aboutsummaryrefslogtreecommitdiff
path: root/engines/scumm/he/wiz_he.cpp
AgeCommit message (Expand)Author
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2007-12-27Enable Windows version of early HE games by default, to match already enabled...Travis Howell
2007-11-25An attempt to implement thick line drawing.Eugene Sandulenko
2007-11-25Switch to our common drawLine routineEugene Sandulenko
2007-11-25Add stub for wizImages thickLine code.Travis Howell
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-09-08Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT...Max Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-08Adjust debug levels.Travis Howell
2007-03-12Restore flipping code for raw wiz images, which was lost in revision 24860.Travis Howell
2007-03-12Fix xmap regression, when drawing wiz images.Travis Howell
2007-02-12Merged the "palette manager" into the cursor manager. It was only used toTorbjörn Andersson
2007-01-26templatified some Wiz decoding functionsGregory Montoir
2006-12-17Add cyx's patch for horizontal and vertical flipping of wiz images type 1, in...Travis Howell
2006-09-17renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c...Max Horn
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...Max Horn
2006-09-17Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e...Max Horn
2006-07-14More whitespace changes.Torbjörn Andersson
2006-06-13Since setCursorHotspot() does not update the cursor (should it?), we have toTorbjörn Andersson
2006-06-13Let the [cursor] palette manager handle disableCursorPalette() too, to avoidTorbjörn Andersson
2006-05-08Add initial DXA support for HE gamesTravis Howell
2006-04-09Fix regression introduced by removing of GF_HE_CURSORLESS feature flag.Eugene Sandulenko
2006-04-01Fix painting and fridge magnet palette glitches in thinker1Travis Howell
2006-03-25Move convertFilePath() to ScummEngine_v60he, to allow use by earlier HE gamesTravis Howell
2006-02-26That change shouldn't have been commitedTravis Howell
2006-02-26Change debugInput opcode result to zerod array for now, since it expects inpu...Travis Howell
2006-02-25Cleanup decompress wizImage functions, to help find similar codeTravis Howell
2006-02-25Replaced MKID by MID_BE in most places in the SCUMM engineMax Horn
2006-02-25Adjust masking in copyWizImageWithMask() to match ScummVM, wizImages masking ...Travis Howell
2006-02-25More corrections to copyWizImageWithMask() in HE gamesTravis Howell
2006-02-24Add corrections to copyWizImageWithMask() in HE gamesTravis Howell
2006-02-24added TRLE wiz masking (mostly untested)Gregory Montoir
2006-02-21Cleanup decompressWizImage() in HE gamesTravis Howell
2006-02-20Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...Max Horn
2006-02-15Only print debug message when flag 0x800000 is triggered by HE games in drawW...Travis Howell
2006-02-15Moved all he-specific source files to engines/scumm/he/ subdirectoryEugene Sandulenko