Age | Commit message (Expand) | Author |
2007-12-27 | Enable Windows version of early HE games by default, to match already enabled... | Travis Howell |
2007-11-25 | An attempt to implement thick line drawing. | Eugene Sandulenko |
2007-11-25 | Switch to our common drawLine routine | Eugene Sandulenko |
2007-11-25 | Add stub for wizImages thickLine code. | Travis Howell |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT... | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-08 | Adjust debug levels. | Travis Howell |
2007-03-12 | Restore flipping code for raw wiz images, which was lost in revision 24860. | Travis Howell |
2007-03-12 | Fix xmap regression, when drawing wiz images. | Travis Howell |
2007-02-12 | Merged the "palette manager" into the cursor manager. It was only used to | Torbjörn Andersson |
2007-01-26 | templatified some Wiz decoding functions | Gregory Montoir |
2006-12-17 | Add cyx's patch for horizontal and vertical flipping of wiz images type 1, in... | Travis Howell |
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c... | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e... | Max Horn |
2006-07-14 | More whitespace changes. | Torbjörn Andersson |
2006-06-13 | Since setCursorHotspot() does not update the cursor (should it?), we have to | Torbjörn Andersson |
2006-06-13 | Let the [cursor] palette manager handle disableCursorPalette() too, to avoid | Torbjörn Andersson |
2006-05-08 | Add initial DXA support for HE games | Travis Howell |
2006-04-09 | Fix regression introduced by removing of GF_HE_CURSORLESS feature flag. | Eugene Sandulenko |
2006-04-01 | Fix painting and fridge magnet palette glitches in thinker1 | Travis Howell |
2006-03-25 | Move convertFilePath() to ScummEngine_v60he, to allow use by earlier HE games | Travis Howell |
2006-02-26 | That change shouldn't have been commited | Travis Howell |
2006-02-26 | Change debugInput opcode result to zerod array for now, since it expects inpu... | Travis Howell |
2006-02-25 | Cleanup decompress wizImage functions, to help find similar code | Travis Howell |
2006-02-25 | Replaced MKID by MID_BE in most places in the SCUMM engine | Max Horn |
2006-02-25 | Adjust masking in copyWizImageWithMask() to match ScummVM, wizImages masking ... | Travis Howell |
2006-02-25 | More corrections to copyWizImageWithMask() in HE games | Travis Howell |
2006-02-24 | Add corrections to copyWizImageWithMask() in HE games | Travis Howell |
2006-02-24 | added TRLE wiz masking (mostly untested) | Gregory Montoir |
2006-02-21 | Cleanup decompressWizImage() in HE games | Travis Howell |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-15 | Only print debug message when flag 0x800000 is triggered by HE games in drawW... | Travis Howell |
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko |