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path: root/engines/scumm/akos.cpp
AgeCommit message (Expand)Author
2009-08-16Revert revision 43410, and add alternative fix.Travis Howell
2009-08-15Fix compile when compiling with --disable-heMatthew Hoops
2009-06-05Fix endian issue, the palette must be in little endian.Travis Howell
2009-06-04Fix the color of Poodles Galore's finger nails in Spy Fox 3.Travis Howell
2009-06-04Ooops, re-enable codec32 code.Travis Howell
2009-06-04Add 16bit color support for later HE games.Travis Howell
2009-04-04Fix possible regression in HE games re-releases.Travis Howell
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops l...Max Horn
2009-01-09Switch assert to an error message, stating the exact unknown code.Travis Howell
2009-01-04Fix assert triggered when sorting out meals in Blue's 123 Time Activies.Travis Howell
2009-01-04Use slow palette color match, for 16bit color HE games for now.Travis Howell
2008-09-25SCUMM: Moved more stuf from class Actor to ActorHEMax Horn
2008-09-25SCUMM: Added a new ActorHE class, as well as a virtual Actor::prepareDrawActo...Max Horn
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-09-08Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT...Max Horn
2007-09-01Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)Chris Apers
2007-07-01Re-added __attribute__(packed)Max Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-03-10SCUMM: some more AKOS cleanup & added commentsMax Horn
2007-03-10SCUMM: Must reset useBompPalette in the AKOS rendererMax Horn
2007-03-10SCUMM: got rid of the _bompActorPalettePtr member var (which was only used as...Max Horn
2007-02-01don't test akosScaleYTable if actor has no vertical scale factor ; this is co...Gregory Montoir
2007-01-26templatified some Wiz decoding functionsGregory Montoir
2006-10-04Change masking condition for codec1_genericDecode(), proc3() and proc3_ami() soTorbjörn Andersson
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...Max Horn
2006-09-16Replaced checkRange by assertRange, which has (a) an (IMO) more logical order...Max Horn
2006-07-23Use #include "..." instead of #include <...> for pack-start.h and pack-end.hTorbjörn Andersson
2006-07-22Fix struct packing issues (macros are not resolve in #pragma params, at least...Max Horn
2006-07-21Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now...Max Horn
2006-07-09Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking...Max Horn
2006-06-16Adjust akos code to only draw within bounds in HE games. Fixes many graphical...Travis Howell
2006-06-15Remove error for default case of active case 6/8 in akos_increaseAnim(), a de...Travis Howell
2006-06-14Fix the shadow glitches in HE98 version of puttrace, the shadow mode isn't re...Travis Howell
2006-04-29Moved AKOS stuff to class ScummEngine_v6Max Horn
2006-03-25fixed wrong computation of decflag in AkosRenderer::drawLimb (HE specific, bu...Gregory Montoir
2006-03-17Fix endian issue in akos costume codeTravis Howell
2006-03-17Fix endian issues in akos costume codeTravis Howell
2006-03-08Fixed tons of format string warnings for debug/error calls (including several...Max Horn
2006-03-08Use %p to print pointers portably (even on 64bit systems). Note: this will ad...Max Horn
2006-02-25Replaced MKID by MID_BE in most places in the SCUMM engineMax Horn
2006-02-20Moved iMUSE code to the new directory engines/scumm/imuse/Max Horn
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...Max Horn
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko
2006-02-11Moved engines to the new engines/ directoryMax Horn