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path: root/engines/sci/sci.cpp
AgeCommit message (Expand)Author
2016-07-24SCI32: Fix Video32 breaking when quitting during video playbackColin Snover
2016-07-11SCI32: Split GfxPalette and GfxPalette32 + HunkPaletteColin Snover
2016-07-10SCI32: Re-enable KQ7 subtitles, but with a warning on game startColin Snover
2016-07-10SCI32: Disable KQ7 subtitlesColin Snover
2016-07-10SCI32: Implement kPlayVMDColin Snover
2016-06-26SCI32: Fix broken Remap implementationColin Snover
2016-06-25SCI: Add getGameObjectName to fix compilationMartin Kiewitz
2016-06-21SCI32: Remove unused dependencies from GfxFrameoutColin Snover
2016-06-21SCI32: Implement kScrollWindowWillem Jan Palenstijn
2016-06-21SCI32: Implement line drawing (kAddLine/kUpdateLine/kRemoveLine)Colin Snover
2016-06-20SCI32: Rewrite digital audio engineColin Snover
2016-06-19SCI: Split audio sync to its own classColin Snover
2016-03-15SCI: Remove unused _gfxScreen parameter from GfxRemapFilippos Karapetis
2016-03-11SCI32: Initial implementation of kRemapColorsFilippos Karapetis
2016-03-08SCI: Split color remapping functionality into a separate classFilippos Karapetis
2016-03-08SCI: Separate the demos of QFG4, PQ4 and GK1 from their full versionsFilippos Karapetis
2016-03-08ENGINES: Make variable names of ADGameDescription conform to our guidelines.Johannes Schickel
2016-03-06SCI32: Implement kEditTextColin Snover
2016-03-02SCI32: Don't do a syncWithScripts on restore from launcherMartin Kiewitz
2016-02-24SCI: Fix FM-Towns audio language selectionMartin Kiewitz
2016-02-23SCI: Improve kAnimate fastcast detection, Remove EQ1 hackMartin Kiewitz
2016-02-21SCI32: Fix save patching for ScummVM dialogMartin Kiewitz
2016-02-18SCI: WIP GfxText32 codeColin Snover
2016-02-18SCI: Implement accurate renderer architecture for SCI32Colin Snover
2016-02-15JANITORIAL: Typos detected with lintian & grepAlexandre Detiste
2016-01-26SCI: Only select save slots for kernel callsMartin Kiewitz
2016-01-22SCI32: PQ4 seems to support high resolution tooMartin Kiewitz
2016-01-22SCI: add user option for high resolution graphicsMartin Kiewitz
2016-01-14SCI: Use tick-based timing more consistentlyColin Snover
2016-01-10SCI: Fix compilation when SCI32 is disabledWillem Jan Palenstijn
2016-01-07SCI32: Add initial support for palette cycling (kPalCycle) and fading (kPalFade)Colin Snover
2015-12-29SCI32: split up SCI2.1 into EARLY/MIDDLE/LATEMartin Kiewitz
2015-12-28SCI: Remove superflous default value registration for extra GUI options.Johannes Schickel
2015-12-22SCI32: add code for torin+sq6 audio+subtitles modeMartin Kiewitz
2015-12-21SCI32: add code for kq7 audio+subtitles modeMartin Kiewitz
2015-04-27SCI: immediate restore now uses delayed restoreMartin Kiewitz
2015-04-18SCI: add debug level for workaroundsMartin Kiewitz
2014-10-28SCI: Remove trailing whitespaceFilippos Karapetis
2014-06-02SCI: fix saving in mother goose sci0 (bug #6486)Martin Kiewitz
2014-02-18SCI: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-17SCI: Some minor cleanupFilippos Karapetis
2014-02-17SCI: Fix bug #6536 - "SCI: JONES - top menu empty after loading from launcher"Filippos Karapetis
2013-12-22SCI: improved lb2+kq6 patches (new speech state)Martin Kiewitz
2013-12-11SCI: Add detection for Torin MacMatthew Hoops
2013-12-08SCI: only apply audio+text patch to KQ6 CD+LB2 CDMartin Kiewitz
2013-12-08SCI: sci.cpp updated b/c KQ6 audio+text supportMartin Kiewitz
2013-12-04SCI: script patcher is now a separate classMartin Kiewitz
2013-11-21SCI: fix script patcher for games w/o vocabMartin Kiewitz
2013-11-21SCI: Fix warningWillem Jan Palenstijn
2013-11-20SCI: script patch for laura bow 2 for audio+textMartin Kiewitz