Age | Commit message (Expand) | Author |
2009-01-12 | Remove unused case, which isn't used by HE60-HE71 games. | Travis Howell |
2008-12-15 | Add Moonbase Commander target again, for testing only. | Travis Howell |
2008-11-17 | Fix regressions in HE games, when slashes are used in filenames for file opco... | Travis Howell |
2008-10-23 | Pushed down some header deps | Max Horn |
2008-10-14 | Another tweak to HE: Use SearchMan.openFile instead of a raw FSNode | Max Horn |
2008-10-02 | Renamed FilesystemNode -> FSNode | Max Horn |
2008-09-30 | SCUMM HE: Use FilesystemNode::openForReading() instead of 'new Common::File' ... | Max Horn |
2008-09-25 | SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE | Max Horn |
2008-07-29 | Changed class File (and derived classes) to only support read-only access; ad... | Max Horn |
2008-04-17 | Update a few debug messages. | Travis Howell |
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat |
2008-01-03 | Fix endian issue in redimArray. | Travis Howell |
2007-11-06 | Add support for original load/save system in HE games. | Travis Howell |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT... | Max Horn |
2007-06-06 | Fix possible crash issue, if music volume was set by 3DO versions of HE games. | Travis Howell |
2007-06-01 | Fix bug #1727457 - WATER: Unexpected crash at the end of level 15. | Travis Howell |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-08 | Set SaveGamePath INI setting to '*' in HE72+ games, to avoid warnings about n... | Travis Howell |
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn |
2006-11-04 | SCUMM cleanup | Max Horn |
2006-10-20 | SCUMM: ArrayHeader related cleanup | Max Horn |
2006-09-16 | Replaced checkRange by assertRange, which has (a) an (IMO) more logical order... | Max Horn |
2006-09-09 | Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounter | Max Horn |
2006-07-14 | More whitespace changes. | Torbjörn Andersson |
2006-06-21 | Revert back to original method used for scrollEffect(), fixes regressions. | Travis Howell |
2006-06-19 | Fix screen scrolling glitch when looking at the top of closet in parents room... | Travis Howell |
2006-06-18 | Add alternative method to prevent debug code of scripts been triggered in los... | Travis Howell |
2006-06-09 | Use convertFilePath for HE6x games too, for safety | Travis Howell |
2006-06-09 | Add DOS and Macintosh versions of Putt-Putt & Fatty Bear's Activity Pack | Travis Howell |
2006-05-08 | Fix regression in lost, the middle directories were removed | Travis Howell |
2006-05-02 | Add support for reading/writing config files through saveGameManager and use ... | Travis Howell |
2006-05-01 | Some cleanup, and added a FIXME comment concerning the wrong usage of getSave... | Max Horn |
2006-04-29 | * Renamed several methods in favor of a somewhat more uniform naming scheme: ... | Max Horn |
2006-04-26 | Replaced _hFileTable by _hInFileTable/_hOutFileTable | Max Horn |
2006-04-23 | Move HE specific stuff from class Sound to its new subclass SoundHE | Max Horn |
2006-03-26 | Always use the correct string slot for HE games specific cases in decodeParse... | Travis Howell |
2006-03-25 | Move convertFilePath() to ScummEngine_v60he, to allow use by earlier HE games | Travis Howell |
2006-02-20 | Moved iMUSE code to the new directory engines/scumm/imuse/ | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-15 | o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and | Eugene Sandulenko |