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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-07-01
SCI32: Fix bad rendering of subtitle backgrounds in Torin
Colin Snover
2016-07-01
SCI32: Use better audio fading algorithm
Colin Snover
2016-07-01
SCI32: Fix audio fading
Colin Snover
2016-07-01
SCI: Fix script patcher, so that it works on BE systems
Martin Kiewitz
2016-07-01
Merge pull request #766 from OmerMor/qfg3_bounds
Filippos Karapetis
2016-07-01
Merge pull request #770 from OmerMor/kgettime
Filippos Karapetis
2016-06-30
SCI32: Specify default hardware rates
Colin Snover
2016-06-30
SCI32: Add transparent pic plane type
Colin Snover
2016-06-30
SCI32: Clean-up pass on rendering pipeline
Colin Snover
2016-06-30
SCI32: Implement engine-accurate screen item list sorting
Colin Snover
2016-06-30
SCI32: Document & clean up extra rect argument for frameOut
Colin Snover
2016-06-30
SCI32: Add low resolution constants
Colin Snover
2016-06-27
SCI: Add script patch for another Colonel's Bequest game bug
Martin Kiewitz
2016-06-27
SCI: Fixed KGetTime with SYSDATE subop in SCI0-LATE.
Omer Mor
2016-06-26
SCI32: Fix benchmarking for QFG4
Colin Snover
2016-06-26
SCI32: Change Color::operator!= to all operator== directly
Colin Snover
2016-06-26
SCI32: Enable aspect ratio correction on QFG4CD
Colin Snover
2016-06-26
SCI32: Fix typo
Colin Snover
2016-06-26
SCI32: Remove no-longer-relevant comment
Colin Snover
2016-06-26
SCI32: Add more workarounds for SCI2.1early games
Colin Snover
2016-06-26
SCI32: Fix broken Remap implementation
Colin Snover
2016-06-26
SCI32: Fix hang when playing auto-play audio channels
Colin Snover
2016-06-26
SCI32: Fix race condition when freeing audio resources
Colin Snover
2016-06-25
SCI: Add getGameObjectName to fix compilation
Martin Kiewitz
2016-06-25
SCI: Fix auto-saving in the fan-made Cascade Quest
Martin Kiewitz
2016-06-25
SCI32: Properly initialize pausedAtTick inside Audio32::play()
Filippos Karapetis
2016-06-25
Revert "SCI32: Properly initialize AudioChannel inside Audio32::play()"
Filippos Karapetis
2016-06-25
SCI: Script patch for critical Colonel's Bequest game bug
Martin Kiewitz
2016-06-25
SCI: Fix SQ1VGA script patch, fixes bug #7145
Martin Kiewitz
2016-06-23
SCI32: Properly initialize AudioChannel inside Audio32::play()
Filippos Karapetis
2016-06-23
SCI32: Fix usage of the C++11 override keyword with MSVC
Filippos Karapetis
2016-06-23
SCI32: Fix potentially uninitialized variable
Filippos Karapetis
2016-06-23
SCI32: Const correction in Audio32's readBuffer() implementation
Filippos Karapetis
2016-06-22
SCI: Assert on seeks past the end of audio resource bundles
Colin Snover
2016-06-21
SCI32: Implement kBitmapDrawView
Colin Snover
2016-06-21
SCI32: Expose a draw buffer on BitmapResource objects
Colin Snover
2016-06-21
SCI32: Remove unused dependencies from GfxFrameout
Colin Snover
2016-06-21
SCI: Add an explanation about LRU removals when fetching resources
Colin Snover
2016-06-21
SCI32: Fixes to GfxText32
Colin Snover
2016-06-21
SCI32: Implement basic kMessageBox
Colin Snover
2016-06-21
SCI32: Add workaround for kScrollWindowAdd call in Phantasmagoria
Willem Jan Palenstijn
2016-06-21
SCI32: Implement kScrollWindow
Willem Jan Palenstijn
2016-06-21
SCI32: Implement line drawing (kAddLine/kUpdateLine/kRemoveLine)
Colin Snover
2016-06-21
SCI32: Make GfxText32::_scaledWidth/Height statics
Willem Jan Palenstijn
2016-06-21
SCI32: Fix drawText on consecutive control codes
Willem Jan Palenstijn
2016-06-21
SCI32: Fix getTextWidth on consecutive control codes
Willem Jan Palenstijn
2016-06-21
SCI32: Add low-pass filter to 8-bit SOL audio
Colin Snover
2016-06-20
SCI32: Add kDoSound(play) workaround for LSL6hires
Colin Snover
2016-06-20
SCI: Minor cleanup of kDoSound
Colin Snover
2016-06-20
SCI32: Rewrite digital audio engine
Colin Snover
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