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path: root/engines/sci/sfx/music.cpp
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2010-01-04SCI/new music code: Fixed the code that handles mixed Adlib/MIDI mode, and ad...Filippos Karapetis
2010-01-04SCI/newmusic: fadeout in sci0 (not stopping music yet), revert of SoundResour...Martin Kiewitz
2010-01-04SCI/new music code: Now the the music driver to use is obtained directly fro...Filippos Karapetis
2010-01-04SCI/new music code: The number of voices is now obtained from the MIDI driverFilippos Karapetis
2010-01-03Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is nullTorbjörn Andersson
2010-01-03SCI/new music code:Filippos Karapetis
2010-01-02SCI/new music code: Fixed sound patch loading when restoring a saved gameFilippos Karapetis
2010-01-02SCI/newmusic: fading signal handling changed... fixes lsl1demo and gk1demoMartin Kiewitz
2010-01-02SCI/new music code: don't stop a music track if the fading effect has just fi...Filippos Karapetis
2010-01-02SCI/new music code: Properly implemented cmdSetSoundHold, with the help of wj...Filippos Karapetis
2010-01-02SCI/new music code: Implemented cmdSetSoundHold. Larry now exits the limo nor...Filippos Karapetis
2010-01-02SCI/newmusic: set default volume on MusicEntry creation, use volume selector ...Martin Kiewitz
2010-01-02SCI/new music code: Fixed some mutex-related issuesFilippos Karapetis
2010-01-01SCI/newmusic: changed setting volume from fade logic, implemented updating lo...Martin Kiewitz
2010-01-01SCI: fix buildMartin Kiewitz
2010-01-01SCI/newmusic: changed fade volume setting for digital fx to onTimer() again, ...Martin Kiewitz
2010-01-01SCI/newmusic: now clips volume against MUSIC_VOLUME_MAX (127) instead of the ...Martin Kiewitz
2010-01-01SCI/new music code: The MIDI driver is now reset whenever the game's VM respa...Filippos Karapetis
2010-01-01SCI/newmusic: set speech soundtype for audio resources played by kDoSound, cm...Martin Kiewitz
2010-01-01SCI/new music code: Center pitch wheel when unloading music tracksFilippos Karapetis
2010-01-01SCI/new music code: Moved processing of digital sound effects outside the MID...Filippos Karapetis
2010-01-01SCI/newmusic: better solution for volume - using int16 during fade, volume is...Martin Kiewitz
2010-01-01SCI/newmusic: added fade and loop capability to samples (looping doesnt work ...Martin Kiewitz
2010-01-01SCI/new music code:Filippos Karapetis
2009-12-31SCI/new music: trigger signal when fade is completed, fixes lsl1 dance with girlMartin Kiewitz
2009-12-31SCI/new music code: removed some hacksFilippos Karapetis
2009-12-31SCI/new music code: The loop selector for each music score is no longer cache...Filippos Karapetis
2009-12-29SCI/newmusic: fixed fading (fixes gk1 demo, park area)Martin Kiewitz
2009-12-29SCI/newmusic: changed pauseCounter again ;)Martin Kiewitz
2009-12-29SCI/newmusic: changed pausecounter behaviour within resumeMartin Kiewitz
2009-12-29SCI/new music code: Fixed loading of saved games. Also, stopped sounds are no...Filippos Karapetis
2009-12-28SCI/newmusic: Added pausecounter cause sierra sci also does thisMartin Kiewitz
2009-12-28SCI/newmusic: Added comment about weird sierra sci behaviourMartin Kiewitz
2009-12-28SCI/newmusic: Accept object 0:0 in cmdPauseHandle, pause the whole playlist t...Martin Kiewitz
2009-12-28SCI: Further objectify MusicEntryMax Horn
2009-12-28SCI: Start objectifying MusicEntryMax Horn
2009-12-28cleanupMax Horn
2009-12-28SCI: Make some code comply to our naming conventionsMax Horn
2009-12-28SCI/new sound code:Filippos Karapetis
2009-12-28SCI/new music code: Implemented the "songlib" debug commandFilippos Karapetis
2009-12-28SCI/new music code: Fixed a race condition when removing a sound from the pla...Filippos Karapetis
2009-12-28SCI/new music code: Fixed music fading in SCI2 - seems like setting the signa...Filippos Karapetis
2009-12-27SCI/new music code:Filippos Karapetis
2009-12-27SCI/newmusic: fix getting of mastervolume. cause of rounding we will otherwis...Martin Kiewitz
2009-12-27SCI/newmusic: Fixed fading (fixes intro of castle of brain)Martin Kiewitz
2009-12-27Added some currently disabled code to be used when sound fading is done (need...Filippos Karapetis
2009-12-27SCI/new music code:Filippos Karapetis
2009-12-27SCI/newmusic: moving commented assertMartin Kiewitz
2009-12-27SCI/newmusic: now playing sample data for sci0 games (this also fixes sq3 ami...Martin Kiewitz
2009-12-27SCI/newmusic: now adding digital sample data as separate channel for sci0 gam...Martin Kiewitz