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AgeCommit message (Expand)Author
2016-09-29SCI32: Fix multiple bugs in kSaveColin Snover
2016-09-29SCI32: Emulate Shivers 1 game score metadataColin Snover
2016-09-29SCI32: Add more debugger support for dumping SCI32 arraysColin Snover
2016-09-29SCI32: Increase allowed number of save games in native save/loadColin Snover
2016-09-29SCI32: Improve MGDX supportColin Snover
2016-09-29SCI32: Fix read overflow when there are no save gamesColin Snover
2016-09-29SCI32: Add handling for save cataloguesColin Snover
2016-09-29SCI32: Implement ScummVM save/loadColin Snover
2016-09-29SCI: Replace magic numbers for globals with named constantsColin Snover
2016-09-29SCI32: Correct return values for kFileIO operationsColin Snover
2016-09-29SCI32: Implement kSave for standard-save SCI32 gamesColin Snover
2016-09-29SCI32: Fix "new game" and auto-save functionalityColin Snover
2016-09-29SCI32: Add constants documentationColin Snover
2016-09-29SCI: Split savegame descriptor fill code from savegame list codeColin Snover
2016-09-29SCI32: Start implementing kSave for SCI32Colin Snover
2016-09-29SCI32: Clean up and fix some SCI32-only kFileIO operationsColin Snover
2016-09-29SCI32: Add support for kPrintDebugColin Snover
2016-09-29SCI32: Implement kSetHotRectanglesColin Snover
2016-09-29SCI32: Fix kFileIOOpen signatureColin Snover
2016-09-29SCI32: Patch bad calls to IntArray::newWith in Phant1 and SQ6Colin Snover
2016-09-29SCI32: Rewrite kArray & kStringColin Snover
2016-09-29SCI32: Add a trap for invalid calls to kNumCelsColin Snover
2016-09-29SCI: Improve debugging output for selector failuresColin Snover
2016-09-29SCI: Generalize code for getting information on the current callColin Snover
2016-09-29SCI: Fix whitespaceColin Snover
2016-09-29SCI: Fix typo in debugger helpColin Snover
2016-09-29SCI32: Fix buffer overflow when drawing border to a tiny text bitmapColin Snover
2016-09-29SCI32: Improved game resolution detectionColin Snover
2016-09-29SCI: Put CD flag on CD gamesColin Snover
2016-09-29SCI32: Skip SEQ playback if file not foundColin Snover
2016-09-29SCI32: Fix incorrect use of speedThrottler in Video32Colin Snover
2016-09-29SCI: Move SciEngine::sleep to correct source fileColin Snover
2016-09-29SCI32: Fix incorrect warnings about unlocking type 140Colin Snover
2016-09-29SCI32: Explicitly instantiate MIN/MAX templatesColin Snover
2016-09-29SCI32: Update screen on frameout, instead of in the event loopColin Snover
2016-09-29SCI32: Fix kShowStyleNone transitionsColin Snover
2016-09-29SCI32: Guard against dynamic_cast failureColin Snover
2016-09-29SCI32: Fix off-by-one errorColin Snover
2016-09-29SCI32: Fix memory leakColin Snover
2016-09-29SCI32: Fix potential null pointer dereferenceColin Snover
2016-09-29SCI32: Fix potential null pointer dereferenceColin Snover
2016-09-29SCI32: Fix typoColin Snover
2016-09-29SCI32: Fix potential null pointer dereferenceColin Snover
2016-09-21SCI: Fix kernel signature commentMartin Kiewitz
2016-09-18SCI: Add lsl3 amiga detection checksumsDan Church
2016-09-18SCI: Add qfg1vga script patch to fix bug #9558Martin Kiewitz
2016-09-09SCI32: Fix GK1 day 5 script patchMartin Kiewitz
2016-09-08SCI32: Add script patch for fixing game dialogue error on day 5Martin Kiewitz
2016-08-30SCI: Add missing parentheses to SIG/PATCH macrosWillem Jan Palenstijn
2016-08-28SCI32: Fix rendering of non-ASCII charactersColin Snover