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path: root/engines/scumm/he/wiz_he.cpp
AgeCommit message (Expand)Author
2009-07-11Explicitely instantiate the decompressWizImage() templates, so that they won'...Sven Hesse
2009-06-05Minor cleanup.Travis Howell
2009-06-03Cleanup.Travis Howell
2009-01-04Use cache when converting 16bit colors, for faster conversions.Travis Howell
2009-01-04Use slow palette color match, for 16bit color HE games for now.Travis Howell
2009-01-03Add missing src checks in drawWizPolygonTransform().Travis Howell
2009-01-03Fix palette glitches in Art Show of Blue's Treasure Hunt.Travis Howell
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-27Add more stubs for MBC.Travis Howell
2008-12-27Ooops, correct return value.Travis Howell
2008-12-27Add basic code for wizImage compression type 5.Travis Howell
2008-12-26Update debug message.Travis Howell
2008-12-26Fix assert when playing Safari Snapshot in Blue's ABC Time Activities, caused...Travis Howell
2008-12-26Fix crash after selecting name in Blue's ABC Time Activities, caused by an in...Travis Howell
2008-12-15Add Moonbase Commander target again, for testing only.Travis Howell
2008-07-29Changed class File (and derived classes) to only support read-only access; ad...Max Horn
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2007-12-27Enable Windows version of early HE games by default, to match already enabled...Travis Howell
2007-11-25An attempt to implement thick line drawing.Eugene Sandulenko
2007-11-25Switch to our common drawLine routineEugene Sandulenko
2007-11-25Add stub for wizImages thickLine code.Travis Howell
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-09-08Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT...Max Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-08Adjust debug levels.Travis Howell
2007-03-12Restore flipping code for raw wiz images, which was lost in revision 24860.Travis Howell
2007-03-12Fix xmap regression, when drawing wiz images.Travis Howell
2007-02-12Merged the "palette manager" into the cursor manager. It was only used toTorbjörn Andersson
2007-01-26templatified some Wiz decoding functionsGregory Montoir
2006-12-17Add cyx's patch for horizontal and vertical flipping of wiz images type 1, in...Travis Howell
2006-09-17renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c...Max Horn
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...Max Horn
2006-09-17Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e...Max Horn
2006-07-14More whitespace changes.Torbjörn Andersson
2006-06-13Since setCursorHotspot() does not update the cursor (should it?), we have toTorbjörn Andersson
2006-06-13Let the [cursor] palette manager handle disableCursorPalette() too, to avoidTorbjörn Andersson
2006-05-08Add initial DXA support for HE gamesTravis Howell
2006-04-09Fix regression introduced by removing of GF_HE_CURSORLESS feature flag.Eugene Sandulenko
2006-04-01Fix painting and fridge magnet palette glitches in thinker1Travis Howell
2006-03-25Move convertFilePath() to ScummEngine_v60he, to allow use by earlier HE gamesTravis Howell
2006-02-26That change shouldn't have been commitedTravis Howell
2006-02-26Change debugInput opcode result to zerod array for now, since it expects inpu...Travis Howell
2006-02-25Cleanup decompress wizImage functions, to help find similar codeTravis Howell
2006-02-25Replaced MKID by MID_BE in most places in the SCUMM engineMax Horn
2006-02-25Adjust masking in copyWizImageWithMask() to match ScummVM, wizImages masking ...Travis Howell
2006-02-25More corrections to copyWizImageWithMask() in HE gamesTravis Howell
2006-02-24Add corrections to copyWizImageWithMask() in HE gamesTravis Howell
2006-02-24added TRLE wiz masking (mostly untested)Gregory Montoir
2006-02-21Cleanup decompressWizImage() in HE gamesTravis Howell
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...Max Horn