Age | Commit message (Expand) | Author |
2013-08-04 | SCUMM: Fix Loom (and some other graphics regressions). | Johannes Schickel |
2013-08-03 | SCUMM: Take advantage of Surface::getPixels. | Johannes Schickel |
2013-08-03 | SCUMM: Prefer getBasePtr over direct Surface::pixels access. | Johannes Schickel |
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel |
2011-09-17 | SCUMM FM-TOWNS: fix DS build | athrxx |
2011-09-17 | SCUMM FM-TOWNS: fix regression and cleanup | athrxx |
2011-08-26 | SCUMM: Implement proper Indy4 Amiga palette handling. | Johannes Schickel |
2011-07-14 | SCUMM: fix regression caused by recent sjis code changes | athrxx |
2011-07-10 | GRAPHICS: remove char/line spacing handling from sjis code | athrxx |
2011-07-09 | SCUMM: fix DS compilation | athrxx |
2011-07-09 | SCUMM: Make use of graphics/sjis code for LOOM PCE sjis drawing | athrxx |
2011-07-09 | SCUMM: cleanup sjis font rendering code | athrxx |
2011-07-01 | GRAPHICS: Remove default values from FontSJIS::drawChar. | Johannes Schickel |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn |
2011-06-19 | SCUMM: fix SCUMM3 FM-TOWNS font rendering glitch in Japanese mode | athrxx |
2011-06-16 | SCUMM: slightly changed behavior of 16bit mode detection | athrxx |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-05-02 | SCUMM: fix whitespaces (patch #3281359) | Max Horn |
2011-04-17 | SCUMM: Prefer Surface::format over Surface::bytesPerPixel. | Johannes Schickel |
2011-02-20 | SCUMM: More DISABLE_TOWNS_DUAL_LAYER_MODE mess | dhewg |
2011-01-16 | SCUMM: Prefer "Could not" over "Couldn't" in some error messages. | Johannes Schickel |
2010-11-05 | SCUMM/FM-TOWNS JAPANESE: fix out of bounds text drawing | Florian Kagerer |
2010-10-23 | SCUMM/FM-TOWNS JAPANESE: fix font drawing in MI1 intro | Florian Kagerer |
2010-10-22 | SCUMM/FM-TOWNS JAPANESE: fix another font spacing issue | Florian Kagerer |
2010-10-19 | SCUMM/FM-TOWNS JAPANESE: minor fix in last commit | Florian Kagerer |
2010-10-19 | SCUMM/FM-TOWNS JAPANESE: implement flipped text | Florian Kagerer |
2010-10-18 | SCUMM/FM-TOWNS JAPANESE: fix font spacing issues | Florian Kagerer |
2010-10-17 | SCUMM/FM-TOWNS: more improvements to japanese font drawing | Florian Kagerer |
2010-10-17 | SCUMM/FM-TOWNS: more improvements to japanese font drawing | Florian Kagerer |
2010-10-15 | SCUMM/FM-TOWNS: fix regression in non Japanese SCUMM 3 games | Florian Kagerer |
2010-10-15 | SCUMM/FM-TOWNS: fix display of dialogue options in Indy 4 Japanese | Florian Kagerer |
2010-10-15 | SCUMM/FM-TOWNS: fix up/down inventory arrows in Indy 4 Japanese | Florian Kagerer |
2010-10-15 | SCUMM/FM-TOWNS: improve japanese font drawing in SCUMM 3 games | Florian Kagerer |
2010-10-12 | SCUMM/FM-TOWNS: start fixing japanese font drawing | Florian Kagerer |
2010-10-10 | LOOM PC-Engine: fix regression | Florian Kagerer |
2010-10-05 | SCUMM/FM-TOWNS: disable new graphics code in DS port | Florian Kagerer |
2010-10-01 | SCUMM/FM-TOWNS: fix palette and other graphics issues | Florian Kagerer |
2010-06-27 | Add support for Chinese The DIG. | Eugene Sandulenko |
2010-05-24 | Fix Russian versions of airport and farm as they use extended charset. | Eugene Sandulenko |
2010-03-10 | Silenced some harmless cppcheck warnings about unreachable code after a return. | Torbjörn Andersson |
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel |
2009-12-31 | Add support for Chinese translated games. | Eugene Sandulenko |
2009-12-31 | Fix gcc warning | Eugene Sandulenko |
2009-12-30 | Patch #2923628: "SOMI: Kanji support for japanese MegaCD version" | Eugene Sandulenko |
2009-11-22 | Some PCE BIOSROM's have a 0x200 byte header. We need to skip that if it's pre... | Matthew Hoops |
2009-11-22 | Exclude Loom PCE engine specific code, from non-16bit color build. | Travis Howell |
2009-11-22 | Removed the incorrect line in CharsetRendererPCE::drawBits1(). | Travis Howell |
2009-11-22 | Virtualise drawBits1(). | Travis Howell |
2009-11-22 | Fix charset palette in PCE version of Loom, based on information from Tobias. | Travis Howell |
2009-11-22 | Add patch for Tobias, for Kanji support in Japanese PCE version of Loom, with... | Travis Howell |