Age | Commit message (Collapse) | Author |
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fixes bug #3303802 / bug #3036933
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parachute - was a sierra script bug - fixes bug #3614419
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cheetaur returned the text for saurus rex, fixes bug #3604943
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properly for longbow intro
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RFC: Pluggable Engines: I18N: Move specification of engine specific files to enginedir/POTFILES
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This also fixes bug #3361925 - "SCI: HOYLE4: Crash in bridge"
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This can be found in the KQ collection
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while sneaking"
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Computer Room"
Ignore the unused x/y displacement fields of cels embedded in pics.
Dr. Brain Spanish, pic 261 contains garbage in these fields (probably
left overs)
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This allows to keep the engines to specfiy the files for translation close to
the engine sources itself.
Thanks to criezy for his suggestion on this approach.
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Make Graphics::Surface::pixels protected.
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For some reason, the top left nsRect coordinates get swapped in the GK1
inventory screen, investigate why
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We now do the jumpToTick() for hold events after waiting for the delta
of the current event, like we do for the signal set events. This keeps
the fixes for the hold timings in QFG3, while not breaking LSL6.
Many thanks to wjp for pinpointing the actual cause of the issue.
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Many thanks to wjp for his help with disassembly
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Thanks to DrMcCoy
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"PC" was very ambiguous and now it matches what we show in the GUI.
This also corrects sword2's platform to Windows.
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1003542
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