaling should be done now, but...Filippos Karapetis
2009-10-30Plugged some memory leaks in the new graphics codeFilippos Karapetis
2009-10-30Fixed a crash in the old graphics code from commit #45542Filippos Karapetis
2009-10-30Added caching of viewsFilippos Karapetis
2009-10-30Added caching for mouse cursor viewsFilippos Karapetis
2009-10-30- Removed status_bar_foreground and status_bar_background variables from the ...Filippos Karapetis
2009-10-30Restore the pen color after changing it in graphFrameBox()Filippos Karapetis
2009-10-30Rewrote the avoidpath debug code to use new graphics functionsFilippos Karapetis
2009-10-30SCI/newgui: Reanimate implementedMartin Kiewitz
2009-10-30Started porting ReAnimate() from Greg's SCI engineFilippos Karapetis
2009-10-29Poll for events while performing screen transitions, so that ScummVM remains ...Filippos Karapetis
2009-10-29SCI/newgui: SciGuiPicture now acts like sierra sci when drawing cels, so we d...Martin Kiewitz
2009-10-29SCI/newgui: Defining color white and others in SciGuiScreen and using that. A...Martin Kiewitz
2009-10-28Changed some of the menu code to use new graphics functionsFilippos Karapetis
2009-10-28Wording. Added warnings for unimplemented menu-related functions in the new G...Filippos Karapetis
2009-10-28SCI/newgui: fill screen with white instead of black before picture drawing, f...Martin Kiewitz
2009-10-28SCI/newgui: BaseSetter moved to SciGuiMartin Kiewitz
2009-10-28SCI/newgui: IsItSkip moved into SciGuiMartin Kiewitz
2009-10-28SCI/newgui: CleanupMartin Kiewitz
2009-10-28SCI/newgui: update whole screen when show_map console-command is usedMartin Kiewitz
2009-10-28SCI/newgui: another floodfill change, fixes sq3 this time (this is madness)Martin Kiewitz
2009-10-28SCI/newgui: floodfill fixed (hopefully), fixes kq5 priority issuesMartin Kiewitz
2009-10-28SCI/newgui: Jones windowMgr Port adjustment, added explanatory commentMartin Kiewitz
2009-10-28Enclose all of the old graphics code within the INCLUDE_OLDGFX safeguard (def...Filippos Karapetis
2009-10-28SCI/newgui: Added comment about jones hackMartin Kiewitz
2009-10-28SCI/newgui: SciGuiControls created, SciGuiText now activeMartin Kiewitz
2009-10-27Make Jones in the Fast Lane use up the whole screen as did the original game.Matthew Hoops
2009-10-26SCI/newgui: fixes text in jonesMartin Kiewitz
2009-10-26SCI/newgui: SciGuiText createdMartin Kiewitz
2009-10-26Removed some duplicate codeFilippos Karapetis
2009-10-25Moved the cel count calculation to the new graphics codeFilippos Karapetis
2009-10-25SCI/newgui: SciGuiView is now able to detect "straight" EGA mappings and will...Martin Kiewitz
2009-10-25SCI/newgui: SciGuiView disable undithering when EGA mappings are available (s...Martin Kiewitz
2009-10-25SCI/newgui: kAddToPic - behaviour is different between SCI1EARLY and SCI1MIDD...Martin Kiewitz
2009-10-25SCI/newgui: removed list parameter from addToPicDrawCels()Martin Kiewitz
2009-10-25SCI/newgui: circle bitmap table fixed, fixes qfg1 character selection graphicMartin Kiewitz
2009-10-24SCI/newgui: dont react on paletteSet when playing an EGA game (fixes Xmas car...Martin Kiewitz
2009-10-24SCI/newgui: support for EGA mapping in SCI1 games, fixes qfg2 character selec...Martin Kiewitz
2009-10-23SCI/newgui: fixed EGA palette code in SciGuiPicture so that palettes 1+ get a...Martin Kiewitz
2009-10-23SCI/newgui: Priority band (old gfx) now gets correctly initialized, fixes kq4...Martin Kiewitz
2009-10-22SCI/newgui: make cursor left work in textedit control. some wip changes, beca...Martin Kiewitz
2009-10-22Moved the view loop counting code in the new GUIFilippos Karapetis
2009-10-21SCI/newgui: kAnimate added comment about fastCastMartin Kiewitz
2009-10-21SCI/newgui: kAnimate - fastCast change (again)Martin Kiewitz
2009-10-21Make the check for global variable 84 inside SciGuiAnimate::invoke() simpler ...Filippos Karapetis
2009-10-21Fixed animations in LSL1VGA againFilippos Karapetis
2009-10-21- Removed kShow() and the related code it uses - it's a debugging function, a...Filippos Karapetis
2009-10-21SCI/newgui: kAnimate - now reads out signal again in .dispose loop, just in c...Martin Kiewitz