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AgeCommit message (Expand)Author
2016-09-29SCI32: Patch bad calls to IntArray::newWith in Phant1 and SQ6Colin Snover
2016-09-29SCI32: Rewrite kArray & kStringColin Snover
2016-09-29SCI32: Add a trap for invalid calls to kNumCelsColin Snover
2016-09-29SCI: Improve debugging output for selector failuresColin Snover
2016-09-29SCI: Generalize code for getting information on the current callColin Snover
2016-09-29SCI: Fix whitespaceColin Snover
2016-09-29SCI: Fix typo in debugger helpColin Snover
2016-09-29SCI32: Fix buffer overflow when drawing border to a tiny text bitmapColin Snover
2016-09-29SCI32: Improved game resolution detectionColin Snover
2016-09-29SCI: Put CD flag on CD gamesColin Snover
2016-09-29SCI32: Skip SEQ playback if file not foundColin Snover
2016-09-29SCI32: Fix incorrect use of speedThrottler in Video32Colin Snover
2016-09-29SCI: Move SciEngine::sleep to correct source fileColin Snover
2016-09-29SCI32: Fix incorrect warnings about unlocking type 140Colin Snover
2016-09-29SCI32: Explicitly instantiate MIN/MAX templatesColin Snover
2016-09-29SCI32: Update screen on frameout, instead of in the event loopColin Snover
2016-09-29SCI32: Fix kShowStyleNone transitionsColin Snover
2016-09-29SCI32: Guard against dynamic_cast failureColin Snover
2016-09-29SCI32: Fix off-by-one errorColin Snover
2016-09-29SCI32: Fix memory leakColin Snover
2016-09-29SCI32: Fix potential null pointer dereferenceColin Snover
2016-09-29SCI32: Fix potential null pointer dereferenceColin Snover
2016-09-29SCI32: Fix typoColin Snover
2016-09-29SCI32: Fix potential null pointer dereferenceColin Snover
2016-09-21SCI: Fix kernel signature commentMartin Kiewitz
2016-09-18SCI: Add lsl3 amiga detection checksumsDan Church
2016-09-18SCI: Add qfg1vga script patch to fix bug #9558Martin Kiewitz
2016-09-09SCI32: Fix GK1 day 5 script patchMartin Kiewitz
2016-09-08SCI32: Add script patch for fixing game dialogue error on day 5Martin Kiewitz
2016-08-30SCI: Add missing parentheses to SIG/PATCH macrosWillem Jan Palenstijn
2016-08-28SCI32: Fix rendering of non-ASCII charactersColin Snover
2016-08-28SCI32: Add script patch for Gabriel Knight 1 script bug day 10Martin Kiewitz
2016-08-28SCI32: Fix incorrect/missing cursor after restoring a save gameColin Snover
2016-08-27SCI32: Allow invalid bitmap references to be passed to kBitmapDestroyColin Snover
2016-08-26SCI32: Fix warningWillem Jan Palenstijn
2016-08-26SCI: Add a sanity check in wrapFilename(), as in unwrapFilename()Filippos Karapetis
2016-08-25SCI: Make kFileIORename use wrapped filenamesWillem Jan Palenstijn
2016-08-25SCI32: Add a workaround when starting a new game in PhantasmagoriaFilippos Karapetis
2016-08-25SCI32: Also handle chase.dat in Phantasmagoria like phantsg.dirFilippos Karapetis
2016-08-25SCI32: Remove the warning about already opened robot filesFilippos Karapetis
2016-08-25SCI32: Fix the signature of kDoAudioCritical, and add documentationFilippos Karapetis
2016-08-24SCI32: Remove extra ! in error messageColin Snover
2016-08-24SCI32: Fix incorrect boolean operatorColin Snover
2016-08-24SCI32: Remove error check for negative celNoColin Snover
2016-08-24SCI32: Add workarounds for a bug in Torin, in an animation of LycentiaFilippos Karapetis
2016-08-23SCI32: Fix crash in Torin, chapter 4, catapult scene (via ScreenItem)Filippos Karapetis
2016-08-23SCI32: Allow kListAt to reference an empty listFilippos Karapetis
2016-08-23SCI32: Add a workaround for an uninitialized variable in TorinFilippos Karapetis
2016-08-23SCI32: Explicitly abord kEachElementDo when a game is being loadedFilippos Karapetis
2016-08-23SCI32: Update the SCI2/SCI2.1 games that use global 90 for speech/subsFilippos Karapetis