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path: root/engines/scumm/he/script_v72he.cpp
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2010-11-23SCUMM: Replace Common::File uses by SeekableReadStream and SearchManMax Horn
2010-10-23SCUMM: Skip endian conversion on little endian systems (instead of assigning ...Max Horn
2010-10-23SCUMM: Fix buffer overflow, that was causing crashes when saving in Backyard ...Travis Howell
2010-10-21SCUMM: Document ScummEngine_v90he::sortArrayMax Horn
2009-09-11Remove excess spaces.Travis Howell
2009-08-29Fix the default save game path setting in HE98+ games.Travis Howell
2009-08-29Fix the default save game path setting in Macintosh versions of HE72+ games.Travis Howell
2009-08-23Fix Moonbase Commander startup.Travis Howell
2009-08-13Merged revisions 43245-43249,43251-43252,43257,43260,43262-43264,43266,43268-...Travis Howell
2009-08-12Fix building with specific games disabled in MSVC.Travis Howell
2009-08-05Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,...Travis Howell
2009-07-23Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircti...Travis Howell
2009-06-22Fix loading/saving in funshop titles.Travis Howell
2009-06-18Merged revisions 41625 via svnmerge from Travis Howell
2009-06-18Correct actor layering method in HE90+ games.Travis Howell
2009-06-05Update o72_getPixel() for 16bit color, and cleanup.Travis Howell
2009-04-16SCUMM: Compacted various setupOpcodes() implementations by using the fact tha...Max Horn
2009-04-16SCUMM: Got rid of o6_invalidMax Horn
2009-04-16SCUMM: Switched opcode tables to use Common::Functor0 (a bit like Kyra does it)Max Horn
2008-12-15Add Moonbase Commander target again, for testing only.Travis Howell
2008-11-17Fix regressions in HE games, when slashes are used in filenames for file opco...Travis Howell
2008-09-25SCUMM: Moved Actor::drawActorToBackBuf to class ActorHEMax Horn
2008-09-06Add debugInput opcode for HE 100 games.Travis Howell
2008-08-04Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,...Christopher Page
2008-07-29Changed class File (and derived classes) to only support read-only access; ad...Max Horn
2008-07-11SCUMM works with new GMM implementationChristopher Page
2008-04-17Enable original load/save system in HE100 games.Travis Howell
2008-03-09Add hack to skip the faulty credits script in Russian HE99 version of Freddi ...Travis Howell
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-06Resort a few cases and opcodes in HE code.Travis Howell
2008-01-03Fix endian issue in checkArrayLimits().Travis Howell
2007-12-28Move more HE code to HE71, to reduce code size, when using DISABLE_HE option.Travis Howell
2007-12-27Enable Windows version of early HE games by default, to match already enabled...Travis Howell
2007-11-25Fix regression in Fun Shop titles, when starting activites.Travis Howell
2007-11-06Add support for original load/save system in HE games.Travis Howell
2007-09-20implement o72_debugInput (with some help from Kirben)Matthew Hoops
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-08Adjust debug output in writeINI opcode, so it doesn't get skipped.Travis Howell
2007-04-08Rename setFilePath opcode to createDirectory, in order to reflect the opcodes...Travis Howell
2007-04-08Set SaveGamePath INI setting to '*' in HE72+ games, to avoid warnings about n...Travis Howell
2006-11-24Add findBox opcode for Hebrew version of Freddi Fish 1Travis Howell
2006-11-19* Made Actor::_pos protected, added public Actor::getPos() methodMax Horn
2006-11-04SCUMM cleanupMax Horn
2006-10-20SCUMM: ArrayHeader related cleanupMax Horn
2006-09-17renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c...Max Horn
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...Max Horn
2006-09-17Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e...Max Horn
2006-09-16Replaced checkRange by assertRange, which has (a) an (IMO) more logical order...Max Horn