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path: root/engines/scumm/akos.cpp
AgeCommit message (Expand)Author
2006-10-04Change masking condition for codec1_genericDecode(), proc3() and proc3_ami() soTorbjörn Andersson
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...Max Horn
2006-09-16Replaced checkRange by assertRange, which has (a) an (IMO) more logical order...Max Horn
2006-07-23Use #include "..." instead of #include <...> for pack-start.h and pack-end.hTorbjörn Andersson
2006-07-22Fix struct packing issues (macros are not resolve in #pragma params, at least...Max Horn
2006-07-21Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now...Max Horn
2006-07-09Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking...Max Horn
2006-06-16Adjust akos code to only draw within bounds in HE games. Fixes many graphical...Travis Howell
2006-06-15Remove error for default case of active case 6/8 in akos_increaseAnim(), a de...Travis Howell
2006-06-14Fix the shadow glitches in HE98 version of puttrace, the shadow mode isn't re...Travis Howell
2006-04-29Moved AKOS stuff to class ScummEngine_v6Max Horn
2006-03-25fixed wrong computation of decflag in AkosRenderer::drawLimb (HE specific, bu...Gregory Montoir
2006-03-17Fix endian issue in akos costume codeTravis Howell
2006-03-17Fix endian issues in akos costume codeTravis Howell
2006-03-08Fixed tons of format string warnings for debug/error calls (including several...Max Horn
2006-03-08Use %p to print pointers portably (even on 64bit systems). Note: this will ad...Max Horn
2006-02-25Replaced MKID by MID_BE in most places in the SCUMM engineMax Horn
2006-02-20Moved iMUSE code to the new directory engines/scumm/imuse/Max Horn
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...Max Horn
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko
2006-02-11Moved engines to the new engines/ directoryMax Horn