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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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detection_tables.h
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Author
2011-11-27
SCUMM: Add support for Putt-Putt Saves the Zoo iOS
Matthew Hoops
2011-11-16
LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
Strangerke
2011-10-23
LAUNCHER: Add GUIO_NOASPECT to SCUMM engine
Strangerke
2011-10-23
SCUMM: Fix compilation when HE is disabled.
Johannes Schickel
2011-10-23
AD: Swtich GUI options to a char array.
Eugene Sandulenko
2011-09-08
SCUMM: Made some static data const.
Johannes Schickel
2011-08-05
SCUMM: Mark pass as having CMS support
Matthew Hoops
2011-08-05
SCUMM: Mark monkey1 VGA floppy as having CMS support
Matthew Hoops
2011-08-05
SCUMM: Mark Indy3 VGA as having CMS support
Matthew Hoops
2011-08-03
SCUMM: Remove BluesBirthday dependency on the binary
Matthew Hoops
2011-07-08
SCUMM: Initial PC Speaker output implementation for SCUMM v5.
Johannes Schickel
2011-06-14
DETECTOR: Separate code for handling obsolete gameids from advanced detector
Max Horn
2011-05-17
SCUMM: Set proper GUIO flags for monkey2/indy4 FM-TOWNS
athrxx
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-02
SCUMM: Add support for an alternate version of The Dig's demo
Matthew Hoops
2011-04-27
SCUMM: Add separate game id's for soccermls and soccer2004
Matthew Hoops
2010-10-23
SCUMM: Add workaround to allow saved games to be shared between Macintosh and...
Travis Howell
2010-10-01
SCUMM/FM-TOWNS: fix palette and other graphics issues
Florian Kagerer
2010-08-18
SCUMM/FM-TOWNS: start rewriting audio code
Florian Kagerer
2010-08-11
GUI: add music devices for c64, amiga and apple II gs
Florian Kagerer
2010-08-11
SCUMM: Re-enabled PCjr music for some more games
Torbjörn Andersson
2010-08-11
SCUMM: Re-enable PCjr music for EGA Loom.
Torbjörn Andersson
2010-08-11
SCUMM: Re-enable PCjr music for Indy 3
Torbjörn Andersson
2010-08-11
SCUMM: possible fix for bug # 3041539
Florian Kagerer
2010-06-25
AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either sel...
Florian Kagerer
2010-06-21
Patch #1956501: "GUI/LAUNCHER: Midi device selection"
Max Horn
2010-06-15
SCUMM: Added directory globs for in-depth search.
Eugene Sandulenko
2010-05-09
Extended patch #2971742: SCUMM: autodetection for diskimage contents.
Eugene Sandulenko
2010-04-12
Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew la...
Ori Avtalion
2010-04-04
Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible.
Travis Howell
2010-04-03
Fix bug #2959947 - HE: Broken saves show in launcher.
Travis Howell
2010-02-24
Add another German Windows version of Pajama Sam 2.
Travis Howell
2010-02-22
SPY Fox 3: Operation Ozone is supported too.
Travis Howell
2010-01-26
Let's Explore the Jungle with Buzzy uses VAR_PLATFORM variabletoo, but with d...
Travis Howell
2010-01-25
Use "No AdLib" instead of "No Adlib" in SCUMM's detection tables too.
Johannes Schickel
2009-10-26
Switch PCE version of Loom to 16bit color, since it used 9bit color.
Travis Howell
2009-10-21
Add patch from Tobias, for graphic support (backgrounds/objects) in PCE versi...
Travis Howell
2009-08-30
Correct title for Freddi Fish 5.
Travis Howell
2009-08-29
Add Macintosh version of Blue's ABC Time Activities.
Travis Howell
2009-08-22
Correct game title.
Travis Howell
2009-08-22
Backyard Soccer MLS requires 16bit color support too.
Travis Howell
2009-08-21
Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guaran...
Andre Heider
2009-08-21
Only enable 16bit color HE games, if 16bit color support is enabled.
Travis Howell
2009-08-10
Add support for Italian MM NES
Eugene Sandulenko
2009-07-22
Change the default target to CD version, for games which offer floppy and CD ...
Travis Howell
2009-07-11
Fix bug #2819628 - DETECTOR: Atlantis CD sets wrong gui options.
Travis Howell
2009-06-06
Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do.
Eugene Sandulenko
2009-06-06
Add support for GUI options to SCUMM engine
Eugene Sandulenko
2009-06-06
Add logic stub for Backyard Basketball.
Travis Howell
2009-06-03
Sprites are used for subtitles, in all 16bit color HE games.
Travis Howell
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