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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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soundcmd.cpp
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2011-12-28
SCI: Rename _bMultiMidi to _useDigitalSFX and only initialize it inside Sound...
Filippos Karapetis
2011-10-20
SCI: The demo of GK1 has no alternate sound effects.
Filippos Karapetis
2011-10-13
SCI: Updated a comment inside processPlaySound()
Filippos Karapetis
2011-10-12
SCI: Fixed a long-standing bug in kDoSound(init)
Filippos Karapetis
2011-10-10
SCI: Mixed Adlib/MIDI mode for audio resources should always be enabled in SCI32
Filippos Karapetis
2011-10-10
SCI: Fixed menu music in GK1 when multi MIDI is disabled
Filippos Karapetis
2011-09-26
SCI: Changes to the sound resource initialization code
Filippos Karapetis
2011-09-24
SCI: Always reset hold when starting a new song. Fixes bug #3413589 - "SCI: K...
Filippos Karapetis
2011-09-23
SCI: Fixed bug #3413301 - "SCI: KQ6CD: Game stops responding at the bookworm"
Filippos Karapetis
2011-08-25
SCI: Fixed bug #3392767 - "SCI: SQ4 (English/CD/Win): Engine Abort In Timepod...
Filippos Karapetis
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
SCI: Clarify comment from rev 5654e12 further
Willem Jan Palenstijn
2011-04-28
SCI: Clarified comment in rev 5654e12
md5
2011-04-28
SCI: Added a more specific workaround for bug #3267956. This fixes bug #32911...
md5
2011-04-03
SCI: Fixed fading-related bugs #3267956 and #3041738
md5
2011-02-28
SCI: Reverted rc7bfbc3 and fixed the actual cause of bug #3106107
md5
2011-02-28
SCI: Fixed bug #3106107 - "QFG3: Crash when saving outside palace"
md5
2011-02-25
SCI: Changed the fix for the intro of Longbow (bug #3044844) into a hack for ...
md5
2011-02-24
SCI: Fixed two bugs related to music fading
md5
2011-01-01
SCI: debugC calls no longer require a debug level of 2 to show output
Filippos Karapetis
2010-11-25
SCI: implemented reverb handling and related functionality
Filippos Karapetis
2010-11-25
SCI: Added support for the alternate Windows MIDI soundtracks of the CD versi...
Filippos Karapetis
2010-11-25
SCI: Fixed digital audio at the beginning of KQ5CD and removed a hack for the...
Filippos Karapetis
2010-11-24
SCI: Some renaming and added several TODOs concerning reverb
Filippos Karapetis
2010-11-24
SCI: some changes to the way reverb is handled
Filippos Karapetis
2010-11-19
SCI: Moved the Object class in a separate file
Filippos Karapetis
2010-09-06
SCI: extending comment for prev. commit
Martin Kiewitz
2010-09-06
SCI: dont play audio on kDoSound in hoyle4
Martin Kiewitz
2010-09-06
SCI: fix regression of r52569
Martin Kiewitz
2010-09-02
SCI: Show a warning window regarding GM in some games.
Filippos Karapetis
2010-09-01
SCI: set master volume correctly
Martin Kiewitz
2010-08-18
SCI: Changed a warning into a debugC
Filippos Karapetis
2010-08-04
SCI: Turned a warning into a debugC
Filippos Karapetis
2010-08-04
SCI: fix fadeout on workarounds
Martin Kiewitz
2010-08-02
SCI: Silenced some sound related warnings. Added an empty function for kDoSou...
Filippos Karapetis
2010-08-01
SCI: kDoSound(mute) behaviour change
Martin Kiewitz
2010-07-29
SCI: Added back debug output to sound commands
Filippos Karapetis
2010-07-22
SCI: Cleanup leftovers from the FreeSCI sound code
Filippos Karapetis
2010-07-20
SCI: renaming kDoSound(resume) to resumeAfterRestore
Martin Kiewitz
2010-07-19
SCI: disabling kDoSound(StopAll)
Martin Kiewitz
2010-07-19
SCI: update sample ticker when paused
Martin Kiewitz
2010-07-19
SCI: change kDoSound(updateCues) for samples
Martin Kiewitz
2010-07-18
SCI: if game starts fading, stops music and later starts music again don't re...
Martin Kiewitz
2010-07-18
SCI: adding obj in kDoSound debug output
Martin Kiewitz
2010-07-16
SCI: adding signatures for 4-parameter variant of kDoSound(sendMidi), needs t...
Martin Kiewitz
2010-07-11
SCI: changing signature for kDoSound(resume) it seems its called right after ...
Martin Kiewitz
2010-07-10
SCI: updated debug output from kDoSound
Martin Kiewitz
2010-07-09
SCI: move comments and change selector for sci0 sound in kDoSoundPause, also ...
Martin Kiewitz
2010-07-09
SCI: actually all sound-sci0 games used a completely different kDoSoundPause ...
Martin Kiewitz
2010-07-09
SCI: added currently commented-out pauseSound implementation for some sci0 ga...
Martin Kiewitz
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