Age | Commit message (Expand) | Author |
2009-09-11 | Remove excess spaces. | Travis Howell |
2009-08-29 | Fix the default save game path setting in HE98+ games. | Travis Howell |
2009-08-29 | Fix the default save game path setting in Macintosh versions of HE72+ games. | Travis Howell |
2009-08-23 | Fix Moonbase Commander startup. | Travis Howell |
2009-08-13 | Merged revisions 43245-43249,43251-43252,43257,43260,43262-43264,43266,43268-... | Travis Howell |
2009-08-12 | Fix building with specific games disabled in MSVC. | Travis Howell |
2009-08-05 | Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,... | Travis Howell |
2009-07-23 | Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircti... | Travis Howell |
2009-06-22 | Fix loading/saving in funshop titles. | Travis Howell |
2009-06-18 | Merged revisions 41625 via svnmerge from | Travis Howell |
2009-06-18 | Correct actor layering method in HE90+ games. | Travis Howell |
2009-06-05 | Update o72_getPixel() for 16bit color, and cleanup. | Travis Howell |
2009-04-16 | SCUMM: Compacted various setupOpcodes() implementations by using the fact tha... | Max Horn |
2009-04-16 | SCUMM: Got rid of o6_invalid | Max Horn |
2009-04-16 | SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it) | Max Horn |
2008-12-15 | Add Moonbase Commander target again, for testing only. | Travis Howell |
2008-11-17 | Fix regressions in HE games, when slashes are used in filenames for file opco... | Travis Howell |
2008-09-25 | SCUMM: Moved Actor::drawActorToBackBuf to class ActorHE | Max Horn |
2008-09-06 | Add debugInput opcode for HE 100 games. | Travis Howell |
2008-08-04 | Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,... | Christopher Page |
2008-07-29 | Changed class File (and derived classes) to only support read-only access; ad... | Max Horn |
2008-07-11 | SCUMM works with new GMM implementation | Christopher Page |
2008-04-17 | Enable original load/save system in HE100 games. | Travis Howell |
2008-03-09 | Add hack to skip the faulty credits script in Russian HE99 version of Freddi ... | Travis Howell |
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2008-01-06 | Resort a few cases and opcodes in HE code. | Travis Howell |
2008-01-03 | Fix endian issue in checkArrayLimits(). | Travis Howell |
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell |
2007-12-27 | Enable Windows version of early HE games by default, to match already enabled... | Travis Howell |
2007-11-25 | Fix regression in Fun Shop titles, when starting activites. | Travis Howell |
2007-11-06 | Add support for original load/save system in HE games. | Travis Howell |
2007-09-20 | implement o72_debugInput (with some help from Kirben) | Matthew Hoops |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-08 | Adjust debug output in writeINI opcode, so it doesn't get skipped. | Travis Howell |
2007-04-08 | Rename setFilePath opcode to createDirectory, in order to reflect the opcodes... | Travis Howell |
2007-04-08 | Set SaveGamePath INI setting to '*' in HE72+ games, to avoid warnings about n... | Travis Howell |
2006-11-24 | Add findBox opcode for Hebrew version of Freddi Fish 1 | Travis Howell |
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn |
2006-11-04 | SCUMM cleanup | Max Horn |
2006-10-20 | SCUMM: ArrayHeader related cleanup | Max Horn |
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c... | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e... | Max Horn |
2006-09-16 | Replaced checkRange by assertRange, which has (a) an (IMO) more logical order... | Max Horn |
2006-09-09 | Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounter | Max Horn |
2006-07-14 | More whitespace changes. | Torbjörn Andersson |
2006-07-10 | Fix actor glitches in the stomach location of pajama3 | Travis Howell |
2006-06-18 | Remove debug left over | Travis Howell |