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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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moonbase.h
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Author
2016-08-30
HE: Add Moonbase Net dummy
Alexander Tkachev
2016-06-14
SCUMM HE: Initial Moonbase distortion code
Eugene Sandulenko
2016-05-30
SCUMM HE: Moonbase FOW rendering fixes
Eugene Sandulenko
2016-05-26
SCUMM HE: Moved Moonbase to ScummEngine_v100he
Eugene Sandulenko
2016-05-26
SCUMM HE: Eliminated global _vm reference in Moonbase AI
Eugene Sandulenko
2016-05-26
SCUMM HE: Wrapped Moonbase AI into a class
Eugene Sandulenko
2016-05-26
SCUMM HE: Fixed SCUMM wrapper for nuking array in U32.
Eugene Sandulenko
2016-05-22
SCUMM HE: Added main Moonbase AI code
Eugene Sandulenko
2016-05-22
SCUMM HE: Moved Moonbase stuff to v90he
Eugene Sandulenko
2016-05-22
SCUMM HE: Added implementation for Sortie and DefenderUnit classes
Eugene Sandulenko
2016-05-22
SCUMM HE: Initial stub for Moonbase AI
Eugene Sandulenko
2016-05-11
SCUMM HE: Fix FOW condition bits size
Eugene Sandulenko
2016-05-11
SCUMM HE: Another attempt to fix picky Amiga port
Eugene Sandulenko
2016-05-11
SCUMM HE: Fix _fowImage data type
Eugene Sandulenko
2016-05-11
SCUMM HE: Fix compilation when HE games are disabled
Eugene Sandulenko
2016-05-10
SCUMM HE: Read FOW image from U32
Eugene Sandulenko
2016-05-10
SCUMM HE: Started code for loading FOW resources
Eugene Sandulenko
2016-05-10
SCUMM HE: Initial code for Moonbase FOW
Eugene Sandulenko
2016-05-01
SCUMM HE: Further work on T14 codec
Eugene Sandulenko
2016-04-29
SCUMM HE: Initial code for Moonbase-specific class
Eugene Sandulenko