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path: root/engines/scumm/gfx.cpp
AgeCommit message (Expand)Author
2006-06-21Move moveScreen to common surface functions for graphicsTravis Howell
2006-06-21Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when vide...Travis Howell
2006-06-21Revert back to original method used for scrollEffect(), fixes regressions.Travis Howell
2006-06-19Add patch for bug #1507856 - INDY3 VGA: Crashes in SewerTravis Howell
2006-06-19Fix screen scrolling glitch when looking at the top of closet in parents room...Travis Howell
2006-05-29Fix Commodore 64 versionsTravis Howell
2006-04-29Make use of the new scummLoop_* functions to move some SCUMM version specific...Max Horn
2006-04-17Call updateScreen() from waitForTimer() (instead of usually right before it)Torbjörn Andersson
2006-04-04Since our debug() adds an exclamation mark at the message end, removeEugene Sandulenko
2006-03-24Fix MSVC warnings #3Andrew Kurushin
2006-03-16Minor cleanupTravis Howell
2006-03-16Update comment, to make senseTravis Howell
2006-03-14Renamed & documented the LIGHTMODE flagsMax Horn
2006-03-14Enhance the new getCurrentLights to work for V6+ games, too, making it possib...Max Horn
2006-03-14Adjust one last spot, for previous VAR_CURRENT_LIGHTS changesTravis Howell
2006-03-14Avoid all scumm var conflicts in C64 maniacTravis Howell
2006-03-13Update and restore old debug code for maskingTravis Howell
2006-02-25Replaced MKID by MID_BE in most places in the SCUMM engineMax Horn
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...Max Horn
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko
2006-02-14Add setSystemMessage opcode for HE70+ games. Sets the window caption correctl...Travis Howell
2006-02-11Moved engines to the new engines/ directoryMax Horn