Age | Commit message (Expand) | Author |
2018-01-31 | COMMON: Move VER macro for serializer into common code | Colin Snover |
2018-01-31 | SCUMM: Replace UB-triggering serialization code with Common::Serializer | Colin Snover |
2016-07-19 | SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine o... | Robert Crossfield |
2016-07-19 | SCUMM: Maniac V0: Implement original walkbox queue, Cleanup actor walk code | Robert Crossfield |
2014-12-02 | SCUMM: Maniac V0: Correctly handle 'slanted' walk-boxes, Add new variables to... | Robert Crossfield |
2014-11-29 | SCUMM: Maniac V0: If boxes are neighbors, walk directly to the new box. Remov... | Robert Crossfield |
2014-11-28 | SCUMM: Maniac V0: Implement the original Walk Code (to fix some anim glitches... | Robert Crossfield |
2014-02-18 | SCUMM: Make GPL headers consistent in themselves. | Johannes Schickel |
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel |
2012-02-11 | SCUMM: add support for diagonal walking between boxes (e.g. used for meteor o... | Tobias Gunkel |
2012-02-11 | SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 ver... | Tobias Gunkel |
2012-02-11 | SCUMM: save complete v0 state and initialize actors correctly | Tobias Gunkel |
2012-02-11 | SCUMM: remove the temporary variable _limb_current | Tobias Gunkel |
2012-02-11 | SCUMM: adjust to coding style-guide | Tobias Gunkel |
2012-02-11 | SCUMM: fix gcc compiler warnings | Tobias Gunkel |
2012-02-11 | SCUMM: Remove the setCmdFromDirection function | Robert Crossfield |
2012-02-11 | SCUMM: Animation Fixes | Robert Crossfield |
2012-02-11 | SCUMM: Fix the animation system, rename the Limb Frame Repeat variable | Robert Crossfield |
2012-02-11 | SCUMM: fix v0 mode handling and actor switching | Tobias Gunkel |
2012-02-11 | SCUMM: Re-arrange some things to make it closer to the original | segrax |
2012-02-11 | SCUMM: Change vars to ints, remove unused variable for now | segrax |
2012-02-11 | SCUMM: Add in support in v0 for the unknown variable to o_animateActor | segrax |
2012-02-11 | SCUMM: use constants for c64 actor miscflags | Tobias Gunkel |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-05 | SCUMM: Move ActorHE into its own header, move some HE specific stuff out of s... | Max Horn |
2010-10-26 | SCUMM: Add alternative version of patch #3094717 - MMC64: save actor state. | Travis Howell |
2009-11-26 | Add patch #2853844 - MM C64: walksounds. | Travis Howell |
2009-08-05 | Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,... | Travis Howell |
2009-07-25 | Add patch #2816140 - MM C64 Costume Animation. | Travis Howell |
2009-06-04 | Fix the color of Poodles Galore's finger nails in Spy Fox 3. | Travis Howell |
2008-09-25 | SCUMM: Moved more stuf from class Actor to ActorHE | Max Horn |
2008-09-25 | SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE | Max Horn |
2008-09-25 | SCUMM: Added a new ActorHE class, as well as a virtual Actor::prepareDrawActo... | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-03-12 | Get rid of initActorClass | Max Horn |
2007-03-11 | A long time ago, in a virtual machine far, far away... | Max Horn |
2007-03-10 | SCUMM: Renamed ActorOldWalk to Actor_v3, added new subclass Actor_v2 | Max Horn |
2007-03-06 | Add support for the New Kid verb option in Apple II and Commodore 64 verisons... | Travis Howell |
2007-02-19 | Use consistent naming for the preprocessor constants used to guarantee that | Torbjörn Andersson |
2007-02-15 | Introduced V12_X_SHIFT / V12_Y_SHIFT | Max Horn |
2007-02-04 | Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 charac... | Max Horn |
2006-12-29 | added explicit call to parent method | Gregory Montoir |
2006-12-25 | Introduced ActorOldWalk subclass of Actor (for V1-V3 walk code) | Max Horn |
2006-12-25 | SCUMM: Added ActorC64 subclass of Actor, and added a note stating that _miscf... | Max Horn |
2006-12-21 | fixed bug #1620023 (script calls putActorAtXY with y == -1) | Gregory Montoir |
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn |
2006-10-19 | SCUMM: Introduced V12_X_MULTIPLIER and V12_Y_MULTIPLIER to make it a bit easi... | Max Horn |
2006-07-24 | Fix bug #1496523 - MM: Weird Ed appears backwards at door | Travis Howell |
2006-07-10 | Fix actor glitches in the stomach location of pajama3 | Travis Howell |
2006-03-02 | C64 maniac uses separate bitmasks for actor settings and misc settings | Travis Howell |