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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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insane_iact.cpp
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Author
2019-12-23
SCUMM: Fix Missing Default Switch Cases
D G Turner
2014-02-18
SCUMM: Make GPL headers consistent in themselves.
Johannes Schickel
2013-05-02
COMMON: Change kPlatformPC to kPlatformDOS
Matthew Hoops
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-03-29
JANITORIAL: Remove/comment unused vars
dhewg
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-03-20
SCUMM: Split intern.h into multiple headers
Max Horn
2008-09-13
SCUMM: Got rid of class Chunk
Max Horn
2008-01-28
Fixed the spaces before tabs.
Jordi Vilalta Prat
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2006-10-28
SCUMM: Changed class Chunk (and subclasses) to inherit from Common::SeekableR...
Max Horn
2006-10-28
SCUMM: Got rid of smush/chunk_type.h
Max Horn
2006-10-08
small unify handleIACT function
Paweł Kołodziejski
2006-09-23
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...
Max Horn
2006-03-30
Limit INSANE to existing enemies in PC demo of FT
Travis Howell
2006-03-30
Allow interactive mine road in PC version of FT demo
Travis Howell
2006-02-20
Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn