Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-04-18 | SCI: add uninitialized read workaround qfg3 rm140 | Martin Kiewitz | |
for French, German, Italian and Spanish versions | |||
2015-04-18 | SCI: QfG3 fix importing QfG1 character files | Martin Kiewitz | |
character type was always imported as fighter was never fixed by Sierra | |||
2015-04-17 | SCI: sort qfg import files alphabetically | Martin Kiewitz | |
2015-04-17 | SCI: patch qfg2 import bug for 1.102 and below | Martin Kiewitz | |
this patches the known character type import bug (which made all imported characters a fighter) | |||
2015-04-17 | SCI: add kq6 Sneak Peaks CD demo bug #6824 | Martin Kiewitz | |
2015-04-16 | SCI: QFG3 fix priority of chief in hut bug #5173 | Martin Kiewitz | |
this is a script issue and also happens in Sierra's SCI. Gets solved by script patch. | |||
2015-04-14 | SCI: add workaround for Hoyle 4 Euchre (bug 6602) | Martin Kiewitz | |
2015-04-13 | SCI: add french qfg3 export filename for fix | Martin Kiewitz | |
Sierra translator translated the filename | |||
2015-04-13 | SCI: script patch for qfg3 hero export bug #6807 | Martin Kiewitz | |
2015-03-21 | SCI: fix script patch description | Martin Kiewitz | |
2015-03-20 | SCI: QFG1VGA: added script patch fixes bug #6706 | Martin Kiewitz | |
fixes healer's hut buy/steal issue effectively removes 60 tick delay from script | |||
2015-03-20 | SCI: improve debug output for signature mismatch | Martin Kiewitz | |
dump parameter list to debugger as well | |||
2015-03-20 | SCI: SQ1VGA: added script patch for bug #6816 | Martin Kiewitz | |
fixes SQ1VGA Ulence Flats force field generator script glitch | |||
2015-03-19 | SCI: added workaround for LSL2/Amiga bug #6818 | Martin Kiewitz | |
was bug in script (amiga exclusive) | |||
2015-03-18 | SCI: debugger / fix diskdump + list commands | Martin Kiewitz | |
diskdump: support for audio36+sync36 list: always show tuple for audio36+sync36 | |||
2015-02-18 | SCI: Fix digital audio | Willem Jan Palenstijn | |
Regression from 5028487038fd, where I assumed all songs were MIDI. | |||
2015-02-17 | SCI: Add alternative version of QfG3 "Woo" dialog patch | Willem Jan Palenstijn | |
The GOG version of QfG3 is shipped with a patch to script 440 that broke our existing internal script patch for this script bug. See bug #6806. | |||
2015-02-15 | SCI: Add more audio debugging output | Willem Jan Palenstijn | |
2015-02-15 | SCI: Fix version check for MIDI controller 4E | Willem Jan Palenstijn | |
This is only supported since SCI1 middle, as verified with xmas1990, SCI1 mgoose, SQ4 floppy, LSL1, Jones floppy. Fixes missing sounds in Jones floppy. | |||
2015-02-15 | SCI: Fix sound object frame selector rate | Willem Jan Palenstijn | |
Thanks waltervn. Verified against asm (QfG2, KQ6CD) | |||
2015-02-15 | SCI: Only allow a single 'playBed' song in SCI1early | Willem Jan Palenstijn | |
2015-02-15 | SCI: Allow channel remapping from audio thread too | Willem Jan Palenstijn | |
2015-02-15 | SCI: Use sound resource priority by default for songs | Willem Jan Palenstijn | |
SCI1 sound resources can have an embedded priority. We now use that by default, unless an explicit DoSound/SetPriority call overrides it. Thanks waltervn. This fixes relative priority of songs in at least PQ3 room 29. Also increase savegame version to 33. | |||
2015-02-15 | SCI: Give songs that start playing later higher priority | Willem Jan Palenstijn | |
2015-02-15 | SCI: Add debugging output | Willem Jan Palenstijn | |
2015-02-15 | SCI: Handle voice limits differently | Willem Jan Palenstijn | |
For playBed songs, SCI1early remappers didn't unmap the entire song when there weren't enough voices for a channel. Thanks waltervn. | |||
2015-02-15 | SCI: Don't remap channels from playBed songs | Willem Jan Palenstijn | |
2015-02-15 | SCI: Always re-sort playlist in soundPlay | Willem Jan Palenstijn | |
Previously, it would only sort if a song wasn't already in the playlist. Since initSound already adds it, this effectively prevented the list from being sorted. | |||
2015-02-14 | SCI: Register and save playBed option to PlaySound | Willem Jan Palenstijn | |
The playBed option is not handled yet, only stored. This increases the savegame format version. | |||
2015-02-14 | SCI: Match SSCI channel reset order | Willem Jan Palenstijn | |
It may or may not matter for a driver's voice mapping. | |||
2015-02-14 | SCI: Initialize voice counts in SCI1+ | Willem Jan Palenstijn | |
2015-02-14 | SCI: Avoid resetting already unused channels | Willem Jan Palenstijn | |
2015-01-11 | SCI: fix definition of GK1 police-sleep patch | Michael Brown | |
2015-01-07 | SCI: Fix Mac games with a height of 190 | Matthew Hoops | |
A regression from 72e6a9eeab1082892e5d77fabc4f0b50f839615a | |||
2014-12-28 | SCI: improve kPortrait debug support + fix | Martin Kiewitz | |
2014-12-27 | SCI: Fix warning | Willem Jan Palenstijn | |
2014-12-25 | SCI: actor file format, add debug code kPortrait | Martin Kiewitz | |
2014-12-24 | SCI: fix typo in comment for LSL3/German | Martin Kiewitz | |
2014-12-24 | SCI: added LSL3/German 5 1/4" floppy version | Martin Kiewitz | |
2014-12-24 | SCI: Silence a gcc warning | Matthew Hoops | |
2014-12-17 | SCI: fix kq6 azure&ariel scenes in dual mode #6750 | Martin Kiewitz | |
script patch fixes bug #6750 in dual mode (audio+text) | |||
2014-12-13 | SCI: Fix comment for workaround. | Willem Jan Palenstijn | |
The previous explanation just wasn't true. | |||
2014-12-11 | Merge pull request #547 from AReim1982/SCI-P1-P2 | Filippos Karapetis | |
SCI: Add detection entries for the German versions of Phantasmagoria 1+2 | |||
2014-12-11 | SCI: Add detection entries for the German versions of Phantasmagoria 1+2 | Alexander Reim | |
2014-11-09 | SCI: Phantasmagoria actually outputs 630x450 now | Martin Kiewitz | |
clipping of video output was required | |||
2014-11-09 | SCI: some more work on 480x300 mac support | Martin Kiewitz | |
2014-11-06 | SCI: hopefully Japanese text wrapping is fine now | Martin Kiewitz | |
also removed duplicate entries in punctuation table thanks to wjp | |||
2014-11-04 | SCI: fix Japanese Space Quest 4 (intro + buttons) | Martin Kiewitz | |
At least SQ4 uses #j text prefix as signal for the interpreter to not use the PC9801 hires font, but to use the internal low res font instead | |||
2014-11-04 | SCI: kStrCat does language-splitting for QfG1 too | Martin Kiewitz | |
2014-11-02 | SCI: hoyle 4 workaround properly done (bug #6614) | Martin Kiewitz | |
fixes placement of edit control caused by uninitialized reads |