Age | Commit message (Expand) | Author |
2008-09-06 | Add debugInput opcode for HE 100 games. | Travis Howell |
2008-09-05 | Use exact case numbers, to avoid unneeded subtractions. | Travis Howell |
2008-09-04 | Add missing case in o100_resourceRoutines. | Travis Howell |
2008-08-04 | Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,... | Christopher Page |
2008-07-29 | Changed class File (and derived classes) to only support read-only access; ad... | Max Horn |
2008-07-14 | Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,... | Christopher Page |
2008-07-11 | SCUMM works with new GMM implementation | Christopher Page |
2008-07-10 | Fixed a few warnings | Bertrand Augereau |
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat |
2008-04-17 | Update a few debug messages. | Travis Howell |
2008-04-17 | Enable original load/save system in HE100 games. | Travis Howell |
2008-03-09 | Add hack to skip the faulty credits script in Russian HE99 version of Freddi ... | Travis Howell |
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2008-01-27 | Really fix bug #1846886: "PUTTZOO: Windows version cursor/pointer drawn wrong". | Eugene Sandulenko |
2008-01-11 | Fixed bug #1861582 (COMI: Banjo duel seems harder than in the original) by ch... | Max Horn |
2008-01-06 | Resort a few cases and opcodes in HE code. | Travis Howell |
2008-01-03 | Fix endian issue in checkArrayLimits(). | Travis Howell |
2008-01-03 | Fix endian issue in redimArray. | Travis Howell |
2008-01-02 | Fix bug #1846886: "PUTTZOO: Windows version cursor/pointer drawn wrong" | Eugene Sandulenko |
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell |
2007-12-28 | Move more HE code to HE71, to reduce code size, when using DISABLE_HE option. | Travis Howell |
2007-12-27 | Enable Windows version of early HE games by default, to match already enabled... | Travis Howell |
2007-11-25 | An attempt to implement thick line drawing. | Eugene Sandulenko |
2007-11-25 | Switch to our common drawLine routine | Eugene Sandulenko |
2007-11-25 | Fix regression in Fun Shop titles, when starting activites. | Travis Howell |
2007-11-25 | Add stub for wizImages thickLine code. | Travis Howell |
2007-11-24 | Add notes (From wiki) for u32 codes used in Backyard Soccer. | Travis Howell |
2007-11-24 | Implement soccer opcode 1006. Nothing is tested and is pure processing | Eugene Sandulenko |
2007-11-23 | don't pass a pointer in a middle of a resource buffer with mixer AUTOFREE fla... | Gregory Montoir |
2007-11-22 | Implement soccer logic opcode 1003 | Eugene Sandulenko |
2007-11-22 | Fix bug with rotating shapes in funshop games | Eugene Sandulenko |
2007-11-16 | Changed Audio::makeADPCMStream so that the stream passed to it can automatica... | Max Horn |
2007-11-06 | Add support for original load/save system in HE games. | Travis Howell |
2007-10-28 | Refactored ScummEngine*::checkExecVerbs method | Max Horn |
2007-09-21 | Fix regression, when loading levels in mustard. | Travis Howell |
2007-09-20 | implement o72_debugInput (with some help from Kirben) | Matthew Hoops |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT... | Max Horn |
2007-07-01 | Re-added __attribute__(packed) | Max Horn |
2007-06-12 | Add support for pausing/resume cutscenes shown on the OmniTV in The Feeble Fi... | Travis Howell |
2007-06-06 | Fix possible crash issue, if music volume was set by 3DO versions of HE games. | Travis Howell |
2007-06-01 | Fix bug #1727457 - WATER: Unexpected crash at the end of level 15. | Travis Howell |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-25 | Removing lots of superfluous semicola (see mail by David Weinehall on scummvm... | Max Horn |
2007-04-09 | silence a compiler symbol redefinition warning | Kostas Nakos |
2007-04-08 | Adjust debug levels. | Travis Howell |
2007-04-08 | Adjust debug output in writeINI opcode, so it doesn't get skipped. | Travis Howell |
2007-04-08 | Rename setFilePath opcode to createDirectory, in order to reflect the opcodes... | Travis Howell |
2007-04-08 | Set SaveGamePath INI setting to '*' in HE72+ games, to avoid warnings about n... | Travis Howell |