Age | Commit message (Expand) | Author |
2011-08-08 | SCUMM: Add some HE72 differences to mouse click handling | Matthew Hoops |
2011-06-21 | COMMON: Move HerculesDimensions enum to SCUMM. | Johannes Schickel |
2011-06-02 | ENGINES: Change 2nd param of Engine::saveGameState to Common::String | Max Horn |
2011-05-25 | ALL: behaviour -> behavior | Matthew Hoops |
2011-05-13 | SCUMM: Move class ResourceManager to its own header | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2010-11-16 | GUI: Rename gui/GuiManager.* to gui/gui-manager.* | Max Horn |
2010-05-26 | Replace SCUMM F5 dialog by GMM & add help button to GMM | Max Horn |
2010-02-21 | Patch for bug 2943361 by littleboy, adding full kb modifier support to all en... | Yotam Barnoy |
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel |
2009-12-23 | Patch #2898445: "MM NES: Add support for original save/load dialog" | Eugene Sandulenko |
2009-10-31 | Add patch from Tobias, for menu keys in PCE version of Loom, with minor change. | Travis Howell |
2009-08-29 | Add patch #2846581 - MM C64: savedialog. | Travis Howell |
2009-08-16 | Introduce a better fix for the Mac OS X backspace problem by adding the worka... | Matthew Hoops |
2009-08-16 | Fix using the backspace key on Mac OS X in HE games. | Matthew Hoops |
2009-07-23 | Remove keyboard support for mouse buttons, since it interferes with load/save... | Travis Howell |
2009-07-23 | Simplify the code to check whether loading or saving a game is possible. | Travis Howell |
2009-07-23 | Simplify the code to check whether loading or saving a game is possible. | Travis Howell |
2009-07-15 | Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu. | Travis Howell |
2009-07-13 | Fix bug #2820472 - MAZE: Keyboard input fault. | Travis Howell |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-05-10 | Fix regression that caused F1 to trigger the original load/save menu in COMI. | Travis Howell |
2009-03-23 | Patch #2676453: INDY3/FOA: series IQ with ScummVM GUI | Max Horn |
2009-03-20 | Include "scumm/scumm_v6.h" in some places where it is needed. | Marcus Comstedt |
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn |
2009-03-16 | SCUMM: Modified version of patch #1687041 (Scumm: Load-/Save-support for the ... | Max Horn |
2009-03-10 | SCUMM: Fix snap scroll dialog messages | Max Horn |
2009-03-10 | Alter/revert last changes to moveCamera(), as VAR_CAMERA_FAST_X is used by a ... | Travis Howell |
2009-03-10 | Add snap scroll option from original games (SCUMM3-5), and enable for earlier... | Travis Howell |
2009-02-13 | Revert talkspeed changes, while still only using the game specific talkspeed ... | Travis Howell |
2009-01-02 | Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManag... | Johannes Schickel |
2008-12-30 | Cleanup. | Johannes Schickel |
2008-12-30 | Implemented FR #2475519 "Enable F1 game menu in Full Throttle". | Johannes Schickel |
2008-12-25 | Renamed NewGui to GuiManager | Max Horn |
2008-09-17 | Patch #2060517: SCUMM: engine sets incorrect talkspeed value | Max Horn |
2008-07-11 | SCUMM works with new GMM implementation | Christopher Page |
2008-07-07 | Changed the name of the Scumm menu dialog class MainMenuDialog to ScummMenuDi... | Christopher Page |
2008-06-30 | Scumm sound settings can now be changed from the gmm | Christopher Page |
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat |
2008-01-02 | Fix regression when skipping cutscenes in Maniac Mansion (C64). | Travis Howell |
2007-10-28 | Refactored ScummEngine*::checkExecVerbs method | Max Horn |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT... | Max Horn |
2007-07-10 | Preliminary (and buggy) Kanji support. | Eugene Sandulenko |
2007-06-30 | Added global support for the (so far undocumented) confirm_exit config key | Max Horn |
2007-06-30 | MI SegaCD related cleanup | Max Horn |
2007-06-30 | Removed/clarified various FIXME comments | Max Horn |
2007-06-30 | SCUMM: Moved code which re-mapped arrow keys | Max Horn |
2007-06-29 | Introduced ClickArea enum, some related cleanup in runInputScript and checkEx... | Max Horn |
2007-06-29 | SCUMM: Handle all triggers for the debugger console in the same spot, to ensu... | Max Horn |