Age | Commit message (Expand) | Author |
---|---|---|
2006-03-10 | Adjust talk sound check in CHARSET_1(), since processSfxQueues() doesn't exis... | Travis Howell |
2006-03-02 | C64 maniac uses separate bitmasks for actor settings and misc settings | Travis Howell |
2006-02-25 | Replaced MKID by MID_BE in most places in the SCUMM engine | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko |
2006-02-14 | Add extra costume tables (Used by HE games) to saved game. Fixes weird actor ... | Travis Howell |
2006-02-12 | Only adjusted in SCUMM 5+ | Travis Howell |
2006-02-12 | Actually that should be before all code | Travis Howell |
2006-02-12 | A few corrections from disasm., checked against all versions | Travis Howell |
2006-02-12 | This difference only applies to SCUMM7+ | Travis Howell |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |