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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-03-16
SCI: Add workaround for restoring kq6 saved games (lowres/hires)
Martin Kiewitz
2016-03-16
SCI32: Implement analyzeForRemap()
Filippos Karapetis
2016-03-16
SCI32: Implement the remapping drawing functions
Filippos Karapetis
2016-03-16
SCI32: Implement analyzeUncompressedForRemap()
Filippos Karapetis
2016-03-16
SCI32: Spacing
Filippos Karapetis
2016-03-16
SCI32: Remove dead code related to priority map handling
Filippos Karapetis
2016-03-16
SCI32: Global 12 contains the previous room
Filippos Karapetis
2016-03-16
SCI32: Remove getColorAtCoordinate()
Filippos Karapetis
2016-03-15
SCI32: Initialise all scaler tables
Colin Snover
2016-03-15
SCI32: More work on remapping
Filippos Karapetis
2016-03-15
SCI32: Document kAddLine
Filippos Karapetis
2016-03-15
SCI32: Implement kBitmapSetDisplace
Filippos Karapetis
2016-03-15
SCI: Remove unused _gfxScreen parameter from GfxRemap
Filippos Karapetis
2016-03-14
SCI32: Implement kBitmapDrawColor
Colin Snover
2016-03-13
SCI32: Implement kCelInfo
Colin Snover
2016-03-13
SCI32: Fix scaler drawing pixels at the wrong positions
Colin Snover
2016-03-13
Revert "SCI32: Fix small inaccuracy in the scaling drawing code"
Colin Snover
2016-03-13
SCI32: Add note about kCantBeHere rect
Colin Snover
2016-03-13
SCI32: Remove incorrect note about dword_C6288
Colin Snover
2016-03-13
SCI32: Clarify the purpose of scaling ratios used in ScreenItem
Colin Snover
2016-03-13
SCI32: Correct some kernel call signatures
Colin Snover
2016-03-13
SCI32: Implement kCelHigh and kCelWide SCI32 versions
Colin Snover
2016-03-13
SCI32: Fix small inaccuracy in the scaling drawing code
Martin Kiewitz
2016-03-11
SCI32: Fix incorrect mouse event coordinates in SCI2 hires
Colin Snover
2016-03-11
SCI32: Use Common::fill() instead of memset(), where possible
Filippos Karapetis
2016-03-11
SCI32: Assign a define for the non-remapped number of colors
Filippos Karapetis
2016-03-11
SCI32: Add remap counters and hook them up to frameOut
Filippos Karapetis
2016-03-11
SCI32: Avoid usage of delegated constructors
Filippos Karapetis
2016-03-11
SCI32: More work on remapping
Filippos Karapetis
2016-03-11
SCI32: Handle the different remap color ranges in SCI2 and SCI21
Filippos Karapetis
2016-03-11
SCI32: Fix bug in updateRemap()
Filippos Karapetis
2016-03-11
SCI32: Initial implementation of kRemapColors
Filippos Karapetis
2016-03-10
SCI32: Implement GfxText32::getTextCount
Colin Snover
2016-03-10
SCI32: Use correct name of kCantBeHere kernel function
Colin Snover
2016-03-10
SCI32: Use separate function for SCI32 version of kCantBeHere
Colin Snover
2016-03-10
SCI32: Clean up debug messages in GfxFrameout
Colin Snover
2016-03-10
SCI32: Implement kMovePlaneItems
Colin Snover
2016-03-10
SCI32: Remove side-effect-abusing calls to ScreenItem::getCelObj
Colin Snover
2016-03-10
SCI32: Minor cleanup of kernel calls
Colin Snover
2016-03-10
SCI32: Implement kSetNowSeen
Colin Snover
2016-03-10
SCI32: Implement kCantBeHere
Colin Snover
2016-03-08
SCI: Fix build with SCI32 disabled.
Johannes Schickel
2016-03-08
SCI: Slight template formatting fixes.
Johannes Schickel
2016-03-08
SCI: Add missing namespace comments in graphics/.
Johannes Schickel
2016-03-08
SCI: Spacing
Filippos Karapetis
2016-03-08
SCI: Split color remapping functionality into a separate class
Filippos Karapetis
2016-03-08
SCI: Update the game ID of a workaround that's only used in QFG4 demo
Filippos Karapetis
2016-03-08
SCI32: Disable kRemapColors32, as SCI32 remapping is still incomplete
Filippos Karapetis
2016-03-08
SCI: Separate the demos of QFG4, PQ4 and GK1 from their full versions
Filippos Karapetis
2016-03-08
ENGINES: Make variable names of ADGameDescription conform to our guidelines.
Johannes Schickel
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