Age | Commit message (Expand) | Author |
---|---|---|
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn |
2011-06-17 | SCUMM: fix FM-TOWNS graphics output for ARM devices | athrxx |
2011-06-15 | SCUMM: hopefully fix 16bit mode support for SCUMM FM-TOWNS games and LOOM PCE... | athrxx |
2011-06-13 | SCUMM FM-TOWNS: add number of color check in TownsScreen::updateOutputBuffer() | athrxx |
2011-06-13 | SCUMM: some cleanup in gfx_towns.cpp | athrxx |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-17 | SCUMM: Prefer Surface::format over Surface::bytesPerPixel. | Johannes Schickel |
2011-02-13 | SCUMM FM-TOWNS: minor cleanup (git test) | athrxx |
2010-10-05 | SCUMM/FM-TOWNS: disable new graphics code in DS port | Florian Kagerer |
2010-10-04 | SCUMM/FM-TOWNS: cleanup | Florian Kagerer |
2010-10-03 | SCUMM/FM-TOWNS: improve merging of graphics layers | Florian Kagerer |
2010-10-02 | INDY3/FM-TOWNS: fix intro graphics bug | Florian Kagerer |
2010-10-01 | SCUMM/FM-TOWNS: fix palette and other graphics issues | Florian Kagerer |